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Thread: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

  1. #1
    Noblesse Oblige
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    Arrow DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    6.54 has been released yesterday morning. then 6.54b followed up to fix a burrowed time abuse.

    DotA Allstars v6.54b

    Exact ChangeLogs:

    * Added extra dynamic replay data to help replay parsers present in-game data (see below)
    * Rebalanced Invoker (see below)
    * Reworked Shadow Priest (see below)
    * Various changes to Phantom Lancer and Spirit Lance (see below)
    * Changes to Aphotic shield and Borrowed Time (see below)

    * Improved hero selection process in RD
    * Added hotkeys for recipe stores
    * Changed Elder Dragon Form MS Bonus from 10/35/60 to a constant 25
    * Changed Freezing Field mechanics a bit. The slow now comes from the area rather than the explosions. Changed the distribution method on Freezing Field as well
    * First Blood bounty is shared with the team if Sent/Scourge get the last hit
    * Untouchable now triggers off being targeted by attacks or spells
    * Rewrote Avalanche to fix various minor bugs
    * Decreased Inner Vitality cooldown from 30 to 25 seconds
    * Lowered Clockwerk's strength gain
    From 2.9 to 2.4
    * Lowered early damage on Rocket Flare
    From 100/133/166/200 to 80/120/160/200
    * Added Internationalized text support for GameScore Board, EndScore Board and Observer Board
    * Added extra data to end of replay (Player Gold, Assists, Neutral CS, Items)
    * Improved Bloodrage a little
    From: Manacost 80/100/120/140 to 80/80/80/80
    * Lowered base armor on Lycan's Wolves from 5 to 2
    * Minor reduction to Clockwerk's base armor
    From 3.8->3.0
    * Rewrote Maledict for some optimizations
    * Toss no longer uses manacost/cooldown if you make an invalid cast
    * Toss now seeks its target
    * You can now only -kickafk allied afk players
    * Temporarily undid the movability of items in cooldown while some issues are being fixed
    * Phantom Lancer's images now create a dummy Spirit Lance effect when the primary casts it
    * Player turn indicator for RD is made clearer
    * Added extra orb effect notations to items and abilities (228748)
    * Blur visual effect is now applied only to enemies (190092)
    * Changed the name and icon for Flask of Sapphire Water (206885)
    From "Flask Of Sapphire Water" to"Healing Salve"
    * Illuminate wave now gives vision (226661)
    * Rewrote Devour. It now shows progress bar overhead and doesn't reveal you (217291)
    * Sentinel Ancients buildings are now in rooted model form (216494)
    * Added a new fun mode -mi(miniheroes) that creates the hereos at half size
    * Added a new command to customize water color for local player (-water red, -water blue, -water green or -water default)
    * Displayed gold animation for First Blood bounty
    * Winners are now displayed in Warcraft's score screen (234657)
    * Dummy lineup units in RD now show player name
    * Improved Acid Spray visual effect
    * Increased Spin Web visual transparency
    * Increased the size of the recently added $ symbol for observers and replays
    * New Sonic Wave visual effect
    * New Maledict visual effect
    * New Freezing Field visual effect
    * New Black Hole visual effect
    * New Spirit Lance visual effect
    * New Flask of Sapphire Water visual effect
    * New visual effect for units with Poison Nova buff
    * New Weave cast visual effect
    * Updated Hookshot tooltip
    * Fixed a bug with casting March of the Machines on a cliff (DonTomaso)
    * Fixed a bug with Feral Heart and swapping or repicking
    * Fixed a minor bug with Grow
    * Fixed a bug with Infest and Refresher-Necronomicon
    * Fixed a bug with Melting Strike on Invoker
    * Fixed a bug with Timewalk and Power Cogs
    * Fixed a minor bug with Expulsion
    * Fixed a rare glitch with Time Walk
    * Fixed Armlet typo
    * Fixed a rare bug with Borrowed Time where it sometimes doesn't use cooldown when triggered
    * Fixed Battle Hunger buff tooltip
    * Fixed Bottle activating Mana Leak
    * Fixed Enchant on neutral creeps with initially reduced mana
    * Fixed Feral Heart buff level tooltip
    * Fixed -fs text bug introduce last version
    * Fixed -kickafk warning text not showing up
    * Fixed some issues with Hookshotting someone near trees
    * Fixed some targetting bugs with Lucifer
    * Fixed Stifling Dagger not working properly when it hits a fogged unit
    * Fixed various other tooltip errors


