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Thread: Don Bradman Cricket 14: Upcoming Cricket game to blow this gen gamers

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    Cool Don Bradman Cricket 14: Upcoming Cricket game to blow this gen gamers

    Don Bradman Cricket 14: Upcoming Cricket game to blow this gen gamers Cross-platform cricket game coming later this year. My fellow Bangladeshi gamers. Prepare to face the biggest surprise of this decade "Don Bradman Cricket 14". After EA had announced to stop making cricket games from C07, cricket fans throughout the world despaired from this and reverted to other games. After then the only exciting cricket game we got was Ashes 2009, with better graphics, directional shot placement, and manual catching/fielding.

    But This Year Cricket Gaming has been remade.


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    BigAnt Studios, a reputed Australian Game company, dedicated 4 years of passionate production to recreate the concept of cricket gaming to a whole new level. The license was obtained from the Bradman Foundation, with HES MD Sebastian Giompaolo saying: "It is indeed an honour to be able to bring the greatest player to a technology savvy generation of fans in what promises to be the greatest cricket game of all time. Big Ant Studios have been working hard on this title for four years and we at HES are really excited with what they have been able to achieve. It is far superior to any cricket game in the market."
    Named after Don Bradman, the legendary Australian cicketer, this game’s gonna be legendary itself. This Game has all that you haven’t dreamed of, and delivers a full-fledged Cricket experience. Just read along and you’ll know how.


    Features Offered:

    1)Where they are appropriate, cheerleaders, ticker tape, celebrations, fireworks, etc.. will be there

    2) Cricket has dynamic lighting that has the sun incrementally move, shadows dynamically changing and cloud effects. We want you to feel that you are batting the middle of a cauldren, to feel tingles in your spine when you walk onto the field. The weather and light change in real time (accelerated for short matches), it is cool seeing day turn to night. If there is rain or drizzle the the overs are effected as per the rules of the match...

    3) Stamina, Fatigue, Injuries, form, previous innings are very influentual, players need to be managed well.

    4) Create players, umpires, teams, matches, tournaments & tours in Cricket Academy (more than 4000 players with real faces,stats,attributes,height/weight already created). Players and teams can be uploaded/downloaded from servers across all platforms

    5) Every mode in Cricket has an online option, it is head to head or co-operative (all player controller selection screens have an online selection also). There are also online tournaments. BigAnt does host its own tournaments as well.

    6) Replay system allows you to Place the camera at any player, rewind, forward, super slow mo, amongst other things and you can also upload the replays to youtube/facebook

    7) Crowds will vary, as will crowd numbers and related sounds based on what is happening in the match.

    8) There no indication on the pitch of where the ball will land, putting a marker on the pitch is old method. Keep Reading below to know about bowling controls

    9) Batting Controls: 360 degree batting..Wherever you want it to go.
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    Left stick foot placement in the shot.
    Right stick controls the bat. D-pad controls position in the crease.
    Variable triggers are used for defensive and aggressive play.
    Bumpers are for advancing down the wicket and unorthodox shots.

    10) You are more likely to be injured if you are fatigued.

    11) There are ‘Nets’ to practice your skills

    12) There’s a button for sledging - it's called a taunt, a pre-try celebration (in your face!!!), confront the bowler.

    13) We also have animations and plays that are *very* rare to keep the game new and keep you on your toes.

    14) Manual Appeal system. You have a Review button to press and conflict with the umpires’ decision whenever you need. Appeal too much and the umpire would become unfavorable towards you

    15) You have the option to walk when you know you have edged it. If you don’t walk enough the umpire may become unfavorable towards you

    16) The game is not playable with keyboard, you need a joypad.

    17) Tailenders can bat and might connect, as a tail sometimes can, but I wouldn't expect it "regularly".

    18) 40+ hours of commentary.

    19) Rain and bad light can be optionally turned on/off.

    20) Confidence and pressure are very important aspects of the game and therefore momentum will play a part. A batsman on fire is hard to stop, as is a bowler, these things have to factor.

    21) Type of pitch will influence the deliveries (Hard = Bounce, etc.) And will bowlers be able to use cracks and rough patches to assist with movement. There will be ball wear and tear + Pitch wear and tear

    22) You can shine the ball manually. This is important for getting reverse swing.

