- Developer: Arrowhead Game Studios
- Publisher: Paradox Interactive
- Genre: Action RPG
- Number of Players: 1-4
- Release Date: Release: Jan 25, 2011
- T for Teen: Blood and Gore, Language, Violence
- PEGI: RP
- Also Available On: Xbox 360
Magicka is a satirical action-adventure game set in a rich fantasy world based on Norse mythology. The player assumes the role of a wizard from a sacred order tasked with stopping an evil sorcerer who has thrown the world into turmoil, his foul creations besieging the forces of good.
- Players will be able to combine the elements to cast spells, wreaking havoc and devastation on the minions of darkness.
- They will also be able to team up with friends and fight their way through the campaign, or test their skills in the magickal arts through other challenging modes.
- In Magicka, up to four players take on a grand adventure to save their world from certain doom using a fully dynamic spell system.
- The adventure mode takes the players across three different levels, ranging from the lush forests of mountain valleys to the frozen halls of the Mountain King where wits and creative thinking are the keys to victory.
- In the unlockable hardcore challenge mode, players fight off waves of enemies to earn their place on local and online leaderboards.
- Innovative and dynamic spell casting system
- Up to four-player co-op in all game modes, as well as a single-player option
- Fight your way through 13 different campaign levels
- Explore an expansive realm of adventure to defeat the evil wizard
- Find and unlock challenges, items, and powerful Magicks
- Experience the parody and satire of a clichd fantasy world
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Two user reviews -
By InfestedHunter from Gamespot
I am not going to go into the story line because it is very linear.
There Is no loot and there is no inventory. There is no town or quest log. It has a great sense of humor with the broken english in the dialog.
You only acquire a staff with special powers and a melee weapon sometimes can be ranged, but that would be a spoiler.
You have basic elements at your disposal. Fire, Lighting, Cold, Water, Arcane, Heal and Shield. These are your main attacks when defeating foes. Using the spells in a sequence will unleash devastation. Combining your spells will be key in defeating monsters as you can combine the elements to make a new spell that works on the type of monster you are fighting.
You go through your adventure collecting weapons, staffs and books, learning new spells like, Meteor shower and Thunderbolt. All are rewarding to cast, since the sequence takes time to remember and are the strongest spells in the game.
The game features a story mode, arena and multi-player co-op, online or LAN.
The game controls are clunky at first but give it time and you will master your favorite spell combination in no time.
Unique battle system
Funny dialog that will crack you up.
Can not save the game from any where in your chapter. After logging off the game will reset to the beginning of the chapter you were last on.
Story line is not appealing.
This game at first glance looks immersive, feeling like there is much more, but leaves you wanting more but still providing much fun an entertainment in other aspects. The game has fun style of defeating foes and rewards you when pulling off spells from the spell book. The story is not much but it has to get you to the end some how. You and your friends will enjoy this game for only 10 bucks, this game is a steal. Go get it and if you can't afford 10 dollars just try the demo.
The game looks good to me .I guess it's gonna be fun to play .By Casublett from Gamespot
I'm pleasantly surprised.
Although the production values don't match a big budget title like Mass Effect 2, this is a very solid little game.
Attractive graphics, innovative play mechanics, decent interface, a sense of humor and just the right "vibe" makes for a hell of a bargain at 10$, especially if the devs fix the problems and multiplayer becomes truly viable.
At first glace, this might appear to be a Diablo/Torchlight clone, but beyond the barest game mechanics, it's truly something different.
I see the foundation of an absolutely AMAZING game series here... don't get me wrong, this a GREAT start and worthy of purchase, but I'm truly excited about the possible additions through DLC or sequels.
This could be the start of a truly special franchise.
Bring on Magicka II!