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Thread: H-Hour: World’s Elite

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    Thumbs up H-Hour: World’s Elite

    H-Hour: World’s Elite is the new shooter from SOCOM creative director David Sears. His team at SOF Studios has just release the first footage of the game’s pre-alpha build.



    The game’s pegged for a January 2015 release on PC and PS4, after successfully securing funds on Kickstarter.

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    H-Hour: World’s Elite built on Unreal Engine 4

    The news comes via a livestream, as reported by MP1st, with SOF Studios lead David Sears confirming the team’s use of the tech.
    The proof of concept footage the team has shown so far was created in Unreal Engine 3, Sears added, which explains why it’s not as lovely as you might expect. Proof of concept builds are created to give potential investors a big picture idea of how the game will work, and isn’t intended to reflect final quality.
    This build is currently in beta, and is being shown when necessary, but Sears said SOF won’t allow public access; only the real, Unreal Engine 4 build will be made available for testing, “months and months” into the future.

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