South Park: The Game
GameInformer January Cover Revealed: South Park
Trey Parker and Matt Stone have never been shy about their love of gaming. From Randy Marsh playing Guitar Hero in his underpants to the legendary "Make Love, Not Warcraft" episode, the comic duo have demonstrated an obvious familiarity with the medium. Now that they've conquered television, film, and Broadway, the next target on their hit list is the gaming industry.
Thanks to a collaboration with THQ and Obsidian, Parker and Stone are writing the script, performing the dialogue, and overseeing the development of South Park: The Game. Unlike the cash-in Acclaim titles from over a decade ago, this ambitious project is a full-scale RPG for the Xbox 360 and Playstation 3. As the new kid in South Park, it'll be up to you to make friends and defend the town from a wide range of threats. Be sure to check out our January issue for all the details, as well as an interview with Parker and Stone themselves.
This issue will begin arriving in subscribers' mailboxes throughout the next week, and you can check out the digital version when it goes live on December 8 (click here
to subscribe to our digital edition).
South Park won't be out until sometime in 2012, but you can check out video interviews, extended info, and more on our hub throughout the month. Stay tuned!
Re: South Park: The Game
A strong man doesn't need to read the future, he makes his own
Re: South Park: The Game
Re: South Park: The Game
South Park: The Game details escape from Game Informer
A NeoGAF user has received the January issue of Game Informer and has seen fit to post information regarding South Park: The Game in the works at Obsidian and to be published by THQ. You can assume that going below the break may contain a few spoilers, so don’t look below if you want to wait on your copy of the magazine to arrive in the mail.
Gameplay, story, classes, battles
According to what the GAF user gleaned from the crisp, new pages, South Park: The Game will be the first title that SP creators Trey Parker and Matt Stone have actively participated in, and as previously reported, have written the script and all the dialogue.
The 2D art in the game is also hand illustrated and hand animated just like the show, and examples of the art in game posted in the magazine include: A Gnome Mine (underpants gnomes?), UFO Crash Site, Gnome/Crab People D.M.Z, and Christmas Town.
The character gamers will play in the RPG will be the “silent protagonist” in it, as Parker himself has always preferred this when playing the genre. The main character will also be fully customizable, and a smartphone he or she carries around will be the primary game menu. It also contains a Facebook-styled app which shows the number of friends you have made – one of the main goals of the game – and it also shows the player how they stand, currently, with the local kid factions in town.
As the new kid in town, the main goal is to fit in and be accepted by your peers in South Park, and the player is introduced to the various children in town by participating in a role-playing game which – true to SP style – will lead to a real-life adventure (remember The Return of the Fellowship of the Ring to the Two Towers?).
There are five classes to choose from: adventurer, paladin, rogue, wizard, and a fifth yet to be announced which has been “made up” by Cartman. You can see teaser class artwork over on Game Informer’s site. Cartman will be the players guide when choosing a class.
When battling, players can perform critical hits, and according to the article, battles will be along the same vein as Paper Mario and the Mario & Luigi games, but like in turn-based RPGs or tabletop games, if the player initiates the combat, they will be the first to attack and vice versa. Players will push X for melee attacks, with multiple presses resulting in multiple hits, and timed inputs will occur for defense an reduced damage.
Encounters will be similar to classic Final Fantasy games, and presented from a side view. Battle shots shown in GI issue show the player and one other party member (Cartman, Kyle, or Butters), fighting two to five enemies Girls, Gingers, Hippies, Fantasy-style, and Goth).
Obsidian has also inputted a dynamic camera so that at certain angles, so the player isn’t forced to watch animations play out. Anni mated cut-scenes will also be skipable, as Parker hates it when you are forced to sit through one.
All enemy encounters will be visible on the game’s map, and when completing quests or besting enemies, players can earn monetary rewards, gain experience, and use consumables – standard RPG fare. One consumable is soda, which is a health potion, while Tweak’s famous coffee can be used for haste. Weapons range from melee to ranges, and there’s even the lightning-powered “Okama Gameshpere” which is a magic item.
For weapons, the game will implement a Final Fantasy Materia-like system to use in order to apply augmentations such as electricity, fire, and poison. Players will also be able to use a Summon System but, no one involved in the game is ready to talk about it yet.
The game’s humor, according to Parker, will have a nod and a wink to games he and Stone have played in the past, but it will not focus entirely on “lampooning” as this has already been done before. Instead, the humor will be more indirect and poke fun at how massive and verbose RPGs can be at times.
The game is being built using Obsidian’s Dungeon Siege III engine, and the studio developed a “dynamic lip-syncing tool” to help out with any changes to the script. The firm was also handed 15 years worth of South Park assets from the show, along with an approved batch of colors and textures.