    ++ Invoker Changes:
    - Invoke levels at 2/7/12/17 with cooldown from 30/30/15/5 to 30/25/12/5 and manacost from 20/40/60/80 to 20/50/80/110
    - Sunstrike: cooldown 60->30, manacost 250->175
    - Deafening Blast: cooldown 25->40
    - Chaos Meteor: cooldown 30->70
    - Forge Spirit: cooldown 70->30, manacost 200->75, casting with ones already on field kills old ones. Improved visual look slightly. If both elements are level 4 or higher, double spawn.
    - Tornado: Airtime from 0.4/0.7/1.0/1.3/1.6/1.9/2.2 -> 0.6/0.85/1.1/1.35/1.6/1.85/2.2 Same final damage, 120 starting damage instead of 190
    - Alacrity: Is now WWE, cooldown 20->15 Duration 5->6, manacost 125->50, Original IAS: 40/60/80/100/120/140/160. New IAS: 30/40/50/60/70/80/90. It now gives damage as well: 20/30/40/50/60/70/80.
    - EMP: changed to pure Wex ability, WWW. 0.5 HP lost for each mana drained. Tweaked various other aspects such as cast range and manacost.
    - Ice Wall: Rescaled duration from 4->10 to 3->12. Improved Exort based damage from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42

    ++ Shadow Priest:
    - Changed Shallow Grave completely. It is now a basic ability
    "Shallow Grave prevents any damage from killing the targeted hero for 5 seconds."

    Level 1 - 90 Cooldown. 400 cast range.
    Level 2 - 70 Cooldown. 600 cast range.
    Level 3 - 50 Cooldown. 800 cast range.
    Level 4 - 30 Cooldown. 1000 cast range.

    Cooldown: 90/70/50/30
    Manacost: 140/130/120/110

    - Changed how Weave works. It is now an ultimate
    "A powerful shadow magic used to increase or decrease defenses over time. Changes armor by 1 every second. Affects allied and enemy heroes in a 600 AOE."

    Level 1 - Lasts 12 seconds.
    Level 2 - Lasts 18 seconds.
    Level 3 - Lasts 24 seconds.
    Cooldown: 40
    Manacost: 100

    - Reduced Shadow Priest's cast point
    From 0.5 to 0.3

    - Shadow Wave can now bounce back to you at the last wave if you are in range. Also added an extra bounce at level 3 and 4

    ++ Phantom Lancer:
    - Reworked Spirit Lance
    Damage now scales 100/150/200/250 instead of the old 110/150/215/310
    Cooldown is7 seconds for all levels instead of the old 9.
    Manacost is now125/130/135/140 instead of the old 140 at all levels.
    - Phantom Lancer images now create a dummy Spirit Lance effect when the real one casts it
    - Lowered Doppelwalk invisibility duration from 12 to 8
    - Increased and Standardized all Phantom Lancer images' percentage of damage taken
    25% dealt 400% taken
    - Lowered maximum image count
    From 8 to5

    ++ Abaddon:
    - Improved how Borrowed Time works and increased cooldown
    From 45 seconds to 60 seconds
    - Reworked Aphotic Shield stats
    Old 20 Seconds Duration Damage Cap: 125/175/225/275. Cooldown: 23 seconds Manacost:100/100/100/100
    New 15 Seconds Duration Damage Cap: 100/125/150/175 Cooldown: 18/15/12/9 seconds Manacost:100/105/110/115

