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Thread: 6.52 Changelog

  1. #1
    Member kabir_sharif2000's Avatar
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    Default 6.52 Changelog

    6.52 Changelog
    ===============

    * Rewrote all item code and systems. It now supports things like properly tracking item ownerships, fusing recipes with a full inventory as well as fixing a lot of older miscellaneous bugs and usability issues, and setting groundwork for other things in the future
    * Fixed all CustomKey problems. All hotkeys in the game can now be properly remapped to any other hotkey
    * Map strings are now properly allocated to allow players with different language versions to play with each other without having to download multiple maps themselves. This means, for example, that you can play or watch games with your English version of the map with someone using a Chinese, Korean or Russian translated version of the map without any problems. The maps for the other languages will be posted on getdota.com alongside the English version for each release

    * Lowered side angles on Bristleback
    * Agility Morph and Strength Morph can now be clicked on directly for one-time use
    * Morph interval is smoother when it levels (same overall rate though)
    * Improved Elder Form attack animation
    * Improved cooldown progression on Soul Rip
    * Rewrote Timewalk to keep constant speed (so its not slow motion when you click nearby)
    * Dark Rift can now be cast by targeting minimap
    * Increased AutoQuills release requirement on Bristleback from 200 to 300
    * Improved cooldown progression on Primal Split
    * Improved initial AI on Dopplewalk image to make it less obvious when it's created
    * Sonic Wave cooldown no longer improves per level in non-scepter form
    * Reduced Reverse Polarity AOE a little
    * Reduced Dragon Knight's Breathe Fire manacost
    * Undid a portion of the cooldown buff done on Elder Dragon Form last version
    * Increased Huskar's attack range from 350 to 400
    * Lowered Puck's attack range from 600 to 550
    * Increased level 2 and 3 Purge's damage to summoned unit
    * Lowered Faceless Void's strength gain
    * Improved Faceless Void's cast animation time
    * Increased level 3 Insatiable Hunger cooldown
    * Lowered Sand King's base armor
    * Improved cooldown progression on Spirit Bear
    * Lowered movement speed on Beastmaster's Hawk
    * Increased Abaddon's movement speed slightly
    * Scream of Pain manacost is now constant on all levels
    * Increased Primal Roar cooldown by 10 seconds
    * Lowered Living Dead bounty and increased their magic resistance
    * Decreased Timelapse cooldown
    * Increased Immolation damage on level 3 Primal Split's Fire panda
    * Lowered Sven's agility gain
    * Improved Huskar's attack animation time slightly
    * Scaled the movement bonus on Chemical Rage (lower at level 1, level 3 remains the same)
    * Lowered Scepter upgraded Doom's cooldown
    * Increased cast range on Drunken Haze
    * Changed Fatal Bonds from damage to HP loss (numbers adjusted to keep it at the same effectiveness)
    * Lowered Medusa's attack animation time
    * Lowered Will O' manacost
    * Undid manacost change on Level 1 Reaper's Scythe
    * Slightly reduced Rikimaru's cast animation time
    * Scattershot gives vision on the area it is cast on
    * Flesh Heap now works with denies
    * Lowered cast range on Neutral Dark Troll's Ensnare
    * Increased cooldown on Neutral Dark Troll's Raise Dead

    * Items now have muted form when carried by non-owner (aside from a few exceptions like regeneration and leaver items). -pm can be used if you want to allow pooling in your games
    * Improved basic item's descriptions layout and presentation (133979)
    * Flying Courier cannot carry Observer Wards from enemy base
    * Lowered transmute bounty on previously untransmutable creeps (lvl 6)
    * Change Sange and Yasha recipe costs and bonuses it gives as well as fixing some minor inaccuracies with it
    * Flying Courier can no longer carry Aegis
    * Added Blades of Attack to the Goblin Shop
    * Increased the Fountain's bottle autofilling range
    * Increased Diffusal Blade's agility bonus by 5 (carries through to Manta Style)
    * Lowered Black King Bar duration slightly
    * Increased HP loss rate when Armlet is activated

