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Thread: Kingdom Come: Deliverance

  1. #1
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    Thumbs up Kingdom Come: Deliverance

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    Teaser-



    Kingdom Come: Deliverance, a realistic medieval RPG coming in 2015 starting a kick starter for funding



    hopefully they will make it,this looks awesome.
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    Last edited by arefinzz; January 22nd, 2014 at 07:34.

  2. #2

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    the only thing that turned me off is the lack of combat. everything would get others in, but even skyrim and oblivion offers a much fairer melee combat to have fun with.

    but cant judge till its released

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    ^ ki kon ? lash er upor lash poira ase, lack of kombat kemne hoilo ?


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    Realistic single-player RPG set in the medieval Europe. Open-world sandbox with period accurate melee combat. Dungeons & no Dragons.

    A first-person, open world, realistic RPG that will take you to Medieval Europe in a time of great upheaval and strife. A humble, young blacksmith loses everything to war. As he tries to fulfill the dying wish of his father, Fate drags him into the thick of a conspiracy to save a kidnapped king and stop a bloody conflict. You will wander the world, fighting as a knight, lurking in the shadows as a rogue, or using the bard’s charm to persuade people to your cause. You will dive deep into a sweeping, epic, nonlinear story from Daniel Vávra, an award-winning designer from the Mafia series. Our unique, first-person combat system lets you wield sword or bow in both one-on-one skirmishes and large-scale battles. All of this - and more - brought to life beautifully with next-gen visuals delivered via Cryengine.

    Summary:

    - Planned platforms: PC, Xbox One*, PS4*, Mac, Linux
    - Release date: Q4, 2015 on PC, Max and Linux
    - Approx. gameplay time: 30 hours (Act 1), 70+ hours (all 3 acts)

    You will not find any dragons, half-naked Elven warriors, or wizards in Kingdom Come: Deliverance. At no point will you have to collect seven pieces of a legendary magic staff to defeat an ancient evil bent on destroying the world with an army of demons. We think there are enough such games out there.

    We want to bring you a strong story rooted in the height of the Middle Ages, brought to life in all its glory. So what is Kingdom Come: Deliverance? Think of it as Braveheart: The Game. Majestic castles, armored knights, large, open field battles, and political intrigue set in a vast, emergent world. We want to make the experience as authentic as possible – real-world locations, real castles that don’t look like something from Disneyland, period-accurate armors and costumes, combat and fencing systems designed in collaboration with the most knowledgeable, skillful swordsmen around, and a story based on actual, historic events.

    All this, on a foundation built capably upon the solid game mechanics of a true, hardcore RPG – nonlinear quests with multiple solutions, branching dialogue choices with points of no return, several roles to play (warrior, bard, thief), a mountain of different stats, skills, perks, and ultimate character customization details (including 4 layers of clothing and armor in 16 equippable slots!), as well as alchemy and crafting professions, the need to sleep and eat to stay healthy…even food that goes bad if it sits in your inventory for too long!

    We’re mixing the freedom and mechanics of Skyrim, the setting of Mount and Blade, the storytelling styles of The Witcher and Red Dead Redemption, and the tough combat dynamics of Dark Souls into a single, gorgeous package. You could say we’d like to give ArmA (a franchise many of us worked on) an RPG makeover, streamlining the systems and controls and polishing the overarching world while keeping the unique, genuine feeling of its action and environments. Interested?

    Our tale is based on historical events and takes place in 15th century Europe.

    The year is 1403, and it is most certainly not the best of times. The old king is dead and his heir is weak. The new king’s brother, hungry for power allies himself with a faction of the nobility that sees this moment as an opportunity for advancement, kidnaps the king, invading the country with an army of his own to plunder this defenseless land. The aristocracy is divided between which side to support. Civil war is coming...

    In the midst of this plunder and chaos, a son of a blacksmith will emerge as a hero. His home destroyed and his family murdered by the invading army, he must redeem his failure to protect those he loved and set things right again. Avenging the dead, safeguarding the kingdom’s rightful ruler, and restoring order will prove no small feat for you or our adventurer. But beware - this is not a fantasy fairytale, and you are not the chosen one! This will be a tough, dirty job that only a champion with enough wits and strength will survive.

    Your character is defined by your choices. Your abilities and stats grow depending on what you do. You decide how you want to appear. Every quest can be solved in multiple ways. Branched dialogue trees grant you the freedom to express yourself. Your reputation is based on your choices, and every choice you make carries appropriate consequences. There are no class restrictions, you can do anything you want to.



