Scale, a first-person puzzle game for Windows, Mac and Linux from indie developer Cube Heart.. Scale tasks players with solving environmental, physics-based puzzles through the use of a device which allows the player to increase or decrease an object's size. That simple mechanic has some complex uses in the game, as is evidenced by the gameplay trailer released by Cube Heart alongside the game's Kickstarter campaign, posted below. One particularly fascinating example of the exploration offered by the title was demonstrated in this GIF, which was posted to the game's Kickstarter page:
"You wield a device that can make any item any size," the game's Kickstarter description reads. "A tree, a wall, an enemy, a passing cloud, even the levels themselves are all 'Scaleable.' Space is relative in the game so progress is as much conceptual as it is physical. The unique mechanic of Scaling is inspired by games like Portal and The Swapper. Progression through the game is freeform and open like Mario 64 or early Zelda overworlds. It's all about exploring and discovering secrets!"
Last edited by arefinzz; March 3rd, 2014 at 05:32.