    23) Injuries play a bigger role in the games of greater length, particularly with tournaments and Career mode. You can expect fatigue to play a part too in addition to injury. Players need to be managed appropriately.

    24) You can save your online matches. Finally you will be able to play online matches beyond 10-20 overs

    25) Pitch degradation plays a big part and the ball will be effected. There is also an option to also accelerate the pitch wear for shorter games. Also, the ball will only behave abnormally if it hits a crack on the pitch.

    26) The AI can reject the run. The AI could be fatigued and "know" they might get stranded, they make a risk assessment like a human would. There is a tolerance, if it is a close call the the AI would run, but if the AI would clearly have a great chance of being run out then they won't.

    27) Yes, the AI will bat and bowl with regard to game type and game context (ie run rate required, deliveries wickets remaining, etc...) - it is a risk/reward balance. In terms of run-rates etc.. they might not reflect the real world as we have compressed games, but we are trying to get it as close as we can.

    28) There are lots of different appeal animations that are used depending on the likelihood of a wicket. There are different bowling animations depending on run up length and whether it is spin or pace, but these are reasonably generic sets for each type. The animations are modified at the crease depending on previous motion and according to when and how the ball is released. However, There is no system to assign animation to a particular player
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    29) It's not always hard to catch the ball... just that you have to actually do it, not just stand there looking at it. There are no "automatic" catches. Leaving your hands where they are is a decision, if the ball is going to hit you square in the guts and that's where your hands are then I would not expect you to drop it - however if you don't move your hands or your timing is bad and the ball is high/low/left/right then there might be an issue. Even the wind affects the ball in flight…so it might not be that easy to position yourself under the ball on a windy day.

    30) Players have height/weight attributes that are both noticeable both to the eye and in their effect on gameplay.

    31) The rain looks good (in my opinion) and varies in intensity, the rules of the various forms of Cricket have all been included for this event.

    32) You can turn off DRS and manual fielding however the game is based and balanced around manual fielding, it should be played that way. They give people the choice. If you are competent with a controller you will manually field better than the AI will for you. There is a bonus for playing.

    33) The game has been trialed and played by Cricketers from local to first class - they claim it’s the best mechanism they've ever played, feels natural and gives the outcome they were expecting.
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    34) There is a full physics system for the bat/ball, it will change its line but that might be really slight for small edges. You will always get noise from an edge, very small and slight but with noise from the crowd, foot movement, etc.

    35) Throwing the ball while fielding has lots of variables involved. If you think about accounting for the accuracy you might need (direct to stumps vs keeper vs relay fielder) and how much time you take to consider the throw (quick throws are not as accurate), the attributes of the player throwing, how the player is facing, standing compared to the target of the throw and so on - there are enough variables for it.

    36) Career Mode: First time in cricket gaming, a full-fledged career mode. It's a bit more like "be a pro" mode in FIFA games.
    So... here's the bullet points from the game in a raw form:
    * You play as One Player - Name Him and Alter his Appearance, give him a nationality and set attributes
    * You give your player a Role - batter, bowler, batting all rounder, bowling all rounder
    * You start as a 16 year old and go for 20 years
    * You are offered Contracts each year with performance related bonuses
    * There are 5 Ranks that you must climb - ultimately playing for your International Team
    * Skills are increased by playing the game well, or decreased by playing badly, as your skill level increases so will your rank, your rank can also decrease as well.
    * Match Types and Lengths of matches increase as your rank increases - with Test Matches only happening in Rank 5
    * The game will simulate up until your participation point in any given match, you will also be able to drop in and field as yourself if you wish, or continue to simulate at any time.For clarification, you cannot simulate your own overs or batting. You can simulate or spectate everything else.
    * Money you earn is used as a High Score on an Online Leaderboard
    * There is also a unique First Person View (as well as 3rd person), we have even integrated Oculus with the PC version and it was awesome, it felt like you were there!! *You can even play as a WicketKeeper/Batsman in career mode
    * You can be invited for special events or county cricket during the off season
    * Your created player will auto-age during the career mode. you'll get some height change, attribute changes and if you want appearance changes through the career
    * You can be selected as the captain of the side
    * If you do not perform well, you would be dropped from the side to a lower one (e.g if you fail to perform in the International side, then you would be dropped and would need to prove your worth again in the domestic matches)

    37) Any match types you create can be used online. You can also, use them on tours and for Competitions.

