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Thread: Ps3 Emulator

  1. #1

    Default Ps3 Emulator

    RPCS3 Website

    RPCS3 has improved a lot and keeps improving. It's not perfect by any means but hey, people used to say Cell will be impossible to emulate. But here we are.
    I've tested some games and few of them are playable to some extent.

    Some screenshots and gameplay videos running the games on RPCS3 on my PC:

    FiFA 08 [Playable but crashes and freezes many times, graphics bug on players]:
    Screenshots: 1 2 3 4 5 6 7
    Gameplay: 1 2 3

    FiFA 09 [Playable but game breaks sometimes, minor graphical glitches and over brightness on some stadiums]:
    Screenshots: 1 2 3
    Gameplay: 1


    FiFA 10
    [Not playable, goes in game but very slow and there are game breaking glitches]:
    Screenshots: 1 2

    Smackdown! vs Raw 2008 [Playable, resolution scale doesn't work properly]:
    Screenshots: 1 2
    Gameplay: 1 2

    Earthworm Jim HD [Playable]
    Screenshots:
    Gameplay: 1

    Grand Slam Tennis 2 [Playable, audio stutters]:
    Screenshots:
    Gameplay: 1
    Last edited by Sami 1999; April 23rd, 2019 at 11:53.

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    https://rpcs3.net/compatibility quite a lot of games are compatible now.

    about the x360, xenia devs recently opened a patreon page, so hopefully we will see some more improvements.

    there are also two switch emulators, ryujinx and yuzu. both are in early development stage though.

  3. #3

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    Yah, I hope Xenia doesn't get abandoned/unfinished. I really want to try SVR 2007 and RTWC 06.

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    All I wanna play is RDR1 on pc. I hope they can make it happen
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  5. #5

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    Quote Originally Posted by Ahnaf_i7X View Post
    All I wanna play is RDR1 on pc. I hope they can make it happen
    RDR1 can go ingame, but it runs slow like shiet.

    But it's a start.

    Recent update even fixed rendering bugs with RDR and the game renders more accurately now.





    By the way, the "Insert Video" in this forum is broken as ¤¤¤. Can't even embed videos using that. Had to type everything manually.

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    Needs more optimization.
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    Persona 5 runs at a near 30FPs locked on my 8700k with all cores OC'd to 4.8GHz
    Last edited by UzuShin; May 24th, 2018 at 13:40. Reason: said clocks instead of cores :P

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    Why not go for 60 fps? ( ͡° ͜ʖ ͡°)

    Last edited by Dracu_JeF; May 24th, 2018 at 16:53.

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    Emulators, as fun as they are, unless they go the MAME route, can never be as good as the original hardware.

    Sure you can use some shaders and post processing to apply effects like MSAA, SSAA or bump up texture resolution to give the visuals an overhaul, which is impressive in it's own right. But many subtle things like frame delivery/time changes compared to the native console it's running on. Sometimes, even the original developer of consoles can't get it right hence you don't see backwards compatibility.

    For example, not all original XBOX games are supported on XBOX 360. The ones that do work, work through an emulator. And this emulator doesn't provide accurate timings. There's a channel on YouTube by the name Modern Vintage Gamer, if you're interested in how emulators work, you should definitely check it out.



    If you don't wish to go through the whole video and it's mumbo jumbo, just skip to 5 minutes 30 seconds to see what I mean.

    With all that said, the amount of time it took PCSX2 to come where it is today, RPCS3 has taken half the time to reach a similar position. I'd be keen to see how this turns out.

    But for all of you who are looking to enjoy vintage PS2, PS3, or XBOX360 titles, I suggest that you buy a used console and a good HDMI cable, and you'll be set for some quality time. The point of my post isn't to bash anyone or discourage people from using emulators, but sharing a humble opinion through which you can experience games that were meant to be experienced.
    Last edited by Fox Mulder; May 24th, 2018 at 22:17.

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    eita dia ki uncharted, god of war 3 khela jabe naki only supports the midicore titles?

  11. #11

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    Quote Originally Posted by Fox Mulder View Post
    Emulators, as fun as they are, unless they go the MAME route, can never be as good as the original hardware.

    Sure you can use some shaders and post processing to apply effects like MSAA, SSAA or bump up texture resolution to give the visuals an overhaul, which is impressive in it's own right. But many subtle things like frame delivery/time changes compared to the native console it's running on. Sometimes, even the original developer of consoles can't get it right hence you don't see backwards compatibility.

    For example, not all original XBOX games are supported on XBOX 360. The ones that do work, work through an emulator. And this emulator doesn't provide accurate timings. There's a channel on YouTube by the name Modern Vintage Gamer, if you're interested in how emulators work, you should definitely check it out.



    If you don't wish to go through the whole video and it's mumbo jumbo, just skip to 5 minutes 30 seconds to see what I mean.

    With all that said, the amount of time it took PCSX2 to come where it is today, RPCS3 has taken half the time to reach a similar position. I'd be keen to see how this turns out.

    But for all of you who are looking to enjoy vintage PS2, PS3, or XBOX360 titles, I suggest that you buy a used console and a good HDMI cable, and you'll be set for some quality time. The point of my post isn't to bash anyone or discourage people from using emulators, but sharing a humble opinion through which you can experience games that were meant to be experienced.
    You're correct. For now, if someone really want's to play a Ps3/Xbox 360 game, then they should buy the console and play the games on it.

    But for those who don't want to buy a console and are used to emulators, I think Rpcs3 would be good alternative, that is if it can run most of the games in future.