Collectibles in the game will be present throughout the world, such as Chinpokomon dolls and a magazine. Chinpokomon dolls will be varied, just like the ones in the game that were super toy number one and gave the boys happy feelings.
Other bits and bobs
The game will not contain any platforming, as jumping when first tried out early on in development “didn’t seem right,”
Trey and Stone also mention on the article that when making a comedy-driven game, it has to be just as good as its dialogue. They used Portal 2 as an example, stating that if Portal 2 dialogue was implemented in to a less-than-stellar game, it wouldn’t have been as good.
Another example of how much input the duo have in the game, is an idea they axed that Obsidian came up with. The idea was a quest where the player goes into a cave to fight a giant bat that Ike is riding. Parker and Stone felt the quest was “generic videogame” fare instead of South Park, so to help Obsidian see their vision, Parker and Stone suggested a questline where the player goes instead to acquire Kung Pao Chicken from City Wok.
According to both Trey and Parker, the learning curve when creating this game was much larger than anything the duo have ever done, and this includes their Broadway musical, The Book of Mormon.
But, it appears it was a labor of love for the writers, especially since Parker has been a lifelong gamer who prefers RPGs because of his preference for single-player games. He apparently doesn’t like, or understand MMOs, and his favorite game is The Elder Scrolls IV: Oblivion.
Matt Stone, on the other hand, seems to prefer open-world games like Arkham City, Infamous, Grand Theft Auto, Red Dead Redemption, and even the odd sports game. Calling himself more of a “button masher” style of players, he mentioned he loved the Serious Sam games because he “likes to shoot ¤¤¤¤ and blow ¤¤¤¤ up”, but now he is more into Arkham City and FIFA, because he got tired of walking everywhere in RPGS.
Because of the duo’s preferences in games, it sounds as though South Park will contain bits of everything the fells like to play, but will remain an RPG at its heart, without being overly linear.
South Park: The Game is slated for release in the second half of calendar 2012 for PC, PS3, and Xbox 360.
Last edited by Badhon; December 3rd, 2011 at 21:59.
A strong man doesn't need to read the future, he makes his own
Re: South Park: The Game
Obsidian CEO On Crafting The South Park RPG
Feargus Urquhart loves RPGs. As the lead designer on Fallout 2 and one of the founders of RPG-centric Obsidian Entertainment, Urquhart and the rest of the team are not approaching South Park: The Game as a simple licensed title. A lot of thought is going into the challenge of creating a light-hearted experience that's enjoyable for fans of the show but also appeals to fans of Obsidian's deep RPG heritage. We spoke with the CEO of Obsidian Entertainment about how the South Park project began, working with the wildly creative minds of South Park creators Matt Stone and Trey Parker, and how the team at Obsidian is approaching the opportunity to create a massive 2D RPG based on one of the most successful animated shows in history.
Enter source for video talk with CEO>Source
To learn more about South Park: The Game, be sure to stay up to date on our content hub by clicking on the link below.(Seriously click the picture for coverage)
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They would look so bad
South Park's Homages To Gaming
No high-profile series on television spoofs (and pays tribute to) the gaming industry quite as much as South Park. Take a look at some of the most memorable gaming references seen on the show.
Note: Click the episode titles to watch the full episode at southparkstudios.com. Obviously, these all include adult content.
Episode: “Chinpoko Mon”
Air Date: November 3, 1999
This early episode was one of the first to feature numerous video game references. When a new fad sweeps through South Park, every kid in school becomes obsessed with the obvious parody of Pokemon. It seems innocent enough, until all the dolls and video games are revealed to be a Japanese plot to get American kids to turn against their country and bomb Pearl Harbor.
Air date: August 8, 2001
While this episode is is most notorious for introducing everyone’s favorite pot-smoking towel, its story revolves around the kids’ pursuit of their stolen Okama Gamesphere console. The “Gamesphere” name is likely a combination of the Gamecube and Xbox, which launched a few months after this episode aired.
Episode: “Red Hot Catholic Love”
Air Date: July 3rd, 2002
A gaming reference even found its way into an episode that revolves around the Catholic priest sex scandal and the town’s new fascination with ingesting food through their anus and defecating out of their mouths. When Father Maxi is tasked with navigating the catacombs of the Vatican to retrieve a holy document, the visuals abruptly shift to that of Pitfall on Atari 2600.
Episode: “Best Friends Forever”
Air Date: March 30, 2005
In a episode that parodies the controversial Terri Schiavo case, Kenny is hit by an ice cream truck and killed while playing the PSP (which was released six days before the airing of this episode). Upon arriving in heaven, he learns that God created the PSP to train their “Keanu Reeves” (a recurring Constantine gag) against the forces of Hell.
