Battlefield 3 technology set to power EA Visceral's next sci-fi chiller
The next Dead Space outing could be developed using DICE's stunning Battlefield 3 engine, Frostbite 2.0, according to recent evidence from inside EA.
EA Montreal was renamed to Visceral Games Montreal last year as the Dead Space studio expanded beyond its base at EA's Redwood Shores HQ.
"Dead Space Franchise is currently seeking a Senior Environment Artist opportunity in our Montreal studio," reads a recent job listing
, just the latest hint that EA is developing a sequel to 2011's Dead Space 2.
Meanwhile, DICE rendering architect Johan Andersson tweeted
earlier today: "Flying off to Canada & the US to visit a whole bunch of Frostbite-powered EA studios before GDC. First stop: Montreal."
Is the former Army of Two studio Visceral Montreal working on a new Dead Space game? With the Frostbite engine? It certainly sounds as if it could be; the engine's lighting and graphical power would certainly suit an atmospheric third-person horror/shooter.
The first Dead Space 3 rumours hit last year, suggesting the game will take place on an ice planet.
As well as Battlefield 3, Frostbite 2.0 has also powered last year's poorly-received Need For Speed: The Run.