[10:04] The conference hasn't started just yet, but should be underway shortly.
[10:05] Have you got your Sony conference bingo card to hand? We're looking for PS Vita release dates, here, plus Move and 3D stuff for the win.
[10:07] John Riccitiello and Peter Moore are sat to our left, in the second row.
[10:08] The executives are fresh from their own press conference, in which EA announced the return of FIFA Street, a release date for Kingdoms of Amalur: Reckoning, and more.
Paging Mr. PlayStation. Mr. PlayStation, please come to the stage.
[10:12] A voice comes booming over the loudspeaker apologizing for the delay and saying it will be a few minutes before the conference gets underway.
[10:13] There's still time to get popcorn! (There is no popcorn here.)
[10:18] Sony's music fades out, and the voice asks everyone to switch their mobile phones to silent before the music cranks back up, louder than before.
[10:19] It doesn't last long, as the music fades again and a trailer package rolls featuring Batman, Assassin's Creed, the Move controller, and more.
[10:20] The b-roll montage also includes Journey, Uncharted, Resistance, more Move, PSP EyePet, PlayStation Store, ah, and there's the PS Vita.
[10:21] Andrew House, SCEE president, takes the stage. "It's great to be back here at Gamescom."
[10:21] "As you all know, the European market is incredibly important to the PlayStation business."
[10:22] "We've set an ambitious goal for ourselves… to take the muses of the imagination, and make them real." That's poetry.
[10:23] "Connected devices will define our heritage and be the key to our future." He's talking about the PlayStation Network.
[10:24] He's touting PlayStation's various online media services. Now: "We've continued to evolve the gaming experiences." Ah, there's 3D!
[10:25] Sony is "[C]ommitted to giving consumers the ultimate in choice… with the option of interoperability and individualisation."
[10:26] "As you know, I will be leaving for Tokyo," House says, of his upcoming new role. But here's the new Sony Computer Entertainment Europe bigwig (president and CEO), Jim Ryan. It's a passing of the baton.
Jim Ryan, the new head of SCEE, talking up the Vita.
[10:28] Ryan replaces House on stage. And he's straight into the PS Vita, talking up the analog sticks, OLED screen, multi-touch screen and multi-touch pad, six-axis motion sensing, and front and rear cameras for augmented reality experiences.
[10:29] He wants to share some "social applications" with us. Like Near: "find out what games friends are playing, based on your location". Party: enables voice chat and text chat with your friends. LiveArea: check the latest news, receive the latest gaming updates from your friends.
[10:30] Also, Social Essentials: Facebook, Skype, and Twitter on PS Vita, and also foursquare integration.
[10:30] "Trophy wins are uploaded to PSN." "Send a message to users on PSN."
[10:31] And there's the Internet browser, too. "Stay constantly connected with your PlayStation life," says Ryan. "Let's take a look at this in action." Roll the trailer!
[10:32] It's one of those lifestyle-type trailers. Young people playing on Vitas, using all the utilities we've just been told about. "Join the Social Gaming Revolution," it says.
Knit hats and unbuttoned collared shirts: only on PlayStation!
[10:33] "But at its core, PS Vita is a gaming machine," he says. He brings on Michael Denny, senior vice president of Worldwide Studios Europe to talk about it.
[10:34] Denny calls Vita "a developer's dream." So, he likes it. It will also have the strongest launch line-up ever on a PS platform, he predicts.
[10:35] "Today, I'm going to show you four games." Up first: Resistance: Burning Skies.
Resistance: Burning Skies for the Vita.
[10:36] The game "explores a new aspect of the Resistance story," says Denny, then ushers on the devs to talk about it.
[10:37] Ellis Island, 1951, says the Vita. Our hero is waking up in a makeshift morgue, where the army is researching Chimera technology. He's a fireman, destined to become a hero of the resistance forces.
[10:38] He's slashing away with a fireaxe, controlled by tapping an icon on the touchscreen. And now he's got a CFG, a cluster fire gun, ironsight-shooting some Chimera drones.
"Let me ax you a question."
[10:38] The alternate fire modes are based on Vita's fancy bits--tap on the screen to tag up a bunch of targets, in the case of the CFG.
[10:39] Now he's got a carbine, and is out in the city. There's the Statue of Liberty off in the distance.
[10:39] Use the sixaxis control to take cover--tilt the Vita to duck and pop up.
[10:41] And here, the Chimera chain gun. Tearing up Chimera infantry with it, up on some rooftops. Our hero destroys a water tower, demo ends.
[10:42] Game two is LittleBigPlanet for the PS Vita, here in the shape of a trailer.
[10:42] "What will you create?" asks the trailer. Then: "Where will you create?"
[10:43] Because now you can make LBP stuff while hanging out in skate parks and cafes, like in the trailer.
[10:44] It emphasises using the Vita's camera to create in-game items. Trailer ends.
[10:44] Those cameras are also ripe for augmented reality applications, they say. "Imagine enaging with your real environment while immersed in your game environment."
[10:45] Game three is Reality Fighters. "Add yourself to the game, and create your own personal fighter." You can transform any real-world location into your in-game fighting environment, they say. Ready for a demo? Here's a demo.
