The Talos Principle
Developer: Croteam
Platforms: PC & PS4
Release Date: Autumn 2014

Devolver Digital has announced Croteam's new game, The Talos Principle! According to the description for the game's teaser trailer's description, The Talos Principle is a first person game that has the player, a construct designed by an artificial intelligence, solving over 120 puzzles through digital recreations of ruins from different eras, such as Rome and ancient Egypt. Little information has been given about how the game plays, but it seems to be based on manipulating laser beams and computer terminals. The Talos Principle uses Serious Engine 4, which the teaser trailer description says has “ new proprietary method to scan real world locations and historical elements into the game world”. The game will be released for the PC, PS4, Linux, and Mac this autumn!

The game is written by Tom Jubert, the person who wrote the stories for FTL and The Swapper, and Jonas Kyratzes, who wrote Infinite Ocean. The Talos Principle is about intelligence and what the term “meaning” means as it relates to a dying world. It seems that the story will play a very prominent part of the game, unlike the Serious Sam games.