    38) Pace Bowling Controls: These are the main controls for Pace Bowling.
    Pre-Bowl
    LB/RB button - change between over and around the wicket
    X – Rub/Shine Ball Pressing Y/B/A will determine a length of the Pitch,
    Y being Full, B being Short and A being Good – this is the range of length you are aiming for. Pressing this will start the bowling run up.
    Bowling Phase
    Right Analogue Stick DOWN (hold down) - this will make the bowler jump - - you will need to time this well, as it will affect where your bowler plants his front foot. Too early and that bouncer you wanted to deliver with your 2m tall bowler isn't going to be as effective, too late and you've got yourself a no ball. Also, the speed you do this will add extra effort to the delivery (albeit at the expense of some stamina)
    RAS UP – This will deliver the ball, when you release it and what position you push to, will determine the ultimate line and length of the delivery inside your original Length Range.
    Example:- if you pressed B for short delivery and then you wait late before pressing RAS UP this will give you the shortest possible delivery with your bowler. If you push directly up on the RAS your line will be just outside off stump, pushing up to the left or right of that position will affect the line accordingly. Left Analogue Stick – Determines how you hold the ball and will affect how the ball moves in the air of off the deck. Depending on the condition of the ball will dictate what you might need to the both LAS and RAS to compensate for movement. I realise that’s a bit to take in, but we are going to be layering these controls through the difficulties – so to start with you will be able to deliver fairly good deliveries with just the following. Press A button to start run up. Pull back on RAS, Push Forward on RAS – that’s it. Get the timing right and you will deliver a ball at a Good length just outside off stump. The easier levels will have more basic players, they'll have slower bowl speeds, less swing making them easier to control. But as the levels progress the batsman are better, and as your bowlers get better you need to have better control of swing and also your line and length.

    39) Spin bowling Controls:
    Unlike pace bowling you choose your line as well as your length before the run up.
    LAS held up straight will be aiming at offstump, moving it left or right will change the line across the crease.
    Holding that and then Pressing Y, B, A will determine your length.
    As the bowler runs up you rotated the LAS in the direction you want to spin the ball, There is an ideal rotation time to get the most out of your bowler, then the bowler will automatically go into his delivery and you must flick a direction on the RAS to determine the type of delivery, this will give quicker darted in bowls, floating, drifting, wind will play it’s part and working out the condition of the pitch and where you want that ball to land are crucial.

    With the differences in bowling controls, it’ll take some practice to switch between the two, there are people in the office that are good and one and not so good at the other.

    40) Ball gets softer, seam is effected, so everything changes with older ball, including bounce.

    41) You can simulate by the ball, the over, the innings, the wicket - your choice!
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    42) There are many different camera distances from the pitch, you will have plenty of options for camera view. There is also a broadcast camera (TV like)you can also look around, you know where the field is and you react appropriately.

    43) Details regarding the Price of game and Date of release have not been released by Big Ant. Any pre-order price you see till then is made up by the retailers/distributors themselves and is not final. Releasing probably in a month or so.

    44) You can leave the ball and duck under it

    45) Umpires are not always correct, the BARS(BigAnt Review system) will always be correct. You can turn BARS off, however that do not alter the decision making by the umpire (you will still get incorrect decisions)

    46) Regarding commentary names, You might find a lot of "similar" names that sound close to what you want when said.
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    47) There will truly not be two balls bowled the same given the differing heights of bowlers, release timing, wear on the pitch, speed of delivery, wear on the ball, etc etc etc.

    48) There is a red comet like trail visible on the ball when bowling. This is to assist in fielding (and might be available for batting and bowling as well) only and ensure you do not lose sight of the ball. The color of this trail cannot be changed.

    49) There is automatic fielding, semi-automatic, assisted and manual. I believe there will be a setting that suits for sure, you get more reward for playing with less assistance.

    50) There will be Overthrows in the game, and especially so from a quick shy at the stumps, it's one of the reasons that fielding is required in a Cricket game. Imagine one wicket and two runs to win - you have to be in the game and not a spectator at that point.