    * Improved Lina's projectile and visuals (170933)
    * Added allied only overhead cast effect for Assassinate (203083)
    * Listed maximum targets for Wrath of Nature in the tooltip (212395)
    * Added special effect when Berserker's Blood is stacked at a high level (176376)
    * Added special overhead allied-only text to show duration while channeling Unstable Concoction (196859)
    * Added a sound effect when Culling Blade kills a hero
    * Added new Power Treads icons for the agility and intelligence versions (207886)
    * Added an allied-vision only visual effect for Weave (139374)
    * Lowered volume on creep horn sound
    * Improved Dragon's Tail's visual effect (192582)
    * Added a new visual effect for Soul Assumption
    * Improved King Leoric's visual effects (180737)
    * Changed Mana Void visual effects (211058)
    * Removed status buff icon for Hunter in the Night when it isn't affecting him
    * Puck and Clinkz now have a chance to get an alternate "fun name" like Ursa

    * Fixed a fatal error problem when upgrading Flying Courier after reloading from saved game
    * Fixed some overhead text effects that would show through fog of war
    * Fixed a bug when either of Rot, Sand Storm or Storm Seeker are in the same area
    * Rewrote Juxtapose and Dopplewalk image creation to fix a rare minor bug
    * Fixed a minor bug with moving Lothar's Edge while not in cooldown
    * Fixed an exploit with Lanaya
    * Fixed Phantom Edge to properly stack with Magic Resistance like the others
    * Fixed a bug with Primal Roar that could occur when used on blinkers
    * Fixed a control loss issue in recent versions with Sand King when Burrowstriking
    * Rewrote Reverse Polarity to fix some rare issues with it stunning but not pulling
    * Fixed some minor bugs with Assassinate
    * Fixed World Tree and Frozen Throne towers not sharing bounty with allies
    * Fixed Sand Storm not affecting sleeping neutrals properly
    * Fixed the interruption requirement to leveling up Storm Seeker
    * Fixed a minor bug with the damage of Invoker's Tornado not syncing accurately with the cyclone effect
    * Fixed a minor bug with Dagger and Aegis creating blank dummy items in base
    * Fixed Centaur's Return from triggering off on ally attack order
    * Fixed a rare issue with not properly creating Haunt images (DonTomaso)

    * XL Mode changed to have 4 hero removals per side instead of 3
    * Minimap now does a special ping to allied players when a unit uses Scroll of Teleportation or Boots of Travel
    * Improved Scroll of Teleportation code to armor enhance the building you are teleporting to when you click in the area instead of only when directly clicking on the target
    * Various other map performance optimizations
    * Added lots of music modes. You must have music enabled to use these. Use '-music xxx' where xxx is one of the following added options: off, random, nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3, undead1, undead2, undead3, other1, other2, other3, other4, other5
    * Added a new mode -poolingmode(-pm) to allow pooling
    * -lvlup now allows a number after it to level up faster in test games
    * Reduced delay on End Game scoreboard for Sentinel victory
    * -roll without specified number now does it out of 100
    * Added command -list for use in -sd to show the pick options again
    * Changed follow allied unit range to move closer to the target
    * Restored and fixed previous issues with -unstuck
    * Added a time delayed warning message when the game is in -test mode (some people have been abusing private chat to activate it before using -ah to clear the screen in order to use test commands to cheat without anyone knowing)
    * Added commands -rollon and -rolloff incase people spam with roll. Default is on
    * Added single player commands -killall/-killsent/-killscourge (169041)
    * Added a new mode -observerinfo(-oi) to display extra information for game broadcasters/observers when you hover over player heroes
    * Initial creep waves in -ap now spawn 30 seconds later
    * Added single player test command -time xx to set the time of day
    * Improved the text display on courier death
    * Added a new single player or -test mode subcommand (-noherolimit) that lets you get multiple heroes, primarily for video editors that have been requesting it
    * New Invoker story from the contest (Ike_Ike)

    [copied from gg-game - sharif.]

