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Thread: Wasteland 2

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    Thumbs up Wasteland 2

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    Developer inXile Entertainment
    Publisher inXile Entertainment
    Distributor Deep Silver (physical)
    Director Brian Fargo
    Producer Chris Keenan
    Designer Chris Avellone
    Michael A. Stackpole
    Liz Danforth
    Programmer John Alvarado
    Artist Andrée Wallin
    Josh Jertberg
    Writer Colin McComb
    Nathan Long
    Patrick E. McLean
    Composer Mark Morgan
    Series Wasteland
    Engine Unity
    Platform Microsoft Windows, Mac OS X, Linux
    Release date
    • 19 September 2014
    Genre Role-playing
    Mode Single-player

    Wasteland 2 is an upcoming post-apocalyptic role-playing video game under development by inXile Entertainment for Microsoft Windows, Mac OS X and Linux. It is the first official sequel to the 1988 video game Wasteland (though Fountain of Dreams, the cancelled Meantime, and the original Fallout were considered spiritual successors). The game was successfully crowd funded through Kickstarter, part of a trend of high-profile developers launching projects on the site.

    The crowdfunded CRPG is sequel to a 1988 game from Interplay. Fargo has wanted to make a sequel pretty much ever since the first game launched, and it was only thanks to the travails of licensing and rights that he instead went on to work on the Fallout series, a spiritual successor.
    Wasteland 2 was one of the first really high-profile Kickstarters to follow in Double Fine Adventure’s wake, and even in the initial pitch video Fargo made no bones about the fact that he was sick to death of publishers only wanting to fund huge massive hits.

    nXile has worked closely with its community since crowdfunding – communicating frequently, running an extensive beta, taking feedback very seriously and even crowdsourcing some assets. Now, inXile has a second project on the go – Torment: Tides of Numenera, another much-request CRPG sequel. Whether inXile can sustain itself through post-release sales of Wasteland 2, back catalogue sales and future crowdfunding projects remains to be seen, but it seems to be giving it a red hot try and succeeding so far. In he meantime, we get the kind of games a publisher would probably never fund.

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    Tried this, thought I would like the turn based action Divinity Original Sin being one of my favorites. But it's pretty underwhelming.

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    https://www.kickstarter.com/projects.../posts/1309495

    Directors Cut coming this october.
    As I previously posted, I didn't like Wasteland 2 on first try because of terrible graphics, but loved it later on second try and the storyline and gameplay was amazing. Now that they're fixing the graphics, I think I'll go for a second playthrough when it comes out.

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