    51) The animation in this game is driven by the controller input and player attributes rather than a "cut scene" approach, every ball played will be different by definition.

    52) The storage limit for downloaded players is around 'thousands' depending on your storage capacity.
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    53) You can play in various era: 1970s, 80s. and player dresses, appearances, atmosphere changes accordingly, Also various filters are available which allows to play in different color effects.

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    *NEWEST EXCITING FEATURE IN DBC14: FIRST PERSON CAM
    For The FIRST Time in Cricket Gaming..


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    Here's A FirstPersonCam Sneak Peek VIDEO:
    http://www.youtube.com/watch?v=QO3xw9Iyn6o

    Here's a video of the Game Sneak Peek:
    http://www.youtube.com/watch?v=cj010sRb0JA
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------
    More Videos And ScreenShots: CLICK HERE Many More EXCITING SCREENSHOTS of gameplay: CLICK HERE For more details: visit planetcricket froum:
    http://www.planetcricket.net/forums/...cket-14-forum/ Or Like their facebook official page: https://www.facebook.com/donbradmancricket14 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Download the Cricket Academy Beta V0.99 (Player Creator)!
    If you do not have any version of the Cricket Academy installed
    then download the full setup file here: http://download.cricketacademygame.com/
    If you already have any version of the Cricket Academy installed
    then download an Update here: http://update.cricketacademygame.com
    NOTE: All Cricket Academy Updates include all code from previous Updates and Releases. Setup files are kept up to date and include all Updates.

    Cricket Academy video/screenshots


    Video showing the Cricket Academy in action. The Cricket Academy is the inbuilt editor for creating players, teams, match types, fields, umpires and a whole lot more for the upcoming Don Bradman Cricket 14 by Big Ant Studios. Apologies about the frame rate/quality while recording, it runs smoothly on the system when not recording it.

    Attachment 30911Attachment 30910 Attachment 30912Attachment 30913

    Currently available as a downloadable beta for PC, the Cricket Academy will be part of the game on PC, PS3 and Xbox 360 when it releases later in 2013. Anything shared in the beta will be downloadable on any version of the game. You can download the beta at http://download.cricketacademygame.com/ -----------------------------------------------------------------------------------------------------------------------------
    It’s too Good to be true
    , Right? But I can promise you there’s more in the game. Any Questions are welcome and I will be glad to answer any queries.. Till Then, Happy Gaming... -- Intisar Hasnain
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    Last edited by intisar.hasnain; September 21st, 2013 at 01:05.

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    OT: @intisar95 ..Well,its a well written review...but u should sum up the facts so that it doesn't get boring...try reading some of the reviews written by our older BG-ians..hope it will be helpful to u..
    Again,Nice review..
    On topic: Eagerly waiting for this to land...B)


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    ^^Thanks... I will try to shorten It, actually there's so many feature that all of us wants that i couldn't remove a lot.. But Thanks..

    - - - Updated - - -

    Me myself eagerly waiting too.. For a long time, we fans have stayed beside this title. And the CEO of the company himself was kind enough to answer nearly everything we wanted.
    Any Questions about the Game? feel free to ask me..

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    ^^a specific release date would be helpful


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    Quote Originally Posted by maheer.dhruba View Post
    ^^a specific release date would be helpful
    Yes, it would, and release date announcement is very near.
    Firstly we know it's surely going to be before november.
    And secondly we can wait for the Playsession (promotional free playing by the fans) to begin at Australia. Because it'll only take a week or so to release after that.
    I will keep you guyz updated as soon as newer information on accurate release date is disclosed by BigAnt.

    - - - Updated - - -

    NEWEST EXCITING FEATURE IN DBC14: FIRST PERSON CAM For The FIRST Time in Cricket Gaming
    Here's A FirstPersonCam Sneak Peek: http://www.youtube.com/watch?v=QO3xw9Iyn6o
    Latest in-game Screenshots of Bradman playing: CLICK HERE

    - - - Updated - - -

    @arefinzz : Oculus Rift has been implemented in the game and is claimed to have been working. ROSS SYMONS, the CEO of BigAnt Studios said: "There is also a unique First Person View (as well as 3rd person), we have even integrated Oculus with the PC version and it was awesome, it felt like you were there!! ".
    Any further question on BigAnt title will be answered here. To Avoid confusion: 'BigAnt Cricket' has been announced as 'Don Bradman Cricket 14', It's the same.
    Last edited by intisar.hasnain; August 29th, 2013 at 19:47.

