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Thread: Civilization: Beyond Earth

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    Default Civilization: Beyond Earth



    Civilization: Beyond Earth
    Developer: Firaxis
    Publisher: 2K International
    Platform: PC
    Genre: Strategy
    Release Date: Fall 2014



    Civilization: Beyond Earth announced

    Sid Meier’s Civilization: Beyond Earth will propel the development of human civilization beyond the traditional timeline of a Civilization game, by exploring humanity’s future on an alien world. For the first time, players will lead factions divided by contrasting cultures and evolve their new civilizations to reflect their chosen destiny. Players will experience an array of new gameplay possibilities, including nonlinear technological progression, deeper customization of chosen factions, and an entire alien world that will change the very identity of each faction based on their choices.

    • Seed the Adventure: Players will establish a cultural identity, select a leader and sponsor an expedition by assembling the spacecraft, cargo and colonists through a series of choices that directly impact starting conditions when arriving on the new alien planet.

    • Alien World: Exploring the benefits and dangers of a new planet filled with dangerous terrain, mystical resources and hostile lifeforms unlike those of Earth, players will build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for their people.

    • New Technology Web: Reflecting forward progress in an uncertain future, technology advancement will occur through a series of nonlinear choices that affect the development of mankind. The tech web is organized around three broad themes, each with a distinct victory condition.

    • New Quest System: Quests are infused with fiction about the planet, and will help guide players through a series of side missions that will aid in the collection of resources, upgrading units, and advancing through the game.

    • New Orbital Layer: Players will build and deploy advanced military, economic and scientific satellites that provide strategic offensive, defensive and support capabilities from orbit.

    “Having celebrated its 23rd anniversary last year, Civilization has cemented its reputation as one of the greatest and longest running franchises in video game history,” said Christoph Hartmann, president of 2K. “Sid Meier’s Civilization: Beyond Earth builds upon that success by pushing the series in new directions with players exploring an unknown future on an alien planet.”

    “The Civ team was excited about the opportunity to continue the story of Civilization into the future, because it allows the team to break free of historical context,” said Sid Meier, director of creative development at Firaxis Games. “We’ve always let our fans create the history of mankind, and Civilization: Beyond Earth will now let them create the future.”
    In addition to its use of DirectX 11, Sid Meier’s Civilization: Beyond Earth will be among the first wave of products optimized for the latest in AMD graphics technologies, including: the new Mantle graphics API, for enhanced graphics performance; AMD CrossFire™, for UltraHD resolutions and extreme image quality; and AMD Eyefinity, which allows for a panoramic gameplay experience on up to six different HD displays off of a single graphics card.

    Sid Meier’s Civilization: Beyond Earth is not yet rated by the ESRB, and will be available for Windows PC, Mac and Linux in North America this fall for $49.99. Take a look at some of the debut screen shots below. If you're interested in finding out more, you can head over to its official Civilization website right here.

    Screenshots:


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    Niicee Loved Civ V .. Any news on The Settlers 8?

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    Not ATM. Haven't played any Settlers except 6.

    - - - Updated - - -

    Preview of the game in French. Translation:

    - You'll go beyond earth as the title implies, making it more like Alpha Centauri.
    - Out this Autumn
    - You start on an alien world
    - There are three types of worlds: Lush, Airy and Fungal
    - You'll still be building cities like in CIv V but to expand to other planets you'll use outposts.
    - You can be the first to explore a new planet and you may find some neutral creatures/races on those worlds. You can either destroy them or leave them be.
    - Relics are still in.
    - You can win the game by returning to earth. To do that you'll need to put a satellite in orbit around the earth and you can either return to earth to win or you can bring the refugees of earth to your home world.
    - You can use diplomacy with other players right from the start.
    - Fog of War is still present
    - There are now orbital units that you can command like satellites.


    http://webcache.googleusercontent.co...u-695618.html+
    http://www.vg247.com/2014/04/12/sid-...lpha-centuari/

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    System requirements:


    Minimum:

    OS: Windows® Vista SP2/ Windows® 7
    Processor: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
    Memory: 2 GB RAM
    Graphics: 256 MB ATI HD3650 or better, 256 MB nVidia 8800 GT or better, or Intel HD 3000 or better integrated graphics
    DirectX: Version 11
    Hard Drive: 8 GB available space
    Sound Card: DirectX 9.0c‐compatible sound card

    Recommended:

    OS: Windows® Vista SP2 / Windows® 7
    Processor: 1.8 GHz Quad Core CPU
    Memory: 4 GB RAM
    Graphics: AMD HD5000 series or better (or ATI R9 series for Mantle support), nVidia GT400 series or better, or Intel IvyBridge or better integrated graphics
    DirectX: Version 11
    Hard Drive: 8 GB available space
    Sound Card: DirectX 9.0c‐compatible sound card

    ___


    Hands-On: Civilization – Beyond Earth


    Release date: October 24, 2014




    - - - Updated - - -





    - - - Updated - - -

    Seven most exciting features of Beyond Earth

    #7 The African Union faction in Beyond Earth behaves a lot like Civ V‘s Shoshone, expanding and grabbing territory early and then fiercely defending it.

    #6 Siege Worms are powerful alien units that you won’t be able to dispatch during the early stages of the game, and their travels through the Earth can lead to the destruction of tile improvements.

    #5 Many areas of the planet will begin the game covered by a green mist that will damage your units…but dedicating yourself to the Harmony Affinity can allow you to research technologies that mean the mists heal your forces instead.

    #4 The full-body animated leaders will change visually depending on what Affinity they are pursuing, with Purity leaders beginning to wear clothing with classical Roman influences.

    #3 Affinities aren’t selected in the same way as social policies or religions in previous Civilization titles. Instead Affinities develop naturally as the result of many choices made over the course of a game.

    #2 The Virtues system allows players to pursue victory in different ways, even when they have the same Affinity. Combining Supremacy with the Might and Knowledge Virtues can make you a technological military powerhouse, while Supremacy plus Industry and Prosperity will crank up the production of your cities.

    #1 Players who follow the Harmony Affinity will have a chance to use a “Xeno Titan” unit…which was described by Firaxis as “basically a Kaiju.”

    Until I’ve experienced the mid- and late-game, it’s impossible to say whether the game will retain the tension and surprise of these early hours, but it’s a pleasing start. Importantly, there’s enough shown in those beginnings to leave my mind full of imagined tactics and strategies a week after playing. Beyond Earth presents a lot of information but all of it feeds back into the basics of the design – management of resources and space. Easy enough to grasp, but with so many new permutations, mastering it might be as tricky as holding onto a siege worm.
    http://gamecrate.newegg.com/civilization-beyond-earth-exciting-details/

    - - - Updated - - -

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