The game is best described as Minecraft

The game is best described as Minecraft meets EVE Online meets X-Wing meets Garry's Mod's Spacebuild game mode. You craft, create, shape, mold and design the kind of space adventure you've always wanted. You can barter, trade, scavenge, steal and scrap materials from various derelict ships, unexplored planets or from destroyed vessels you come across in your journey across the universe.

I think the thing that just completely blows me away is how you can design and construct your very own spaceship and travel across the galaxy with your very own crew made up of real-life people. It's like Allods Online's Astral mode gone scaled up times 100,000. I mean, this is just insane. It's almost difficult framing how amazing and large scale this game is. But the video below just might help out with that. Check it out.

I love that last shot in the video of the Millennium Falcon just taking it easy and strolling over the planets like a pimp taking a stroll through Harlem in a 1979 Lincoln Continental. But don't bail out now. There's more! Machine Games wants to make Wolfenstein: The New Order a challenge for gamers of every skill level. They say that the highest difficulty level, I Am Death Incarnate, will give even the most elite gamers a headache.

"You will cry blood," Machine Games senior gameplay designer Andreas Ojerfors told Gamespot. "We want it to be a real, real challenge for people. This is not an easy game." Like the original Wolfenstein 3D, New Order several difficulty levels. Each of the five has a colorful name. They range from Daddy Can I Play? to I Am Death Incarnate. If memory serves, those are the same phrases they used for Wolfenstein 3D's difficulties as well. Ojerfors said that even the normal setting (Bring 'em on!, if we're using Wolfenstein 3D lingo) will be a challenge.