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    New Info Released: Screenshots of BigEye, BigBalls, and BigShot, in this game.

    These are DBC14 unlicensed in-game replicas of the same stats-review systems available in real cricket (HawkEye, Wagonwheel etc.)

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    You can call up these stats whenever you want in the match and there are a number of filters available for them as well!!!
    Last edited by intisar.hasnain; September 1st, 2013 at 01:07.

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    Big balls!!!! wth is that????!!!!


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    Quote Originally Posted by maheer.dhruba View Post
    Big balls!!!! wth is that????!!!!
    hahaha ,.. We had the same joke earlier with others of BigAnt Studios...
    As I mentioned on the post: These are DBC14 unlicensed in-game replicas of systems in real cricket, so they had to change a bit of names and colours but put nearly the real stuffs in game..
    Big Balls here stands for ball pitch markers (where the ball lands in each delivery, 1st screenshot)

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    game ta din e din e beshi joss hoitese,onek option dekhtesi,i hope the 'actual' game does justice to all the features its offering.price ta jodi reasonable hoi then will buy one,can't spend 4000tk on a single game.bhalo lagle 1500-2000 porjonto jawa jai,but anything over that is wayy outta range for middle class people like us.
    ami chhoto amake marbenna.-_- shob _ buira_gamer_

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    Member intisar.hasnain's Avatar
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    Quote Originally Posted by mr_08 View Post
    game ta din e din e beshi joss hoitese,onek option dekhtesi,i hope the 'actual' game does justice to all the features its offering.price ta jodi reasonable hoi then will buy one,can't spend 4000tk on a single game.bhalo lagle 1500-2000 porjonto jawa jai,but anything over that is wayy outta range for middle class people like us.
    Are you the same mr_08 from pc.net forums? ...
    Don't worry, we still don't have price speculations for bd,
    And as for foreign price prediction, don't convert them directly to Bangladeshi Taka.. As there are many factors involved and products are not sold at universal rate worldwide.

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    Quote Originally Posted by intisar95 View Post
    Are you the same mr_08 from pc.net forums? ...
    Don't worry, we still don't have price speculations for bd,
    And as for foreign price prediction, don't convert them directly to Bangladeshi Taka.. As there are many factors involved and products are not sold at universal rate worldwide.
    Yes I am the same mr_08 from dozens of other forums

    Not converting lol, but somehow I feel BA are thinking that they can make more out of their game as ashes is almost 'dead'.
    ami chhoto amake marbenna.-_- shob _ buira_gamer_

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    Quote Originally Posted by mr_08 View Post
    Yes I am the same mr_08 from dozens of other forums
    Not converting lol, but somehow I feel BA are thinking that they can make more out of their game as ashes is almost 'dead'.
    They are thinking fair enough then.. Even if Ashes revives from the dead, I wonder how many of these features can they really include!
    Also, keeping in mind the time Ross gave us for discussing each features, the time he took to introduce screens and videos, and the time he spent proving the game, Ashes are wayyy behind even if they start right from now. It takes time to establish something you know.
    Last edited by intisar.hasnain; August 31st, 2013 at 13:27.

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    @intisar95 ...dont take it as an offense...u r talking as if u r a BigAnt official..can u clear it up please?


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    Quote Originally Posted by maheer.dhruba View Post
    @intisar95 ...dont take it as an offense...u r talking as if u r a BigAnt official..can u clear it up please?
    Haha, No... I am just a real dedicated fan.. mr_08 here knows me from the pc.net forum too... Yeah, about talking like them, I have to be real and factual here so that I don't give any misinformation on this great game. All my opinions here are frank and personal. But the facts are just facts..

    *No offence taken, you actually made me proud..

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    Hmm....glad that u think that way...


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    Talking Bobblehead mode in dbc14

    BOBBLEHEAD MODE IN DBC14
    THIS IS FUNNY, BUT THIS IS ALSO GREAT, AMAZING, SUPERB, FANTASTIC etc etc …

    Ross Symons, the CEO of BigAnt Studios always comes up with Friday surprises to blow the minds of cricket fans with his promises, with the game.
    This Friday he planned to give us a laugh and happiness by sharing screenshots of the
    “Bobblehead” mode in DBC 14 .

