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Thread: NVIDIA ForceWare 301.42 WHQL

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    Default NVIDIA ForceWare 301.42 WHQL

    Code:
    This is the first WHQL-certified unified driver from the R300 family of drivers (versions 300.00 to 301.99). 
    GeForce R300 drivers are packed with new industry-leading, GeForce-exclusive features as well as some really nice performance increases in top games.
    New in R300 Drivers:
    
    • New GPU Support:
      • GeForce GTX 690
      • GeForce GTX 680
      • GeForce GTX 670
      • GeForce GT 600-series GPUs
    • Performance Boost – Increases performance for GeForce 400 Series and 500 Series GPUs in several PC games vs. GeForce 296.10 WHQL-certified drivers. Results will vary depending on your GPU and system configuration: GeForce GTX 570/580:
      • Up to 23% in Just Cause 2 with SLI
      • Up to 21% in The Elder Scrolls V: Skyrim
      • Up to 17% in StarCraft II with SLI
      • Up to 14% in Far Cry 2 with SLI
      • Up to 9% in Bulletstorm
      • Up to 7% in Civilization V
      • Up to 6% in Deus Ex: Human Revolution with SLI
      • Up to 6% in Dragon Age 2 with SLI
      • Up to 5% in Metro 2033 with SLI
      • Up to 5% in Total War: Shogun 2
      GeForce GTX 560/560 Ti:
      • Up to 20% in The Elder Scrolls V: Skyrim
      • Up to 15% in Just Cause 2 with SLI
      • Up to 13% in Far Cry 2 with SLI
      • Up to 12% in Bulletstorm
      • Up to 11% in Civilization V
      • Up to 10% in StarCraft II with SLI
      • Up to 9% in Batman: Arkham City
      • Up to 4% in Deus Ex: Human Revolution with SLI
      • Up to 4% in Dragon Age 2 with SLI
      • Up to 4% in Metro 2033 with SLI
      • Up to 4% in Total War: Shogun 2
    • NVIDIA FXAA Technology – shader-based anti-aliasing technology available from the NVIDIA Control Panel that enables ultra-fast anti-aliasing in hundreds of PC games. FXAA delivers similar quality to 4x multi-sample antialiasing (MSAA) but is up to 60% faster, enabling substantially higher performance in games. FXAA is supported on all GeForce 8-series and later GPUs.
    • NVIDIA Adaptive Vertical Sync – dynamically enables vertical sync based on your current frame rates for the smoothest gaming experience. Adaptive VSync is supported on all GeForce 8-series and later GPUs.
    • NVIDIA Frame Rate Target – dynamically adjusts frame rate to a user specified target. Support for this feature is enabled via third party applications via NVAPI.
    Win7 64bit

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    @@bhi bhaiya MSi 560 te 301.42 driver tar kono Problem korar chance ase ??? like age to onekgula driver e 560 problem korto ... Btw apni ki apnar 560 er sathe Ai latest driver ta use korsen ??
    I'm Bad , And That's Good . I will never be good , That's not bad. Therse's no one I'd rather be than me.

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    Quote Originally Posted by izazul.haque View Post
    @@bhi bhaiya MSi 560 te 301.42 driver tar kono Problem korar chance ase ??? like age to onekgula driver e 560 problem korto ... Btw apni ki apnar 560 er sathe Ai latest driver ta use korsen ??
    ami download kortesi dekhi ki hoy...

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    Quote Originally Posted by izazul.haque View Post
    @@bhi bhaiya MSi 560 te 301.42 driver tar kono Problem korar chance ase ??? like age to onekgula driver e 560 problem korto ... Btw apni ki apnar 560 er sathe Ai latest driver ta use korsen ??
    support korar kotha. See the link..
    http://www.nvidia.com/object/win7-wi...rkywzyryxbsymy

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    Quote Originally Posted by Mukit View Post
    support korar kotha. See the link..
    http://www.nvidia.com/object/win7-wi...rkywzyryxbsymy
    ami tomare jai link disi oitar abar amake dakhao :O .. ajob jinish
    Last edited by izazul.haque; May 23rd, 2012 at 00:12.
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    I've been using this driver and its working really really well.

    Last 301 Beta had a 3D clock issue. If I ran a game after my PC had been running for a long time, the cards would get stuck in 2d clocks. So far didn't face it with this driver and BF3 has been running uber smooth.

    Anyone tried the adaptive VSYNC? I didn't try it yet cause I have no games which I use VSYNC in atm. If you use it, does it stutter when it auto enables/disables VSYNC?

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    Quote Originally Posted by aayman View Post
    I've been using this driver and its working really really well.

    Last 301 Beta had a 3D clock issue. If I ran a game after my PC had been running for a long time, the cards would get stuck in 2d clocks. So far didn't face it with this driver and BF3 has been running uber smooth.

    Anyone tried the adaptive VSYNC? I didn't try it yet cause I have no games which I use VSYNC in atm. If you use it, does it stutter when it auto enables/disables VSYNC?
    tried with Crysis 2.....gameplay is super smooth BUT fps gets locked @ 30 after enabling it (no tearing,stutters etc) but um not sure whether Crysis 2 officially supports it or not but the point is it makes gameplay xperience much better....the visuals seems slipping like butter
    Adaptive Vsync overrides in game VSYNC no matter whether if its on/off
    But anyways KUDOS to Nvidia cuz ADAPTIVE Vsync is just too good...its better and efficient nd normal VSYNC ,hope future titles make use of this feature

    EDIT::forgot to mention......there's also one disadvantage um not sure whether its a bug or not cuz Adaptive VSYNC effects on GPU usage...after enabling it the GPU usage came down to 75-80% may be since Crysis 2 was running @ smooth 30fps(locked) it was not necessary to utilize the GPU to its full potential...but um not sure may be some one could test this out..
    Last edited by naved777; May 24th, 2012 at 14:57.

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    Quote Originally Posted by naved777 View Post
    tried with Crysis 2.....gameplay is super smooth BUT fps gets locked @ 30 after enabling it (no tearing,stutters etc) but um not sure whether Crysis 2 officially supports it or not but the point is it makes gameplay xperience much better....the visuals seems slipping like butter
    Adaptive Vsync overrides in game VSYNC no matter whether if its on/off
    But anyways KUDOS to Nvidia cuz ADAPTIVE Vsync is just too good...its better and efficient nd normal VSYNC ,hope future titles make use of this feature
    It's not game dependent, its forced through the driver just most other NVCPL settings. Sad thing is Kepler users are having VSYNC issues lol.

    But why will it be locked at 30? Did you select half refresh rate? Cause its not supposed to be enabled unless FPS is over 60 or 30 (half refresh rate).

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    Quote Originally Posted by aayman View Post
    It's not game dependent, its forced through the driver just most other NVCPL settings. Sad thing is Kepler users are having VSYNC issues lol.

    But why will it be locked at 30? Did you select half refresh rate? Cause its not supposed to be enabled unless FPS is over 60 or 30 (half refresh rate).
    yeah um pretty sure its the Adaptive* option i selected in NCP.....yeah like u mentioned 30 Fps should be with half refresh rate
    BUG?

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    I liked the Frame Rate Target thing, now i can lock fps at 50, enough for me.

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    Quote Originally Posted by @bhi View Post
    I liked the Frame Rate Target thing, now i can lock fps at 50, enough for me.
    If the target thingy causes stutters for you, use MSI AB to cap the FPS at 50 instead. That's universal and works with AMDs as well.

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