Epic’s released the first screens of Unreal Engine 4, showing off the capabilities of the new engine as part of a feature on next-gen on Wired
The cinematic demo shown was a two-and-a-half minute clip that Wired described as “if H. R. Giger and George R. R. Martin took peyote together. And had a baby. And that baby had a fever dream”.
It shows a heavily-armored demon on a throne in a mountain fortress. As he begins to waken, a magma vent starts throwing up smoke and embers.
As the demo progresses, it shows a volcano, not a mountain, that’s on the verge on eruption that by the time the demo wraps, the volcano starts spewing black smoke while embers mix with falling snowflakes.
Once wrapped, the demo was then shown in real-time in a first-person perspective, according to Wired.
The tech demo, which was shown using a Nvidia Kepler GTX 680 graphics card, was in production of three months using a team of 14 engineers inside Epic.
“I had sleepless nights over this damn thing in the beginning, but I think we got the disasters out of the way,” said art director Chris Perna, who was in charge of producing the feel of the demo.
Epic design director Cliff Bleszinski said the next-gen graphics need to be on par with Avatar.
“There is a huge responsibility on the shoulders of our engine team and our studio to drag this industry into the next generation,” he said.
“It is up to Epic, and Tim Sweeney in particular, to motivate Sony and Microsoft not to phone in what these next consoles are going to be. It needs to be a quantum leap. They need to damn near render Avatar in real time, because I want it and gamers want it—even if they don’t know they want it.”
Epic is set to fully debut Unreal Engine 4 to the public in June. While it isn’t specified in the Wired piece where that would take place, all bets point towards E3.
First shots are below.