Episode: “Make Love, Not Warcraft”
Air Date: October 4, 2006
South Park has rarely worked with outside studios, but they teamed with Blizzard for this popular Warcraft-themed episode. When the boys are repeatedly griefed by a mysterious user, they set out on a quest to bring him down. Over the course of several weeks, they kill boars all day in an attempt to level up, eating countless amounts of Hot Pockets in the process. Randy Marsh even jumps in on the action, helping the boys acquire the “Sword of a Thousand Truths” that eventually takes down their rival.
Episodes: “Go God Go” and “Go God Go XII”
Air Dates: November 1 and November 8, 2006
It’s three weeks before the Nintendo Wii’s launch, and Cartman is losing his mind in anticipation. Unable to bear the wait, he attempts to freeze himself to make time go faster. Butters is ordered to wake Cartman up when the Wii’s release date arrives, but he forgets his duty. Cartman instead wakes up in the year 2546, in a future where no one plays video games and the Wii (now an artifact from the past) is confined to a museum.
Episode: “Guitar *****-O”
Air Date: November 7, 2007
Ten days after the release of Guitar Hero III, this episode airs that focuses on the addictive qualities of the game. In a quest to reach 1,000,000 points, Stan becomes stressed out and begins playing “Heroin Hero” (a game that requires chasing a dragon that can never be caught) to mellow out. After a break-up of their “band”, Stan and Kyle reunite and finally reach their point goal, only to be mocked by the game for wasting so much time on it.
Episode: “Crack Baby Athletic Association”
Air Date: May 25, 2011
When Cartman launches a controversial new sport, EA Sports swoops in to get a piece of the action. After signing a contract to make video games based on the Crack Baby Athletic Association, executive Peter Moore informs Cartman and the gang that Electronic Arts now owns the rights to the sport and its profits. In the process, he also introduces the new EA Sports tagline, “Get the **** outta my building!”.
We'll be covering South Park all month long! Be sure to check out our hub link below for our ongoing coverage.
Gingers, Gnomes, And Goths: The Factions Of South Park
The world of South Park is full of various groups that translate perfectly to RPG factions.
In South Park: The Game, players will battle against or perform quests for all kinds of factions, which will raise or lower their standing with each group. Several of these potential factions have appeared on our cover and in screenshots in our latest issue.
Though it's unclear how they'll play out in the game at this point, we've compiled a list of factions that have appeared in our cover story and some that we hope will make it into the game. Click on the links for episodes and clips from SouthParkStudios.com (warning: adult content). Don't forget to check out the South Park hub for more on the game.
We'd guess Cartman would like nothing more than to join your party and join in the beat down of his oldest enemy. Watch out for their protest sign melee attacks.
Gingers will probably be stronger at night. Hopefully, there will be light enchanted weapons that harness the power of the sun to target their weakness.
These kids aren't really vampires so you shouldn't have to worry about bites. Just keep them away from the curative properties of Clamato.
These kids are seemingly identical to the vampires except they drink coffee and smoke cigarettes. Be sure to tell them that to trigger a berserker rage.
As if Hooters wasn't already creepy enough, Raisins hires only tween girls. If battle breaks out in this restaurant, be wary of their charm spells and subtle back and arm touches. Before you know it, your wallet will be completely empty.
If metrosexual dudes show up in the game, don't be surprised if they transform into crab people partway through the fight. Special attack? Crab makeovers.
Hope you didn't have a rare set of underpants equipped because if you've seen one of these guys running around they're already gone.
We're hoping these hyper-annoying Jar Jar Binks-inspired creatures aren't allowed to multiply. Otherwise, you'll be fighting an army in no time.
The stronghold for the North American Man/Boy Love Association would be a dangerous dungeon, but being able to summon the North American Marlon Brando Look-Alikes to your side would help even the odds.
These guys will surely ruin tranquil scenes with their loud, obnoxious motorcycles. Try not to pay them any attention. It only encourages them more.
Sheesh nobody cares about South park anymore?
people Do care about south park, but tie in or adapted game gula most of the time fail hoy, thats i guess manushjon oto interested na
Originally Posted by Trave160
---------- Post added at 11:55 ---------- Previous post was at 11:54 ----------
aitaro Fail hobar valo chance ase
Last edited by SadIkMahdI; December 20th, 2011 at 16:01.
game of the year 2012 .lol this game gonna be fuking awsome.
If this game has racist content, then I'm outta here. I stopped watching this series since they started depicting Prophet Muhammad(PBUH), nauzubillah.
well, amaro mijas kharap lagse. but still its not only muslims south park has left no stone unturned, shobairei pochaise....
Originally Posted by Scott Pilgrim
Seriously, how can you guys keep watching this when there's a sex scene between a handicapped boy and a whale? How goddamn sick is that?
Originally Posted by SinisterFahim
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