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    Thumbs up Wake Up Call

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    Wake up Call is the new stealth-based FPS from Dark Synergy. The developer has expressed its interest in bringing the Unreal Engine 4 game to, “as many platforms as possible,” but only after it hits PC first.

    Announcement Trailer:


    The game has also been approved on Steam Greenlight.
    OnlySP reports that Wake Up Call stars a Special Forces soldier called Kyle Rogesr, who awakens after a 150-year cryosleep to find himself trapped in a buried laboratory. He quickly ends up in middle of a war between the Kalder and Scarred factions.
    Dark Synergy’s Millan Singh told the site that the game blends stealth and shoot-outs as the player tries to uncover the origins of the facility’s collapse, and hopes to deliver great story-telling with significant replay value. He added, “Wake Up Call plays like a linear game, but several choices you make in the game will change the entire mission structure for the rest of the game.
    “Choices may manifest in story or gameplay altering decisions that change the large-scale experience, or they may appear in the small choices built into a stealth-action game, such as whether or not you wipe out an enemy squad or sneak around them. Every choice matters. Every choice you make, deliberate or organic, defines Kyle’s in-game personality, altering his dialogue to match your play-style 100% organically with no dialogue wheels to slow the game down.”
    Wake up Call play-throughs are coming in at around the 6-8 hour mark, but will hit about 20 hours-plus if you want to see all the mission branches. There are five distinct endings.
    On stealth, Singh went on, “Stealth is perhaps the most important aspect to Wake Up Call’s gameplay. It ultimately comes down to a few key principals: AI, organic hiding places, and tactics. Wake Up Call’s AI will be sophisticated enough to accommodate things like hiding in tall foliage and also to detect the player based on sight and sound.
    “Additionally, different enemy types will have different abilities when it comes to sniffing out the player. Map design also takes stealth into account by providing hiding spots and shadows for the player which has come to be known as staples in the stealth genre.”
    We’ll have more on Wake Up Call as it comes, but in the meantime you can check out the game’s official site for new details.

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    looks interesting. 2014 or 2015 ?

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    Quote Originally Posted by Mohiuddin View Post
    looks interesting. 2014 or 2015 ?
    2015 release..

    - - - Updated - - -

    From Greenlight:
    What is Wake Up Call:

    Wake Up Call is a next-generation sci-fi stealth-action shooter with a heavy emphasis on choice-driven gameplay and story in a unique and atmospheric post-apocalyptic world. Wake Up Call follows Kyle Rogers, an ex-special operations soldier who has been awakened after one hundred and fifty years of cryostasis sleep. Kyle quickly gets sucked into an alien Earth where conflict has broken out between the tyrannical Kalders and The Scarred, a guerrilla resistance group. Little do the factions of the world know, a massive station full of thousands of humans locked away in cryostasis lies beneath the ground, shrouded in mystery, and it won’t be long before Kyle realizes that the secrets of this world are far more dangerous than what caused The Collapse in the first place.

    Key Features:


    • Gripping and compelling story of survival and civil war set in an alien Earth.
    • Absolute first-person immersion utilizing the power of Unreal Engine 4 to pull you into our world.
    • Choice-driven gameplay and story -- every choice counts.
    • See your choices reflected in the world and the storyline.
    • Mix of stealth, heart-pounding action, and horror gameplay.
    • Play the game how you want to; sandbox level design principals support a wide variety of play-styles in every level.
    • Different play-styles in game result in different dialogue, choices, and interactions 100% organically: no dialogue wheels to slow things down.
    • You will have to play the game more than once to achieve a majority of choice options.


    Our Vision:

    Our vision with Wake Up Call is simple: create a high quality, immensely immersive experience that any and all sci-fi fans need to experience. We want to take atmosphere to a whole new level. Everything in the world has a story, everything reacts to your choices in game, and everything fits into a larger conflict that no one will see coming. The story will keep you, the player, on your toes constantly, while gameplay makes sure to take a few breaks here and there to let you relax and take in the impressive view. Once you finish the game, we want you to go back and see what different choices you could have made, take new routes through our sandbox levels, or even just to immerse yourself in the experience again.

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