Developer: IO Interactive
Publisher: Square Enix
Platform: PC, PS3, X360
Release Date: November 20, 2012
Hiding in Plain Sight: Each level takes place in a semi-open environment which is populated with non-player civilians and armed guards. Although mission criteria may vary, the goal is generally to find 47's assigned target and kill them by any means possible. Though the path may appear linear, it is possible through various ways to accomplish the mission and approach a target directly without eliciting a violent reprisal. The game essentially emphasises stealth and silent kills without raising alerts. As such, disguises plays a large role in gameplay as he will be able to access different areas depending on what he’s wearing.
Instinct: A controversial gameplay mechanic that allows Agent 47 to see enemies and civilians through any layout and predict their movements. It also shows points of interest such as objects that can be used to stage accidents and propane tanks. With the help of this skill, the player can easily avoid any enemy without being spotted. You are never forced to use Instinct and if you want to completely turn it off, there will be options for this in the game's menu.
Purist Mode: The ultimate test in Hitman: Absolution. Available from the get-go if you want to challenge your skills to the extreme, Purist Mode will punish you repeatedly. You will get very little help from the game with regards to the HUD. No mini-map, no weapon information and you'll even need to count the amount of bullets in your gun to reload at the right times.
Contracts Mode: Contracts mode allows the player to play through any level of the game and select up to three NPCs in it to mark as targets and also to establish a set of conditions for the Contract, such as hiding all bodies, not being spotted, not changing the starting suit/disguise, only using specific weapons, etc. The player is allowed to pick any suit and starting gear to use in the mission. In order to save the challenge, the player has to clear it themselves. For completing Contracts, players earn in-game currency to spend on disguises,
suits, weapons and weapon upgrades.
In order to create a Contract, the player plays through a level (or at least a part of one), selecting up to three different NPCs as targets, eliminates them in any way of their choosing and leaves the level through one of the possible exits. The Contract, along with the conditions under which the player completed it such as which disguises and weapons were used, can then be saved.
The announce of Hitman 5 is just made. It is titled as Hired Gun. IO and Eidos Interactive will be in charge. It will offer more action-packed and detailed missions to experience. Agent 47 is on a new mission once more. The release date is 07 Sep, 2010.
More info will coming soon.