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Thread: Microsoft acquired Havok (October 2, 2015)

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    Smile Microsoft acquired Havok (October 2, 2015)

    Havok joined Microsoft in October, 2015. It is a good (& old) news. Havok's site says:

    "Today, we are proud to announce that Microsoft has acquired Havok, the leading provider of 3D physics, from Intel.


    As we welcome Havok to the Microsoft family, we will continue to work with developers to create great games experiences, and continue to license Havok’s development tools to third party partners. We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio, and Microsoft Azure.


    Havok is a fantastic technology supplier in the games industry and the leading real time physics creator. We saw an opportunity to partner together to deliver great experiences for our fans. Throughout the company’s history, they’ve partnered with Activision, EA, Ubisoft, Nintendo, Sony and many others to create more than 600 games including Halo, Assassin’s Creed, Call of Duty, Destiny, Dark Souls and The Elder Scrolls.


    Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like “Crackdown 3.”


    Havok shares Microsoft’s vision for empowering people to create worlds and experiences that have never been seen before, and we look forward to sharing more of this vision in the near future."

    More here: http://venturebeat.com/2015/10/02/mi...-physics-tech/

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    This is awesome news, I always loved Havok but why did Intel buy it in the first place no clue

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    Quote Originally Posted by Trave160 View Post
    This is awesome news, I always loved Havok but why did Intel buy it in the first place no clue
    May be they wanted to make their CPU's more capable to process physics or just to pass it to a more capable hand with profit.

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    Quote Originally Posted by jigsaw View Post
    May be they wanted to make their CPU's more capable to process physics or just to pass it to a more capable hand with profit.
    Well I guess if we're talking about 3D simulated real-time physics then yeah sure but that hardly comes highly handy if only used for games you know

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    Quote Originally Posted by Trave160 View Post
    Well I guess if we're talking about 3D simulated real-time physics then yeah sure but that hardly comes highly handy if only used for games you know
    Not only games. There are many other applications for physics. I mean enterprise and professional applications.

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    Quote Originally Posted by jigsaw View Post
    Not only games. There are many other applications for physics. I mean enterprise and professional applications.
    Intel is a hardware company, I don't know just saying I don't think they contribute more practically with softwares than what Microsoft would have done

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    Quote Originally Posted by Trave160 View Post
    Intel is a hardware company, I don't know just saying I don't think they contribute more practically with softwares than what Microsoft would have done
    Intel is a Hardware company and it developed its own c/c++ compiler and other pieces of Software bcoz that helps Intel run its bizness.

    If you want to know, you can find more info here: https://software.intel.com/en-us and Microsoft is a software company that builds hardware (Console, Phone, Fitness devices etc)

    My point is that, these companies do whatever yields profit.

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