    Stand tall as a brave knight in powerful armor, going it alone or finding allies to lead into battle. Complete quests with brute force. Intimidate and threaten your enemies. Be confident, arrogant, or righteous.

    Sneak behind enemy lines as an invisible thief and assassinate the enemy. Stab. Snipe. Strangle from behind. Resolve difficult situations as an invisible phantom, stealing important evidence and threatening people to get information.

    Win hearts as a popular bard, persuading nobles with your silver tongue and convincing them to fight one another. Use your wits rather than your muscles to get the job done. Share drinks with people, be the funny guy everyone likes… and then stab your rivals in the back when they least expect it.

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  5. #5
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    looks promising but it wont make out its budget from kickstarter.

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    Beside a RPG is not a RPG without Dragons. :/

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  7. #7

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    kingdom of heaven.lol
    now playing-witcher 2,mass effect 2,hunted the demon forge,bioshock 2.
    gonna play-metro 2033,hydrophobia prophecy,

  8. #8
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    Looks like it will easily reach the goal

    - - - Updated - - -

    Some more updates from kickstarter-



    • Non-linear story lets you choose between being a villain or a savior. Every quest can be solved in multiple ways.
    • A revolutionary combat systembased on inverse kinematics, the only one of its kind to offer a rich, authentic yet easy-to-control, first-person melee experience. Based on actual 15th century fighting techniques and designed in cooperation with medieval martial arts experts.
    • Improve your character. Different play styles - warrior, rogue or bard - can be mixed and matched as you see fit. You can develop your skills, earn new perks, and fine-tune your equipment.
    • Large realistic, medieval-themed, open world landscape covering 3.5 square miles and 30 hours of gameplay (in first act, out of 3 total).
    • Lead the charge in enormous, open field battles and sieges. You are no superhero. If you’re going to take on an army of enemies, you better find one of your own to back you up.
    • Take a trip through the Middle Ages: Traverse sprawling cities, magnificent castles, towering, dark forests, and muck-strewn villages.
    • Discover this huge world from horseback or on foot. If you can see it, you can visit it.
    • A dynamic world comes alive. Every inhabitant plays a role in their communities, and as night follows day, you can watch people work, help them when needed, or try to interfere in their routine and see what happens.
    • Build relationships with characters, become a criminal or a local hero, seduce local women, threaten your enemies or pardon vanquished opponents.
    • Create your own weapons, cook, brew up potions, or dig around for silver. All crafting occurs in-game, using clever mini-games, rather than boring, soulless menus.




    The year is 1403, and it is most certainly not the best of times. The old king is dead and his heir is weak. The new king’s brother, hungry for power allies himself with a faction of the nobility that sees this moment as an opportunity for advancement, kidnaps the king, invading the country with an army of his own to plunder this defenseless land. The aristocracy is divided between which side to support. Civil war is coming...




    The exploration of the world is free. If you don’t want to play the main quest line, it will “wait” for you, and you can go about exploring the world and doing other stuff – side quests, random events, hunting, crafting, small side stories, and much more. A giant world based on beautiful, real-world locations
    Cryengine allows us to quickly create huge areas of landscape. The world covers approx. 9 sq km2 (3.5 sq. miles), with a sprawling city, vast forests, majestic castles, and dozens of villages and hamlets devastated by war. Of course, there will also be underground locations to discover, like mines, secret passages, and catacombs.

    Emergent Gameplay

    Our world is a living, breathing, and COMPLEX ecosystem, ready to be toyed with. Everything happens for a reason, every character has his/her daily routine, and every routine can be affected by the player. Characters are able to react properly to all player actions and adjust their routines to them.
    Advanced reputation and law system

    The world will organically react to your deeds. NPCs will report your crimes to authorities, who will punish you for your crimes accordingly, either with a fine, time in jail, or by subjecting you to the stocks or torture. Crime will affect economics and NPC behavior; people will get suspicious or aggressive after unresolved crimes. Your reputation will spread by word of mouth.


    Death to the tired clichés!

    Sick of killing rats in the basement? Or being treated like a messenger, transporting stuff from point A to point B? So are we! That’s why our quests are different. Play as a medieval investigator searching for a mass murderer, lay siege to a bandit fort with an army at your back, experience epic battles between armored knights, interrogate, bribe, threaten, love, help, fight… It’s up to you to decide what to do. There are multiple ways to finish every quest - use your sword, quick fingers, or your wit.
    Branching dialogue

    Conversation is an integral aspect of Kingdom Come: Deliverance, just as important as combat and just as difficult. It isn’t possible to absent-mindedly click through every dialogue option. Your time to make decisions is limited, your choices affect your relationships with others, and you cannot take back what you say. Just like in real life, you have to think carefully about what you say to whom.