    Its just [EB]. Not Elite B[a]stard or anything like that.

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    Good job Sharif, good job. Think we'll use this for the league. I just love the hero balances, way too good. CvP should be skipping happy now.

    Steene / Lightstrike - Level 80 Rogue/Paladin - Bloodcraft Blizzclone US
    Anestean - Level 80 Paladin - AlphaWoW EU
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    I liked slele's storm bolt, but now its hell fire!
    I liked magina's previous mana void animation more. But i enjoy husker's increased range! Morfing is eassier now. I dont like changes on BM.
    I totally like the range decrease of Puck.

    YOU CANNOT STEAL THE AGIS ANY MORE WITH YOUR BIRD!

    @pyro, thank you and wellcome.

    Its just [EB]. Not Elite B[a]stard or anything like that.

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    Quote Originally Posted by Pyro.Dynamics View Post
    Good job Sharif, good job. Think we'll use this for the league. I just love the hero balances, way too good. CvP should be skipping happy now.
    im not even sure whether i'l play the league or not

    btw, posting this changelog here is next to useless. it is already easily available to everyone through getdota.com
    The abuse of greatness is when it disjoins remorse from power.
    Please do not PM me for support. You will NOT get a reply. Post in the relevant forum section.

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    Quote Originally Posted by [email protected]#$%^ View Post
    im not even sure whether i'l play the league or not

    btw, posting this changelog here is next to useless. it is already easily available to everyone through getdota.com
    It was a noble move! zzZ Give him credit, or repu!

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    Quote Originally Posted by [email protected]#$%^ View Post
    im not even sure whether i'l play the league or not

    btw, posting this changelog here is next to useless. it is already easily available to everyone through getdota.com
    You are right that everyone knows from getdota already. You just donít get it, do you? After all that we talk about here, like attack speed and all, donít we know those from dotaportal/dota allstars/whatever ? Even you used references of those sites. Galiv bhi copied directly from those sites. We all eventually do this don't we?

    My copy-paste was not about "oh cool kabir_sharif2000, he knows everything!", It was about "Oh cool banglagamer, everything is here!".

    Its just [EB]. Not Elite B[a]stard or anything like that.

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    Quote Originally Posted by kabir_sharif2000 View Post
    You are right that everyone knows from getdota already. You just donít get it, do you? After all that we talk about here, like attack speed and all, donít we know those from dotaportal/dota allstars/whatever ? Even you used references of those sites. Galiv bhi copied directly from those sites. We all eventually do this don't we?

    My copy-paste was not about "oh cool kabir_sharif2000, he knows everything!", It was about "Oh cool banglagamer, everything is here!".
    Respect! + + +

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    Quote Originally Posted by Pyro.Dynamics View Post
    Respect! + + +
    Sorry man, aint gonna happen again.

    Its just [EB]. Not Elite B[a]stard or anything like that.

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    Quote Originally Posted by kabir_sharif2000 View Post
    Sorry man, aint gonna happen again.
    Why not! We support you trying to improve the DotA Section! Keep it up! CvP = loser, don't pay heed to his stupid remarks! He just feels jealous that you beat him to it.