    About Ps2, it's not completely true. I have a Ps2 myself but there are lots of Ps2 games that runs and looks much better on Pcsx2 compared to running them natively. NFS Hot Pursuit 2, Smackdown Vs Raw 2006, 2007, Batman Begins etc runs great on Pcsx2. Sure there are some glitches here and there, but they are negligible compared to the benefits it comes with [like playing with keyboard, high resolution, 60 FPS patch on NFS HP 2 etc].

    So yeah, for Ps2, its not completely true.


    And in few years if Rpcs3 can run most of the games in full speed, we can also force the games to run at higher resolutions.

    Quote Originally Posted by sensei View Post
    eita dia ki uncharted, god of war 3 khela jabe naki only supports the midicore titles?
    No. Those games runs slow like shiet.

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    Quote Originally Posted by Dracu_JeF View Post
    Why not go for 60 fps? ( ͡° ͜ʖ ͡°)

    Yeah I saw that video.

    Too many drawbacks not worth ir atm .

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    Quote Originally Posted by Sami 1999 View Post
    About Ps2, it's not completely true. I have a Ps2 myself but there are lots of Ps2 games that runs and looks much better on Pcsx2 compared to running them natively. NFS Hot Pursuit 2, Smackdown Vs Raw 2006, 2007, Batman Begins etc runs great on Pcsx2. Sure there are some glitches here and there, but they are negligible compared to the benefits it comes with [like playing with keyboard, high resolution, 60 FPS patch on NFS HP 2 etc].

    So yeah, for Ps2, its not completely true.


    And in few years if Rpcs3 can run most of the games in full speed, we can also force the games to run at higher resolutions.

    The more powerful the original hardware is, the more difficult it is to emulate it. That's why there are no fully working XBOX emulators out there. PS3 is a whole lot more powerful than the PS2 was. By the time RPCS3 reaches a fully playable state, you'll be looking at some ridiculous single core performance requirement, like 5.0 GHz+

    PCSX2 requires a lot of timing hacks (specially if you wish to utilize more than a single core of your desktop CPU) that actually de-synchronizes the game compared to a PS2. This results in frame drops. The King Of Fighters XI is a perfect example where I can actually notice this, since it's a beat-em up. But for most games, unless you're seeing the gameplay side by side, it can't be understood. This is the inevitable outcome of emulators that tries "interpreting" the processing of the original consoles, and this result is unavoidable. See the video I linked above, you'll understand.

    To me, Graphics comes second when it comes to emulating. The MAME approach is where it pretty much emulates or at least tries to emulate individual ICs. But the reason this approach can't be taken for modern consoles is because to achieve something like that, you'll need tremendous amount of processing power. But as long as you enjoy playing these games, the minor hiccups are negligible and as you and I both have discussed, the added eye candy is appreciable.
    Last edited by Fox Mulder; May 25th, 2018 at 14:23.

  14. #14

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    Quote Originally Posted by Fox Mulder View Post
    The more powerful the original hardware is, the more difficult it is to emulate it. That's why there are no fully working XBOX emulators out there. PS3 is a whole lot more powerful than the PS2 was. By the time RPCS3 reaches a fully playable state, you'll be looking at some ridiculous single core performance requirement, like 5.0 GHz+

    PCSX2 requires a lot of timing hacks (specially if you wish to utilize more than a single core of your desktop CPU) that actually de-synchronizes the game compared to a PS2. This results in frame drops. The King Of Fighters XI is a perfect example where I can actually notice this, since it's a beat-em up. But for most games, unless you're seeing the gameplay side by side, it can't be understood. This is the inevitable outcome of emulators that tries "interpreting" the processing of the original consoles, and this result is unavoidable. See the video I linked above, you'll understand.

    To me, Graphics comes second when it comes to emulating. The MAME approach is where it pretty much emulates or at least tries to emulate individual ICs. But the reason this approach can't be taken for modern consoles is because to achieve something like that, you'll need tremendous amount of processing power. But as long as you enjoy playing these games, the minor hiccups are negligible and as you and I both have discussed, the added eye candy is appreciable.
    True, Ps3 emulator will require next gen hardware to properly emulate. But the progress they made recently is very nice. Yeah I've seen that video.

    But like you said, these minor hiccups are negligible to those who are used to emulators.

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    @Fox Mulder bro, I'm don't know much abt emulators but I am curious abt the implementation of Vulkan in emulators. Is it possible and would it bring massive perf gains like we've seen in DOOM?
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    Quote Originally Posted by Ahnaf_i7X View Post
    @Fox Mulder bro, I'm don't know much abt emulators but I am curious abt the implementation of Vulkan in emulators. Is it possible and would it bring massive perf gains like we've seen in DOOM?
    Hehehe

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    Quote Originally Posted by Sybaris Caesar View Post
    Hehehe
    What?
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    Vulkan can improve frametime slightly. But it isn't going to improve the emulation since it's vastly dependent on the CPU that tries to emulate the CPU and other hardware existing within the console. So it isn't going to benefit you much unless the emulator mainly runs on OpenGL.

  19. #19

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    Meanwhile: Xenia:

    Click image for larger version. 

Name:	unknown.png 
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    It runs as fast as wwe 2k18 Nintendo switch port.
    Last edited by Sami 1999; May 28th, 2018 at 20:06.

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    https://youtu.be/L-EAiq3JHeg

    Xenia improved a lot in this one year even though development slowed down recently.

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