Tørnquist stated (unofficially) that the Chapters
will be similar to Dreamfall
in terms of gameplay. The player characters will be controlled from third-person perspective but the "focus field" will no longer be used. The gameplay will be a mix of "puzzles and exploration and conversations and mini-games and action". He specifically commented that combat (a point often criticized about Dreamfall
) will be "revamped" to not "feel like typical action-adventure combat [...] or be completely broken", instead "mixing puzzles, problem solving and good, old fashioned violence - and avoiding QTEs".The gameplay focus will be on exploring the story, rather than quick reaction and manual dexterity.
Tørnquist has commented that the story of Dreamfall Chapters
will pick up exactly where Dreamfall
ended or even before that, to present its ending from an alternative point of view.According to him, the story will have a multi-threaded narrative and follow several characters, both new and old, including "a very exciting new heroine".For example, Tørnquist confirmed that Zoë Castillo and Kian Alvane, as well as the episodic character Cortez, will be returning in Chapters
but refused to comment on April Ryan's situation after the ending of Dreamfall
.On his blog, he also dropped several hints at the future development of the story.
On March 1, 2007, Funcom announced that unlike its predecessors, Dreamfall Chapters
will be released in episodic format,which goes perfectly with Tørnquist's plans for the continuation of the story.The production of the game couldn't begin in 2009, as all prospective developers (including Tørnquist) were at the time involved with The Secret World
, but the plot was already written out at the time.On October 1, 2009, Funcom's Director of Communications Erling Ellingsen stated in an interview that the development of Dreamfall Chapters
had been put on an "indefinite hold".Ten days later, Tørnquist contradicted Ellingsen on his blog, stating that the hold is temporary, not indefinite.On Formspring.me, Tørnquist stated that Chapters
may be playable before 2013.
On November 1, 2012, it was announced that Ragnar Tørnquist's newly-founded studio Red Thread Games began the pre-production for the sequel. Because Funcom's focus has shifted to online games, the company decided to license the rights to The Longest Journey
IP to Tørnquist's development studio, who will fund and produce the game independently.Red Thread Games is a completely autonomous studio who is going to both develop and publish the game with its own resources. The pre-production was funded by the Norwegian Film Institute, and Tørnquist plans to organize a crowd funding campaign on Kickstarter to finance the rest of the game. Red Thread Games is "not taking any Funcom employees" but the game will be produced in close cooperation with Funcom.