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  10. #10
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    Quote Originally Posted by Pyro.Dynamics View Post
    Why not! We support you trying to improve the DotA Section! Keep it up! CvP = loser, don't pay heed to his stupid remarks! He just feels jealous that you beat him to it.
    yeah...right!

    i hope this helps (details only):
    * Lowered side angles on Bristleback
    <70 degrees = Back. <115 degrees = Side-><70 degrees = Back. <90 degrees = Side
    * Agility Morph and Strength Morph can now be clicked on directly for one-time use
    * Morph interval is smoother when it levels (same overall rate though)
    2/4/6/8 per second->2 per each 1/0.75/0.5/0.25 second (yeah, it should be each 1/0.5/0.33/0.25)
    * Improved Elder Form attack animation
    0.94/0.56 (damage point/backswing)->0.5/0.4 (damage point/backswing)
    * Improved cooldown progression on Soul Rip
    30/30/30/30 seconds->25/20/15/10 seconds
    * Rewrote Timewalk to keep constant speed (so its not slow motion when you click nearby)
    About 0.6 seconds travel time->Always at a speed of 2600 units/second
    * Dark Rift can now be cast by targeting minimap
    * Increased AutoQuills release requirement on Bristleback from 200 to 300
    * Improved cooldown progression on Primal Split
    180/180/180 seconds->180/170/160 seconds
    * Improved initial AI on Dopplewalk image to make it less obvious when it's created
    Standing still->Starts walking (not autoattack) towards the point 600 units in front of Phantom Lancer
    * Sonic Wave cooldown no longer improves per level in non-scepter form
    120/100/75 seconds (without scepter)->135/135/135 seconds (without scepter)
    * Reduced Reverse Polarity AOE a little
    480 triggered pull range, 460 stun range (= 460 AoE stun)->434 triggered pull range, 400 (?) stun range (= 410 AoE stun)
    * Reduced Dragon Knight's Breathe Fire manacost
    100/115/130/150 mana->100/110/120/130 mana
    * Undid a portion of the cooldown buff done on Elder Dragon Form last version
    100/100/100 seconds->115/115/115 seconds
    * Increased Huskar's attack range from 350 to 400
    * Lowered Puck's attack range from 600 to 550
    * Increased level 2 and 3 Purge's damage to summoned unit
    600/600/600 damage->600/800/1000 damage
    * Lowered Faceless Void's strength gain
    17 + 2.2/lvl->17 + 1.4/lvl
    * Improved Faceless Void's cast animation time
    0.5/0.51 (cast point/backswing)->0.35/0.51 (cast point/backswing)
    * Increased level 3 Insatiable Hunger cooldown
    60/45/30 seconds->45/45/45 seconds
    * Lowered Sand King's base armor
    3 armor->0 armor
    * Improved cooldown progression on Spirit Bear
    180/180/180/180 seconds->180/160/140/120 seconds
    * Lowered movement speed on Beastmaster's Hawk
    300/315 (Scout Hawk/Greater Hawk)->270/280 ms (Scout Hawk/Greater Hawk)
    * Increased Abaddon's movement speed slightly
    295 ms->300 ms
    * Scream of Pain manacost is now constant on all levels
    85/105/120/140->140/140/140/140 mana
    * Increased Primal Roar cooldown by 10 seconds
    70/65/60 seconds->80/75/70 seconds
    * Lowered Living Dead bounty and increased their magic resistance
    * Decreased Timelapse cooldown
    120/90/60 seconds->60/50/40 seconds
    * Increased Immolation damage on level 3 Primal Split's Fire panda
    10/10/10 damage/second->10/10/30 damage/second
    * Lowered Sven's agility gain
    16 + 2.2/lvl->16 + 1.6/lvl
    * Improved Huskar's attack animation time slightly
    0.5/0.5 (damage point/backswing)->0.4/0.5 (damage point/backswing)
    * Scaled the movement bonus on Chemical Rage (lower at level 1, level 3 remains the same)
    60/60/60 ms->30/40/60 ms
    * Lowered Scepter upgraded Doom's cooldown
    150/120/120 seconds (scepter)->110/100/90 seconds (scepter)
    * Increased cast range on Drunken Haze
    650 range->850 range
    * Changed Fatal Bonds from damage to HP loss (numbers adjusted to keep it at the same effectiveness)
    * Lowered Medusa's attack animation time
    0.73/0.54 (damage point/backswing)->0.5/0.6 (damage point/backswing)
    * Lowered Will O' manacost
    75/75/75 mana->25/25/25 mana
    * Undid manacost change on Level 1 Reaper's Scythe
    150/340/500 mana->175/340/500 mana
    * Slightly reduced Rikimaru's cast animation time
    0.5/0.51 (cast point/backswing)->0.4/0.51 (cast point/backswing)
    * Scattershot gives vision on the area it is cast on
    N/A->400 AoE vision
    * Flesh Heap now works with denies
    * Lowered cast range on Neutral Dark Troll's Ensnare
    700 range->550 range
    * Increased cooldown on Neutral Dark Troll's Raise Dead
    15 seconds->25 seconds

