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Thread: DotA v6.72f AI v1.1 (NIGHTMARE) UPDATED 11/05/2011

  1. #1

    Default DotA v6.72f AI v1.1 (NIGHTMARE) UPDATED 11/05/2011


    DotA v6.72f AI 1.1(NIGHTMARE) UPDATED

    Greetings! Welcome to the latest official AI DotA custom map.

    NIGHTMARE ... massive official map changes, too many broken skills, too many systems completely rewritten, too much caffeine, too many new AI heroes added... This map was an equal nightmare and a new hope for a better times. We should all thank the AITeam and Cloud_str for devoting those months so you all can enjoy that fine map. In some words the biggest changes are: -captains mode active (AI will pick and ban), all heroes got AI now, completely rewritten defense mechanism, item buying system, new gank system and so many other changes... that you`ll have to read the whole changelog to find them.. although many of the changes are invisible for you but they are in the code.. believe me And again: thank Cloud_str for all that as i was away most of the time and the AITeam testers who endured all those painful testing hours! They deserve it!

    What is AI 1.1 - we plan to release a more BMP style incremental releases which will include only AI code changes. We will change only the AI numbers in those incremental revisions.

    Enjoy DotA v6.72f AI, codenamed NIGHTMARE!


    AI 1.1 CHANGES
    1. Fixed: Spectre's Reality auto-usage on nearest low hp enemy when Haunt is casted.
    2. Fixed: Player gets extra ability when swaping any hero with Troll AI ( Range Axe ). Same goes to Batrider ( 2nd skill ).
    3. Fixed: dupe item bug in Circle of Power area.
    4. Fixed: Respawn doesnt work when killed while under ult of Pandaren Brewmaster ( Primal Spirits ).
    5. Fixed: Io's Overcharge didn`t work.
    6. Fixed: Naga Siren's ult didn`t work.
    7. Fixed: Furion AI ult didn`t work properly.
    8. Fixed: Courier flying bug.
    9. Fixed Shadow Poison, Earthsplitter, Pounce, and Song of Siren's usage condition.
    10. Improved AI: Geomancer (Poof spamming and Earthbind), KotL (increased Blinding Light offset loc).
    11. Fixed AI item bug on carrying aegis.
    12. Fixed AI orb abilities and Splitshot usage.
    13. Fixed bug on DE/DG
    14. Fixed bug on AI trying to Roshan/gank after game ends.
    15. Changed -sh AI naming (now using colors instead of unit name)
    16. Attempt to fix player leaving on 0:00
    17. Invoker skills build change. New levels are:
      Quas: 4 14 15 16 18 20 21
      Wex: 6 10 19 22 23 24 25
    18. Added new "fake" ability 'CF03' (Phoenix' Sun Ray)
    19. Fixed heroes AI : Silencer (Curse of Silence), Lich (Frost Armor), Venomancer (Ward), Chen (Holy Persuation), Soul Keeper (was using Reflection on allies), Naga Siren (Song of the Siren bug fixed, condition reworked), Tauren (Earthsplitter improved), Shadow Demon (Shadow Poison?)
    20. Improved hero AI: Phoenix (Sun Ray)
    21. Fixed AI gold bug. Set -ng gold bonus into 0.
    22. Attempting to fix Axe's bug.
    23. Fixed AI behavior against Divine Rapier.
    24. Increased range check for Stasis Ward and Earthsplit dodge.
    25. Improved heroes AI: Disruptor (all skills), Ancient Appariton (Ice Blast condition and aiming), Gyro (Call-Down condition)
    26. Fixed AI behaviour toward gems.
    27. Added message on AI returning Divine Rapier to owner's circle.
    28. Fixed Phoenix' Fire Spirit slowing.
    29. Fixed Juggernaut's using Blade Fury while Omnislashing.
    30. Attempted to fix AI indecisive laning and base-stuck bug.
    31. Changed Rubick's itembuild
    32. Fixed AI Charge of Darkness, improved usage.
    33. Fixed Axe's berserker's call bug
    34. Fixed -dummy bug
    35. Io and Meepo Item Builds fixed.


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    Default Re: DotA v6.72f AI v1.1 (NIGHTMARE) UPDATED 11/05/2011

    I already updated it in this post.Check it out.

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