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Thread: GDC: The Last Remnant PS3 and the Awkwardest Silence

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    Default GDC: The Last Remnant PS3 and the Awkwardest Silence




    SAN FRANCISCO -- So we were in the Last Remnant panel at GDC, where Square Enix's Hiroshi Takai and Epic's Mike Capps, among others, had just finished discussing the often difficult process of using Unreal Engine 3 to create a Japanese role-playing game.


    I decide to ask a question.


    "The Last Remnant," I said, "was originally announced to be Square Enix's first multi-platform game. But the PlayStation 3 version hasn't come out yet. Is it still happening?"


    Silence.



    No one wants to speak. Finally, someone ventures: "Well, the PC version came out this week."


    Me: "Yes, it did."


    More silence. Everyone's kind of glancing around.


    Takai: "Well, as for the PS3 version, I can't say anything about that."


    Me: "Alright, then."
    SE isnt too friendly for PS3 this gen .

    http://blog.wired.com/games/2009/03/...e-last-re.html

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    Default Re: GDC: The Last Remnant PS3 and the Awkwardest Silence

    SE is shooting themselves in the foot. In such horrible economic conditions, they should target all platforms to maximise sales. Devs are starting to realise that accepting a cheque from MS is just not enough anymore.

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