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Thread: No Man’s Sky

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    Thumbs up No Man’s Sky

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    No Man’s Sky, the next game from Joe Danger studio Hello Games. Sean Murray from Hello Games introduced this game in VGX.
    “If you see the stars, those are real stars, they have their own planets around them, and you can go there,” said Murray. “It’s a science-fiction game, but it’s not like most other sci-fi games. We set out to make a game that challenges what it means to be next-gen, and what it means to be an indie title.
    “It’s going to mess with people’s perceptions of Hello Games, and I have no idea how people will react. It’s different, and pretty much the furthest thing from what we’ve done before.”
    It’s a first-person game, some space and planet combat, and is a real world and real living universe. It’s an “adversarial” universe.
    These planets have an ecology, ecosystem and you are not necessarily at the top of the chain. It’s a massively multiplayer world.
    Players can switch between walking on land, swimming, and flying in various ships; they can shoot holes into asteroids and then fly through them.


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    ^yayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

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    Confirmed: No Man’s Sky Coming To PC After PS4 Release

    In the latest issue of Edge, Hello Games’ Sean Murray confirmed that No Man’s Sky will be coming to the PC after the PS4 release. While the game will be timed exclusive on PS4 for a while, there is no doubt that it will hit our platforms at a later date (though we don’t know whether it will be three, six, nine or twelve months).

    As Sean Murray told EDGE, Hello Games always had PC in mind. And while Murray describes his game console-y, he did shed some light on that term:

    “I actually got in a bit of trouble for saying that we wanted the game to deel really console-y” says Murray. “We’ve always had PC in mind but in my head (console-y) means solid framerate and immediate controls. I think a PC game can be ‘console-y’ and it’s intended as a compliment, but I get in trouble for saying it.”
    So there you have it everyone; official confirmation that No Man’s Sky is coming to the PC after the game’s release on PS4.

    - - - Updated - - -





    - - - Updated - - -

    Seeing everything in No Man's Sky will take over five billion years.

    In the early days of development, the team was using a 32-bit number to generate all the planets in the universe. It seemed like plenty at the time, and as Sean told us, “with that 32-bit number it would take you four or five thousand years to see every planet if you spent only a second on each one.”

    That’s two to the power of 64 planets, which Sean tells us would take about five billion years to explore if you spent one second on each; and that's with no bathroom breaks. Given that the Earth’s sun has about 4.6 billion years of fuel left before it flickers out and dies, that pretty much ensures no one will ever see every planet in No Man’s Sky. So yeah, not infinite, but really, really, really, really, really, really, really, really, really, really big. Even bigger than what you’re thinking right now. No, bigger.
    http://ign.com/articles/2014/08/15/g...of-no-mans-sky

    - - - Updated - - -

    Game Details/Trailer:


    ABOUT

    No Man’s Sky is a game about exploration and survival in an infinite procedurally generated universe.


    A TRULY OPEN UNIVERSE
    Whether a distant mountain or a planet hanging low on the horizon, you can go there. You can fly seamlessly from the surface of a planet to another, and every star in the sky is a sun that you can visit.Where you’ll go and how fast you’ll make your way through this universe is up to you. It’s yours for the taking.


    EXPLORATION IS SEEING THINGS NO ONE HAS EVER SEEN BEFORE
    Explore uncharted solar systems and catalogue unique new forms of life. Every planet’s landscape is different from the next, and populated by species never before encountered.Find ancient artefacts that could reveal the secrets behind the universe.Choose whether to share your discoveries with other players. They’re exploring the same vast universe in parallel; perhaps you’ll make your mark on their worlds as well as your own.


    SURVIVE ON A DANGEROUS FRONTIER
    Every solar system, planet, ocean and cave is filled with danger, and you are vulnerable.Your ship and suit are fragile, and every encounter can test your skills to the limit. From dogfighting in space to firstperson combat on a planet’s surface, you will face foes ready to overwhelm you.And one mistake could see you lose everything. In No Man’s Sky, every victory and every defeat has lasting consequences.


    BUILD FOR AN EPIC JOURNEY
    Whether you want to explore and see things never before discovered, or directly set course for the centre of the galaxy, how you play No Man’s Sky is up to you.But you cannot take your voyage lightly. You’ll need to prepare.Collect precious resources on the surfaces of planets and trade them for the ships, suits and equipment that will take you to your destiny in the stars.