    ++ New real-time replay data:
    - When a hero dies: Hero<d>,<k> where d=dead player id and k=kill player id
    - When a chicken dies: Courier<d>,<k> where d=dead player id and k=kill player id
    - When tower dies: Tower<a><l><s>,<k> where a=alliance (0,1 0=sent, 1=scourge) l=level (1,2,3,4) s=side (0=top,1=mid,2=bot) and k=kill player id. for level 4 towers, s=1
    - When rax dies: rax<a><s><t>,<k> where a=alliance (0,1 0=sent, 1=scourge) s=side (0=top,1=mid,2=bot) t=rax type (0,1 0=melee, 1=range) k=kill player id
    - When Throne gets hurt: Frozen Throne,<p> where p=current percentage hp (75/50/25/10)
    - When Tree gets hurt: World Tree,<p> where p=current percentage hp (75/50/25/10)
    - When a player gets disconnected: CK<k>D<d>N<n>,<p> where k=creep kills, d=creep denies, n=neutral kills, p=player id of leaver

    source: DA Forums
    The abuse of greatness is when it disjoins remorse from power.
    Please do not PM me for support. You will NOT get a reply. Post in the relevant forum section.

  2. #2
    Noblesse Oblige
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    Arrow Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs


    Sonic Wave!!


    Black Hole, FF:







    Acid, Devour:







    Water Colors:




    The abuse of greatness is when it disjoins remorse from power.
    Please do not PM me for support. You will NOT get a reply. Post in the relevant forum section.

  3. #3
    Noblesse Oblige
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    Arrow Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    Weave:






    Lance:






    S Grave:






    Maledict?:






    The abuse of greatness is when it disjoins remorse from power.
    Please do not PM me for support. You will NOT get a reply. Post in the relevant forum section.

  4. #4
    Member kabir_sharif2000's Avatar
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    Default Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    PL er spirit lance er enimation khub bhalo lagse, Mortred er blur o bhalo hoise. still tasting.

    Its just [EB]. Not Elite B[a]stard or anything like that.

  5. #5
    SenSei
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    Default Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    Dude, is this the one we will play now? o_O
    Australian-I feel for ya bro gaming on a piece of crap you should be twice as good at any game you play. Thats really really a scary thought. Part of me does not want you to get a new rig.

  6. #6
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    Default Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    jotil . assa cvc ektu off topic. ami 1.22 update korsi.akon garena te khelte parte sina. ar 1.21 patch tao kotao paitasina. link thakle dao.ar kivabe korbo bolo.pls. ( bg theke dl dile speed thake 5-10 pathetic)

  7. #7
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    Default Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    OH! CvP, do we need 1.22 as well? Help. :e
    Australian-I feel for ya bro gaming on a piece of crap you should be twice as good at any game you play. Thats really really a scary thought. Part of me does not want you to get a new rig.

  8. #8
    Member kabir_sharif2000's Avatar
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    Default Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    Quote Originally Posted by TE.SenSeiFAR View Post
    OH! CvP, do we need 1.22 as well? Help. :e
    No you don’t need 1.22. R new map mane extra khatir, play stable maps for tourneys. play new maps to get habituated.

    Its just [EB]. Not Elite B[a]stard or anything like that.

  9. #9
    Noblesse Oblige
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    Arrow Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    zzz...etto kosto koira post korsi..matro dui jon thanks dise?

    Quote Originally Posted by TE.SenSeiFAR View Post
    Dude, is this the one we will play now? o_O
    yes.

    Quote Originally Posted by solid snake View Post
    jotil . assa cvc ektu off topic. ami 1.22 update korsi.akon garena te khelte parte sina. ar 1.21 patch tao kotao paitasina. link thakle dao.ar kivabe korbo bolo.pls. ( bg theke dl dile speed thake 5-10 pathetic)
    garena forum e WVS er ekta link ase kothao. search korlei paba.

    Quote Originally Posted by TE.SenSeiFAR View Post
    OH! CvP, do we need 1.22 as well? Help. :e
    not necessarily.
    The abuse of greatness is when it disjoins remorse from power.
    Please do not PM me for support. You will NOT get a reply. Post in the relevant forum section.

  10. #10
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    Default Re: DotA Allstars v6.54b : LATEST MAP with ChangeLogs

    Quote Originally Posted by CvP View Post
    zzz...etto kosto koira post korsi..matro dui jon thanks dise?
    koto thanx dorkar? amon post korle to thnx auto paba. chaoa lage na!!!

    Its just [EB]. Not Elite B[a]stard or anything like that.

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