    Yes, in this mode the heads of the in-game players are weirdly larger compared to the body, which you can call a funny cheat/unlockable or whatever.
    With all the features mentioned before, DBC14 already promises to be the most fun cricket game ever, and these just makes it funnier…
    ** All the players in the screenshots were made/submitted by the gamers around the world and BigAnt. using the “CricketAcademy”, a software to create players, matches, tournaments, tour calendars, umpires etc and share with the world.

    Download
    Cricket Academy Beta now: CLICK HERE. And start creating players, matches, tournaments, tour calendars, umpires etc to be included in the game and share with the world.


    Screens:
    Click image for larger version. 

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    Points to Note:


    1. BobbleHeads: players have weirdly large head. (an extra in-game option just for fun).
    2. Players Stances: Players/fielders have different pose/actions in-game.
    3. Player Expressions
    4. Player Details: different body hairs/height/weight/shape etc
    5. Different Attires/Kits/Dresses: Players have tops/shirts/kits/pads assigned in game/using CricketAcademy
    6. Dynamic Scorecard; Real time changes and modern design.
    7. Dynamic weather/atmosphere throughout the match: 18oC in the bowling screenie.
    8. Custom players: fully editable, submitted by us, the users and BigAnt.
    9. Dynamic bowling action: bowling action not pre-animated, ie. Changes according to player input.
    10. The 2nd Screenie of the fielder with a goatee is me (intisar95), a gift from Ross.
    Last edited by intisar.hasnain; September 8th, 2013 at 13:00.

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    Yay, its official. anik_lc is going to win the World Cup for BD soon.

    Like my Facebook page Gaming Newz for new gaming news updates.

    My Facebook Twitter YouTube Steam

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    Quote Originally Posted by anik_lc View Post
    Yay, its official. anik_lc is going to win the World Cup for BD soon.
    You might really do that in DBC14..

    If I break down the steps for every others ...

    1. Download and Install Cricket Academy Beta for Free:CLICK HERE
    2. Create Yourself as a player: With you face likeness, height, weight, attributes, skills.. etc
    3. Create a Tournament named "World Cup" or Download any World Cup Tournament created by other users through the Academy server.
    4. Edit the teams Participating, Set the Rules as you like.
    5. Win the World Cup and make Ourselves Proud
    OR
    6. You can also Play as only One PLayer (Yourself) in The Career Mode, Sign up for Bangladesh team, for 20 years, where you'll grow older/taller, and maybe win the world cup playing under you team.

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    Post CRICKET ACADEMY V0.99 Release Notes

    Cricket Academy, is a PLayer editor/ software to create players, matches, tournaments, tour calendars, umpires etc for DON BARDMAN CRICKET 14and share with the world.

    Download
    Cricket Academy Beta .97a now: CLICK HERE. And start creating players, matches, tournaments, tour calendars, umpires etc to be included in the game and share with the world.


    CRICKET Academy V0.99 software to be release on Friday 20th Sep)

    Release Notes:


    * Default Player lists and teams available
    • This lists the Teams and Players that will be provided as default with the final product

    * Skills and Attributes available for editing
    • Skills are set for Bowling and Batting
    • Attributes are set for Fielding/Bowling/Batting

    * Fielding Section available
    • This lists default fields and also allows for creation of new field settings.
    • Fielding Benefits can be set, these are filters for in game to allow you to easily find a field setting to use.
    • Fielding Positions lets you set which attributes are most useful for a certain position on the field, this will assist in placing the right fielders in position initially.
    • You can give field settings your own names to allow you to select them quicker in game.

    * Club List
    • The club list is a simple way of being able to organise the teams you have created. i.e. a Club list of INTERNATIONAL will contain all international teams.

    * Additional Equipment Sponsors Unlocked

    * Added University Cap

    * Link Best Teams
    Functionality has been added to allow a link from the Default teams and players provided with Don Bradman Cricket 14 to teams and players on the sharing server, this will allow for quick updates of the shared teams when they are available.

    * Various bug fixes

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    it's not playable?

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