    THE TEAM
    No Man’s Sky is being developed by Hello Games, a tiny indie studio in Guildford, UK. We previously made the Joe Danger series, but now we’re casting our eyes to the heavens. Find out more about us here.
    HELLO GAMES 2014
    Platform: PC and PlayStation 4Release date: 2015

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    Oculus support please....

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    http://www.pcgamer.com/no-mans-sky-h...illion-worlds/

    18 QUINTILLION WORLDS

    there is only one expression- WOW

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    when will we ever get a release date? D:

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    Doesn't have a wealthy publisher behind them, how the hell are they pulling this off?

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    Quote Originally Posted by Trave160 View Post
    Doesn't have a wealthy publisher behind them, how the hell are they pulling this off?
    Sony maybe?
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    sony aint officially publisher... though the game is confirmed for ps4 for a long time, it didnt declare they wont release it for x1.

    but ya how do they get the money? coz they didnt even start a kickstarter like star citizen

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    Quote Originally Posted by furiousTaher View Post
    sony aint officially publisher... though the game is confirmed for ps4 for a long time, it didnt declare they wont release it for x1.

    but ya how do they get the money? coz they didnt even start a kickstarter like star citizen
    I bet Sony "bought" the exclusivity for No Mans Sky. A lot of people said that this game if was outright "PS4 and console exclusive" would've completely blew Xb1 out of the water. But a lack specific release date will mean Xb1 studios will have plenty of time to create a counterpart. Although a complex mathematical algorithmic game like this will probably take few years to copy.
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    Quote Originally Posted by Sybaris Caesar View Post
    I bet Sony "bought" the exclusivity for No Mans Sky. A lot of people said that this game if was outright "PS4 and console exclusive" would've completely blew Xb1 out of the water. But a lack specific release date will mean Xb1 studios will have plenty of time to create a counterpart. Although a complex mathematical algorithmic game like this will probably take few years to copy.
    Funny cause nowhere they are specified as Publisher, thing is from what I've read Sony took an interest to endorse the game instead.

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    Quote Originally Posted by Trave160 View Post
    Funny cause nowhere they are specified as Publisher, thing is from what I've read Sony took an interest to endorse the game instead.
    Yes. That's the word nagging the back of my head. *endorse
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    Don't you guys think this might be an epic fail? D; since 18 quintillion worlds... you're bound to get many bugs&glitches to an almost unplayable level

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    Quote Originally Posted by Ehsas View Post
    Don't you guys think this might be an epic fail? D; since 18 quintillion worlds... you're bound to get many bugs&glitches to an almost unplayable level
    That's why they're taking so long to develop. And I really hope they finally show some courage and utilise 4-cores. Cause looks like a very CPU and RAM intensive game.
    My probable next build: Qisan MagicForce 68 (Outemu switch) / Teamwolf Zhuque+ 87 TKL (Outemu) / Monoprice Select series full size (Outemu/Gateron) / Drevo Gramr 84 TKL (Outemu) • Logitech G102 Prodigy • Deepcool Dukase V3 / Thermaltake Versa U21 • Superlux HD 681 • Creative Sound Blaster E1 • LG 22MP68VQ • SteelSeries QcK • Generic executive chair • others TBA

    djrock please don't bother me. You are in my ignore list so I don't have to see literal poop.

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    Quote Originally Posted by Sybaris Caesar View Post
    That's why they're taking so long to develop. And I really hope they finally show some courage and utilise 4-cores. Cause looks like a very CPU and RAM intensive game.
    Ah this game will more likely be 8 threaded game, why do people still think only 4 cores are gonna be utilized?

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    Quote Originally Posted by Trave160 View Post
    Ah this game will more likely be 8 threaded game, why do people still think only 4 cores are gonna be utilized?
    so we'd need atleast an fx 8350 to be able to run the game?

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    Quote Originally Posted by Trave160 View Post
    Ah this game will more likely be 8 threaded game, why do people still think only 4 cores are gonna be utilized?
    And potentially create a superior game vs the PS4? Nope! Don't think so.
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    djrock please don't bother me. You are in my ignore list so I don't have to see literal poop.

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    Quote Originally Posted by Ehsas View Post
    so we'd need atleast an fx 8350 to be able to run the game?
    I didn't say necessarily that's the requirement, am saying is it will work on CPUs with 8 logical cores be it FX or Core i7

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    Meh......Looks like a space walking simulator

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