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Thread: Interesting Read: Inside the second: A new look at game benchmarking

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    Default Interesting Read: Inside the second: A new look at game benchmarking

    Inside the second: A new look at game benchmarking
    New methods uncover problems with some GPU configs

    a way to see micro stuttering in benchmarking format, provides a good insight...

    "I suppose it all started with a brief conversation. Last fall, I was having dinner with Ramsom Koay, the PR rep from Thermaltake. He's an inquisitive guy, and he wanted to know the answer to what seemed like a simple question: why does anyone need a faster video card, so long as a relatively cheap one will produce 30 frames per second? And what's the deal with more FPS, anyway? Who needs it?..."

    Source

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    Default Re: Interesting Read: Inside the second: A new look at game benchmarking

    Awesome, thank you.
    Lets see what kind of discussion this spawns.
    Alot to talk about.
    Last edited by NahyaN; September 10th, 2011 at 09:32.

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    Default Re: Interesting Read: Inside the second: A new look at game benchmarking

    That was a very good read. A very scientific approach at micro-stuttering, hopefully this will be implemented in all reviews just like minimum FPS' did.

  4. #4
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    Default Re: Interesting Read: Inside the second: A new look at game benchmarking

    ^^i hope so too, because fps really does not tell the whole story.

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