    * Items now have muted form when carried by non-owner (aside from a few exceptions like regeneration and leaver items). -pm can be used if you want to allow pooling in your games
    * Improved basic item's descriptions layout and presentation (133979)
    * Flying Courier cannot carry Observer Wards from enemy base
    * Lowered transmute bounty on previously untransmutable creeps (lvl 6)
    * Change Sange and Yasha recipe costs and bonuses it gives as well as fixing some minor inaccuracies with it
    600/600/1000 gold cost, 7/14% maim for 35/35% slow, 7/14% increased speed, 7/14 damage->800/800/800 gold cost, 10/15% maim for 10/35% slow, 10/15% increased speed, 10/15 damage
    * Flying Courier can no longer carry Aegis
    * Added Blades of Attack to the Goblin Shop
    * Increased the Fountain's bottle autofilling range
    * Increased Diffusal Blade's agility bonus by 5 (carries through to Manta Style)
    10/18 agility (Diffusal Blade/Manta Style)->15/23 agility (Diffusal Blade/Manta Style)
    * Lowered Black King Bar duration slightly
    * Increased HP loss rate when Armlet is activated
    -30 hp/s->-35 hp/s
    * Puck and Clinkz now have a chance to get an alternate "fun name" like Ursa
    N/A->Puck: 1/8 chance for "Puck!", Clinkz: 1/8 chance for "Clinkz Eastwood"
    The abuse of greatness is when it disjoins remorse from power.
    Please do not PM me for support. You will NOT get a reply. Post in the relevant forum section.

  11. #11
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    See I told you! He has to trump everyone else when it comes to technicality. I think he has OCD (Obsessive Compulsive Disorder)!

    Steene / Lightstrike - Level 80 Rogue/Paladin - Bloodcraft Blizzclone US
    Anestean - Level 80 Paladin - AlphaWoW EU
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    And i think thats why i like him! This OCD thing? I wish i had that too! I wish i could play Juggy like him!

    Who could ever prove that pyro was wrong?

    Its just [EB]. Not Elite B[a]stard or anything like that.

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    Thanks to Kabir and CvP..
    Click here to find out how a noob plays the Anti Mage

    Honesty and Modesty were the best policy...they still are.
    A single stupid man can ask more questions than a thousand wise men can answer
    <nfs>.......for life..

  14. #14
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    Yea Thank you CvP! :teddybear;

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    Teddy bear? Whats that all about? :-)

    Its just [EB]. Not Elite B[a]stard or anything like that.

  16. #16
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    Quote Originally Posted by Pyro.Dynamics View Post
    Yea Thank you CvP! :teddybear;
    edited the post. now it includes more details = one more teddybear plz
    The abuse of greatness is when it disjoins remorse from power.
    Please do not PM me for support. You will NOT get a reply. Post in the relevant forum section.

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    *Hands CvP one more Teddybear*

    Steene / Lightstrike - Level 80 Rogue/Paladin - Bloodcraft Blizzclone US
    Anestean - Level 80 Paladin - AlphaWoW EU
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  18. #18
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    wow !!! i m a fan of CvP too !! and wat5 is this teddy bear thing i wanna give CvP too , even though i dont understand !!!

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