    Skill-based mini-games

    Almost everything that can be turned into a game will be playable – and that extends to crafting, as well. Blacksmithing doesn’t happen in menus but rather with a hammer at a forge. These mini-games are skill-based and affected by the player’s stats. You’ll be able to forge, sharpen, and repair weapons, create potions and ointments through alchemy, pick locks and pockets, distill alcohol, and prepare food.



    Our combat mechanics are the most challenging feature of our game. They’re based on actual 15th century techniques and designed in cooperation with medieval martial arts experts to be as authentic as possible. The controls are as intuitive as in first-person shooters and, thanks to a few tricks, we have a large amount of different moves and combos. On top of that, the whole thing is based on real-time physics and inverse kinematics, so when you hit something, your hands and weapon, not just your target, react accordingly, which is something that was not possible on last-gen hardware.

  9. #9
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    that's GREAT!!!! besides the developers are highly experienced. let's see how it goes on. they will only release act 1 if they reach the funding. still great.

  10. #10

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    Quote Originally Posted by Rawkill View Post
    ^ ki kon ? lash er upor lash poira ase, lack of kombat kemne hoilo ?
    just my point of view :/ .. the lack of combat meant that when the hero attacks, it lacks reality or even something to wow about. as i s8, skyrim has more realistic when the character swings their sword. cant really find a word rawkill bhai. sorry if i offended ya O_O

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    @graodon : areh bhai offence er kisu na, moja nilam apnar shathe. And yes you are more than entitled to your opinion. From your comment I thought the by 'lack of combat' you meant less number of enemies to hack away, guess i was wrong.


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    i kind of liked the combat,different and fun mone hosse.
    onek to holo hack & slash....

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    Kingdom Come: Deliverance will be “quite open to modding,”


    Kingdom Come: Deliverance developer Warhorse Studios has said the game will be moddable. Speaking with RPS, project director Daniel Vávra said the team is also considering releasing a toolset. “We are quite open to modding,” he said. “Since it’s on CryEngine, it should be easy to mod, too. We [also] hope that we will be able to release our tools and assets for CryEngine SDK. No guarantees now, but it would be a shame not to do it.”

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    Trailer-


    Dev Diary-





  15. #15
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    • arefinzz's Gadgets
      • Motherboard:
      • MSI B85-G43 Gaming
      • CPU:
      • Intel i5 4570
      • RAM:
      • G.Skill Ripjaws 2*4GB DDR3 1600MHz
      • Hard Drive:
      • WD 2TB+Transcend 500GB external
      • Graphics Card:
      • Sapphire NITRO R9 390 8G GDDR5
      • Display:
      • Asus VX229H
      • Sound Card:
      • Speakers/HPs:
      • Creative 2:1 & A4tech HeadPhone
      • Keyboard:
      • Cooler Master
      • Mouse:
      • Storm Devastator Combo
      • Controller:
      • Havit G83
      • Power Supply:
      • Thermaltake Toughpower 650W
      • Optical Drive:
      • Asus DVD Writer
      • UPS:
      • *Busted
      • Operating System:
      • Windows 10 x64
      • Comment:
      • Now it's time to game :)
      • ISP:
      • BUCT
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    Finally all about combat-

  16. #16
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    • arefinzz's Gadgets
      • Motherboard:
      • MSI B85-G43 Gaming
      • CPU:
      • Intel i5 4570
      • RAM:
      • G.Skill Ripjaws 2*4GB DDR3 1600MHz
      • Hard Drive:
      • WD 2TB+Transcend 500GB external
      • Graphics Card:
      • Sapphire NITRO R9 390 8G GDDR5
      • Display:
      • Asus VX229H
      • Sound Card:
      • Speakers/HPs:
      • Creative 2:1 & A4tech HeadPhone
      • Keyboard:
      • Cooler Master
      • Mouse:
      • Storm Devastator Combo
      • Controller:
      • Havit G83
      • Power Supply:
      • Thermaltake Toughpower 650W
      • Optical Drive:
      • Asus DVD Writer
      • UPS:
      • *Busted
      • Operating System:
      • Windows 10 x64
      • Comment:
      • Now it's time to game :)
      • ISP:
      • BUCT
      • Download Speed:
      • 2mb/s
      • Upload Speed:
      • 2mb/s
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