[10:47] "You can play as anyone, anywhere." They've set up Jim Ryan and Andrew House avatars. Decent likenesses. House has a mallet.
[10:47] They're fighting in a circular arena projected via the Vita cameras onto the Sony press conference stage.
[10:48] (Andy 'The Hammer' House wins.)
[10:48] Game four: Escape Plan, another new one for the Vita. Let's watch!
[10:49] Two black vinyl-looking characters, Laarg (fat) and Lil (small) appear on-screen.
[10:49] "Help Laar and Lil escape by any means," says the screen.
The heroes of Escape Plan.
[10:50] It's a side-scrolling, black-and-white puzzle platformer, it looks like.
[10:51] Both are getting killed a lot, also, popping like gooey balloons.
[10:52] It's time to bring on the third-party developers! Assassin's Creed is among the six PS Vita titles in the works at Ubisoft.
[10:52] Also, FIFA is coming in early 2012 to the PS Vita.
[10:53] And on to the PSP. Remember that thing?
That's a lot of third-party support for the Vita!
[10:53] He's talking up the EU 9.99 PSP Essentials, the line of budget PSP games.
[10:54] And now: it's a brand new, 99-Euro-priced PSP.
[10:54] Moving swiftly on, here's the PS3.
The new 99-euro PSP.
[10:55] Along with PlayStation Move, naturally. Before we get back to Michael Denny, an announcement: full Move functionality on FIFA 13. 13!
[10:56] That's the FIFA after FIFA 12.
[10:56] Denny takes the spotlight to talk about motion gaming some more. He's talking about exercise and fun personal training. We sense a fitness game coming on…
[10:56] And here we go! It's called Move Fitness, and here's a trailer.
[10:57] Basketball, jumping jacks, shadow boxing, "over 25 fun exercises."
[10:58] Slicing plates with ninja swords. This lady's shadow boxing in a field. Where's her PS3?
Sony finally jumps into the fitness game market.
[11:00] Denny reminds us that Move's used in Resistance 3 and the LittleBigPlanet Move pack, and prompts a Move montage video.
[11:02] More people using Move controllers outdoors. Where are their PS3s?
Sony also gets into the dance game market.
[11:03] DanceStar Party now, and it includes all the original songs' videos. It also has a dance creator mode, letting you "become the ultimate choreographer." The "perfect Saturday night entertainment", apparently.
[11:03] The trailer promises 40 tracks with videos, the ability to record performances, and a workout mode.
[11:03] Don't freak out, okay, but there's a dance troupe on stage now.
[11:05] It's Diversity. Jigging in black and red suits. The chief dude had Move controllers but has thrown them away now.
This is a thing that's happening.
[11:07] (Like Tron, but with more baseball caps and dancing.)
Here comes the dance party!
[11:08] Sorry, where we were? Oh right, the PlayStation stuff. Here's Resistance 3 now, with a trailer inspired by that box art that everyone loved.
[11:09] It is similarly, black, white, and reddish-orange. Silhouettes, husky voiceover.
The new Resistance 3 trailer.
[11:10] That's coming on September 7, they remind us.
[11:11] And now a short trailer for a ¤¤¤¤¤¤ Punch game. Hello, what's this then? Pyre Night says a sign over a ransacked, burning city. Dead people? And then it's over.
Infamous 2 just got more vampire-y.
[11:12] "Vampires swarrm the city… Cole has been attacked and bitten… [he has] one night to kill the Head Vampire."
[11:12] Infamous 2: Festival of Blood, the game is called. Infamous With vampires, okay?
[11:13] And finally, it's an Uncharted 3 demo.
[11:15] Drake's up on a rooftop with Elena, lookinh out over an airfield with a cargo plane being loaded in it.
[11:15] Now Drake's scaled the fence into the airfield, and he's not letting Elena follow him. "Take that Jeep over there and get the hell out of there," he says.
[11:16] He's been spotted by searchlights and the plane's getting ready to take off.
[11:16] Killing henchmen on top of shipping containers now, and hotfooting it along the runway after the plane.
[11:18] It's Elena with the Jeep now, here to drive Drake up to the plane's landing gear. Jump for it! (He jumps for it.)
That doesn't look safe, Drake.
[11:19] Crawling through vents inside the plane. Then seized by a burly henchman, who's trying to throw him off the landing ramp into the desert.
[11:19] Wait. We've seen that desert before. We think we know how this flight ends.
[11:20] Crates knock Drake out the plane as it upends. Could it be able to crash? Could it?
[11:20] (Demo ends.)
Uncharted 3: coming to Europe November 2.
[11:21] Here's another peek at that small 3D Sony television we first saw at E3. SimulView (catchy) is the tech that lets you use a 3D screen to play two-player games on a full-sized display, with no need for splitscreen.
[11:22] Closing the show with a PS3 price announcement with immediate effect. Global price drop: 249 euros, 249 dollars, 24,980 yen.
Did someone say "price drop"?
[11:24] So that's a cheaper PSP (99 euros) and a cheaper PS3 (249 euros). Have a great show and goodnight, they say. Boom! Sony conference over. Stick with us on GameSpot for more from Gamescom, and a closer look at what we've heard about here today.