Fall of Cybertron immediately continues the story from Transformers: War for Cybertron with the civil war between the Autobots and the Decepticons over control of their home world, Cybertron. The developer, High Moon Studios, hopes to show a darker tone than the original game; as Game Informer states, this game "changes and improves upon so many of the fundamental ideas that the developer considers the game a natural successor rather than a true sequel." Fall of Cybertron depicts the final battle between the two robot factions which results in the destruction of their home world, forcing the Autobots to seek refuge in our galaxy, the Milky Way.
Like its predecessor, Transformers: Fall of Cybertron is played from a third-person perspective. The weapon selection in Fall of Cybertron is upgraded, with new weapons that fire 75 percent faster. The Autobot, Grimlock (a Transformer who transforms into a dinosaur) is controlled different than other characters. Not having long range weapons (only a sword and a shield) Grimlock cannot transform at will, instead accumulating "rage" as he battles opponents. When he gains enough "rage" Grimlock is able to transform and perform massive damage. Every character will have their own special and unique ability, such as the Autobot Jazz acquiring a grappling hook, Optimus Prime's control of the massive Metroplex and the Combaticons ability to transform into the Decepticon combiner, Bruticus. Bruticus will be playable only in a level where the players will feel "the most powerful."The online co-op campaign play feature in the first game has been dropped and instead of a health system the game will feature a regenerative system. The player will also be able to buy and upgrade their gear.The character creation for online multiplayer has been retooled and will feature more "variety."
Last edited by arefinzz; March 30th, 2012 at 02:08.