Sapphire Radeon HD5670 1GB DDR3 | GMA X4500 Built in with Gigabyte G41 Motherboard
Samsung SyncMaster 591s 15"
Windows 7 Ultimate
Army of Two: The Devil’s Cartel
Army of Two: The Devil’s Cartel
Developer: Visceral Montreal
Publisher: Electronic Arts
Release Date: TBA
Engine: Frostbite 2.0
GameInformer September Cover Revealed: Army of Two: The Devil’s Cartel
We’ve got an exclusive first look at the latest game in EA’s flagship co-op series, Army of Two. Visceral Montreal is taking a new approach with The Devil’s Cartel, emphasizing mature storytelling over the series’ divisive high-fiving antics. The studio is focused on pushing forward instead of dwelling on the past, starting with two new characters, Alpha and Bravo. They’re determined to leave their mark during a deadly mission in Mexico, which is all possible thanks to the Frostbite 2 engine’s destructive capabilities.
Visceral Games has established itself as a top-tier developer with the Dead Space franchise, and with the expansion to the Montreal studio Electronic Arts has shown a commitment to elevating the Army of Two franchise.
“I felt like the first two Army games were good games, but they weren’t great games,” says producer Zach Mumbach. "They were memorable and they were fun to play, but they weren’t on that level where you’re going to tell all your friends, ‘Man, you have to play this game.” I think that Visceral being involved, especially on Frostbite 2, is just a huge opportunity. "
The September issue features our world-exclusive first look at the game and our impressions in a 10-page feature. We got our hands on the game, and we think Visceral Montreal is making good on its promise to elevate the series to a new level. Be sure to visit our Army of Two: The Devil’s Cartel hub page, as we’ll be rolling out articles and videos throughout the month. To get an idea of the upcoming video content, watch (and feel free to share) the trailer for our coverage below.
Like my Facebook page Gaming Newz for new gaming news updates.
Microlab M-119 2:1 Amplified Subwoofer System (Black)
USB Network Joystic
LiteON 16x DVD-ROM
Windows 7 Ultimate x86 Genuine
Avg. 30-40 KBps.
Slower Than A Turtles
Eta To Console Game
Bhai!!! PC Te Astese Naki?????????
- - - Updated - - -
Army of Two: Devil’s Cartel Has a Lot Going for
Army of Two, the series that has so far produced two bonafide “decent for a rental” games, is set to be revamped and relaunched next March
Army of Two: Devil’s Cartel will completely reset the series, offering a much needed fresh lick of the paint to the promising, but ultimately under-realised, co-operative gameplay. We do love us a good slice of split-screen co-op. Titles like Army of Two and Kane and Lynch have tried to keep co-op action gameplay alive in our living rooms this generation, but the fact they were a mixed bag means few have really tried since.
Next March is crowded with big releases, with the likes of Tomb Raider, God of War, Gears of War Judgment and South Park all coming out, meaning the surprise Army of Two reboot is instantly on the back foot.
However, we have a feeling Army of Two: Devil’s Cartel might be a solid one to watch in the coming months. Here’s why.
EA have confirmed that the game will be powered by the Frostbite 2 engine, which is well known for producing the stunning graphics seen in Battlefield 3. But more importantly, it’s being developed by the guys at Visceral, who have developed the Visceral Engine behind the upcoming Dead Space 3.
Think about that for the moment. We all know that Dead Space 3 doesn’t look like a “proper” horror survival game anymore, leaning much more towards action than anything else. But if there’s one thing that last month’s 10 minutes of Dead Space 3 gameplay showed us, it’s that the action in Dead Space 3 is looking pretty damn good – especially the bits played out with a teammate by your side.
With a bit more focus on the teamwork mechanics used in the Visceral Engine and the stunning visuals we already know the Frostbite 2 engine can produce, there’s plenty of reason to be excited for Devil Cartel’s potential.
Also, the new Army of Two game isn’t actually a huge ’surprise’. Fans have been expecting one for a while now. However, it is a surprise is that the series is rebooting, and also that it won’t be featuring 4 player co-op, which is what a lot were expecting out of the next Army of Two game. This is ultimately a good thing – instead of spreading their thin two-player gameplay over four-player scenarios, it shows that the guys at Visceral have probably invested the time into making the two-player teamwork as solid as possible.
The third installment will have both online and split-screen co-op, as well as a “more intense, mature and grittier tone”, spinning a tale that sees two new characters, Alpha and Bravo – two operatives working for Tactical Worldwide Operations – dropped in the middle of a drug war conflict on the deadly streets of Mexico.
If it truly is intense, being able to play the story in a split-screen co-op with a friend sat on the sofa besides you will be bags of fun. Not to wax lyrical about nostalgia, but the co-op experiences of the last generation were all about playing in the same room as friends, and they harbour some of the best gaming memories I ever had. Plus, the Frostbite 2 engine is destructive. And who doesn’t like destroying things with their friends in tow?
Devil’s Cartel will let players distinguish themselves from their friends by providing a “deeper and more advanced upgrade and customization system. From the mask that protects them in battle to the very weapons that keep them alive”. If there’s enough customization and choice in there to allow for different weapons and approaches to missions, the replay value with friends could be sky high.
“We wanted to refresh the Army of TWO franchise for a new generation of action gamers, and at the same time, stay true to the core concept that really made the first two games fan favorites,” said Julian Beak, Executive Producer, Visceral Games. “With meaningful, seamless co-op gameplay at its core and explosive new tag-team features, gamers will have to work together tactically and strategically as they push through a city dominated by one of Mexico’s deadliest drug cartels.”
Steve Papoutsis, General Manager of Visceral Games, added, “Our goal with Army of TWO The Devil’s Cartel is to apply our key design principles – immersive, challenging gameplay, intense narrative and focus on quality – to help improve a franchise we feel has always had a lot of potential.”
A strong man doesn't need to read the future, he makes his own
Single player is not good ... because the game is meant to be played in co-op mode ... and trust me, it's toooooo good ... the co-op mechanics are well designed and it becomes quite intense and tactical at the same time ...
amar bhai er shahte game khelsi ager 2 ta... 40th day ta shesh kora hoy nai as DVD te problem chilo ... kinte hobe then shesh korte hobe