The 680 has once again shown that the VRAM is not a big deal unless you game at 1080P+ resolutions. Heck even with 2GB the 680 outperforms the 7970 at 2560x1440/1600. So the mid-range keplers having less than 2GB VRAM is nothing to worry about at all.
I wish there was a price war right now though. Why does AMD insist on selling the 7970 for 550USD is beyond me.
At least on the bright side of things, 400 and 500 series users will eventually be getting Adaptive VSYNC and TXAA
---------- Post added at 21:15 ---------- Previous post was at 21:09 ----------
Bolte na boltei, its already out!
http://www.techpowerup.com/forums/sh...58#post2596958
I <3 nvidia
@dipanzan this is one you should upgrade to.
---------- Post added at 21:19 ---------- Previous post was at 21:15 ----------
GeForce GTX 570/580:
Up to 23% in Just Cause 2 with SLI
Up to 21% in The Elder Scrolls V: Skyrim
Up to 17% in StarCraft II with SLI
Up to 14% in Far Cry 2 with SLI
Up to 9% in Bulletstorm
Up to 7% in Civilization V
Up to 6% in Deus Ex: Human Revolution with SLI
Up to 6% in Dragon Age 2 with SLI
Up to 5% in Metro 2033 with SLI
Up to 5% in Total War: Shogun 2
GeForce GTX 560/560 Ti:
Up to 20% in The Elder Scrolls V: Skyrim
Up to 15% in Just Cause 2 with SLI
Up to 13% in Far Cry 2 with SLI
Up to 12% in Bulletstorm
Up to 11% in Civilization V
Up to 10% in StarCraft II with SLI
Up to 9% in Batman: Arkham City
Up to 4% in Deus Ex: Human Revolution with SLI
Up to 4% in Dragon Age 2 with SLI
Up to 4% in Metro 2033 with SLI
Up to 4% in Total War: Shogun 2
NVIDIA FXAA Technology – shader-based anti-aliasing technology available from the NVIDIA Control Panel that enables ultra-fast anti-aliasing in hundreds of PC games. FXAA delivers similar quality to 4x multi-sample antialiasing (MSAA) but is up to 60% faster, enabling substantially higher performance in games. FXAA is supported on all GeForce 8-series and later GPUs. Note: This feature is disabled for games that already have built-in support for FXAA. Visit GeForce.com to learn more.
NVIDIA Adaptive Vertical Sync – dynamically enables vertical sync based on your current frame rates for the smoothest gaming experience. Adaptive VSync is supported on all GeForce 8-series and later GPUs. Visit GeForce.com to learn more.
NVIDIA Frame Rate Target – dynamically adjusts frame rate to a user specified target. Support for this feature is enabled via third party applications via NVAPI. Visit GeForce.com to learn more.
NVIDIA Surround Technology – Adds the following new Surround capabilities. Visit GeForce.com to learn more.
Add in a fourth accessory display to get access to your email, web, or other applications while you game.
Maximize an application to a single physical display when in Surround mode (enabled by default).
Confine the Windows Taskbar to the center display (enabled by default).
Enable bezel peeking – a feature which enables users to temporarily ‘peak’ behind the monitor bezels using a hotkey (Ctrl + Alt + B). This feature is designed to be used in conjunction with bezel corrected resolutions.
Add or remove resolutions from the list of Surround resolutions (only those selected will be available to applications).
Full center display acceleration for single wide display modes (center display must be connected to the master GPU).
Frame rate target? damn it keno class e thakar shomoi eishob dekhte hoi![]()






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r ekhon developer ra je kishob game banay AA option e dey na (mass effect3/nfs HP 10) :S lame






