The new Bionic Commando comes from Swedish development house GRIN, who just released Wanted: Weapons of Fate.
The developers have essentially taken the grapple-hook mechanic of the original game and transferred it to 3D, allowing you to swing like Spider-Man from nearly any object in the game. Not only that, but you can use it to pull enemies towards you for executions, as well as to pick up huge objects, such as cars.
Bionic Commando doesn't place much of an emphasis on story. The story just serves to place you in the middle of a postapocalyptic open-world setting, and it does this in admirable style, with an intro that sees you placed inside a missile and fired into the city from a jet fighter. Missing your cybernetic arm, you spend the first level running around with only one hand, before you soon manage to find your claw.
We were also slightly disappointed by the restrictions of this open world. You're nearly always boxed in by radiation and water, both of which are deadly despite your mechanical upgrades. Huge blue walls indicate the radiated areas you can't enter, but water is even more deadly, requiring you to haul yourself out of it lest you electrocute yourself. As you progress, the flooded areas become even more expansive, and it's easy to die if you miss a jump.
One of the best weapons we got to play with was the rocket launcher, which allows you to target and then destroy multiple targets.