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Thread: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

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    Default Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Here is some info about AC brotherhood PC version

    PCGH:
    The PC versions of Assassin's Creed and Assassin's Creed 2 were both developed separately from their previously released console version to offer PC gamers more than a simple port. Is that the case with Assassin's Creed: Brotherhood too? Will Assassin's Creed: Brotherhood for PC fully take advantage of the technical possibility the PC as a platform has to offer? Where did you face difficulties porting the game to the PC?


    David Coulombe:
    It is indeed again the case for ACB. We have the luxury of fully focusing our efforts on the PC version after shipping the console version, giving us additional time to develop features and fix bugs. Most of the effort for taking advantage of powerful CPUs was done for AC2 so we focused more on the graphics side of things. See the next point for details.

    We face the same problems as everyone else faces when developing for PC. The large variety of hardware available makes for some interesting bugs that happen only on certain configs. On the other hand it allows for specific features or optimizations that can't be done on consoles.



    PCGH:
    What are the main differences between the console and the PC version as far as general technical aspects as well as the visuals is concerned? What technical features can only be realized with the PC as platform?


    David Coulombe:
    Scalable settings (multi-core, higher frame rate, higher resolution, MSAA, higher shadow, reflexion, environment quality etc.), as well as Eyefinity and 3DVision support. The other advantage is the guarantee of hard-drive installation which ensures decent loading times.


    PCGH:
    In comparison to the two previous parts, does the Assassin's Creed: Brotherhood offer improved visuals? Do you even integrate other new visuals into the game? If yes, what rendering techniques do you apply (don't be afraid to use technical terms).


    David Coulombe:
    Graphically we've added some image processing effects such as SSAO and better level of detail transitions. A brand new shadow algorithm was also developed to increase the overall visual quality.


    PCGH:
    The first two Assassin's Creed parts scale well with multicore processor, Assassin's Creed 2 even utilizes up to eight cores. Have you nevertheless overhauled the thread structure of the technology utilized in Assassin's Creed: Brotherhood to optimize it for higher number of cores that will be available with future processor or Intel CPUs with six core including Hyper Threading? How does the thread structure in the PC version look like and how have you manages to parallelize the code?


    David Coulombe:
    On AC2 we did a great job of refactoring the rendering engine to use multiple processors. We automatically detect the number of processors and hardware threads and split the workload appropriately. The rest of the engine (AI, sound, etc.) has been multithreaded since AC1.


    PCGH:
    Will the renderer of the PC version of Assassin's Creed: Brotherhood support DX11? If the PC version will be developed without DX11 support, what are the reasons to do so? Are there existing plans to patch in DX11 support later?


    David Coulombe:
    All iterations of AC were developed with DX9. On AC1 we experimented with DX10 but the benefits were not quite there. Vista had just been released and drivers were not mature yet so it wasn't as great as we would've liked.
    On AC2 and ACB we decided to concentrate our efforts on DX9. Nevertheless we are quite happy with the visual results. We manage to visually impress the players and give them a great gaming experience. In the end, that's what matters most!


    Here is the PC requirements-
    Minimum system requirements

    Operating System: Windows XP (32-64 bits) / Windows Vista (32-64 bits) / Windows 7
    Processor: Intel Core 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ
    Memory: 1.5 GB RAM (or 2 GB RAM in Windows Vista/7
    Hard Drive: 8 GB Hard Disk space
    Video Card (graphics): 256 MB DirectX 9.0c–compliant videocard with Shader Model 3.0 or higher
    Sound Card: DirectX compatible Sound Card
    DirectX: DirectX 9.0c
    Keyboard & mouse

    Recommended system requirements

    Operating System: Windows XP (32-64 bits) / Windows Vista (32-64 bits) / Windows 7
    Processor: Intel Core 2 Duo E6700 2.6 GHz or AMD Athlon 64 X2 6000+ or better
    Memory: 1.5 GB RAM (or 2 GB RAM in Windows Vista/7
    Hard Drive:
    Video Card (graphics): GeForce 8800 GT or ATI Radeon HD 4700 or better videocard
    Sound Card: 5.1 soundcard
    DirectX: DirectX 9.0c
    PC Gamepad or Xbox 360 Controller for Windows controller


    Hope a nice PC port of AC Brotherhood.
    Last edited by Rumen; February 8th, 2011 at 17:20.

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    lol y only DX 9 & shader model 3 support ???? i wonder ........

    jaihok ac2 was a good port. So brotherhood will also be.

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    System requirement is same as the previous one

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Oporer kotha gula pore khushi zeirokom hoisilam, requirements gula pore sheirokom mon kharap hoe gelo.
    Another business trick,probably.

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    System requirements o kintu chorom dise.

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Dhur, kobe je release hobe..

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    end of Feb as far as i know.

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Quote Originally Posted by HusH.§hanny View Post
    Dhur, kobe je release hobe..
    @HusH.§hanny bro, February 22 probably, pirated version ber hote hote 24,25 February lagte pare. moja hobe , world cup ar AC Brotherhood aksathee enjoy korbo.

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Amar AC 2 ekhono kela shuru hoini .Aita 22 februarier age sesh korte hobe .

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Quote Originally Posted by Arif69 View Post
    Amar AC 2 ekhono kela shuru hoini .Aita 22 februarier age sesh korte hobe .
    Arokom game jodi 1 week e shes koren taile onek boro moja miss korben.

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Quote Originally Posted by HusH.§hanny View Post
    Arokom game jodi 1 week e shes koren taile onek boro moja miss korben.
    Ak week nato two week mot somoy ase amar hate.Amar mone hoi aita jothesto somoy gameta khelar jonno ekhon oobosso DS 2 kheltesi .

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    @Rumen good post man.. but ekta bepar..2mi ek2 koshto kore Question gula bold kore dao..r each Q and A akshathe rekhe akta QA theke r ekta QA space diye alada kore dao..taile porte r o shubidha hobe..

    i am happy with system req..

    Quote Originally Posted by Rumen View Post
    February 22 probably, pirated version ber hote hote 24,25 February lagte pare. moja hobe , world cup ar AC Brotherhood aksathee enjoy korbo.
    it is on feb 22.. and yeah WC+ACB valo ee jombe..

    Quote Originally Posted by HusH.§hanny View Post
    Arokom game jodi 1 week e shes koren taile onek boro moja miss korben.
    damn true ai game ta tarahura kore khelle kono moja nai..side quests like Tomb Raiding, Deciphering Gylph and Codex, Roof top runs are just too awesome

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Any word on the 'revolutionary' DRM they will use on this one?

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    They will use Steam with Brotherhood, I guess.

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    gfx bttr hoile abar khelbo but specs guli dekhe mon ta kharap hoilo aaro besi dwar uchit chilo....btw gr8 pst..

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    Default Re: Assassin's Creed Brotherhood PC: Not just a simple port, say developer

    Dont care for what they say PC te valo moto khelte parlei hoi.
    Ar damn steam , eder install system all time ganjam create kore

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