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Thread: Bangladesh Club Cyber Gaming Championship Powered By Razer

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    Default Bangladesh Club Cyber Gaming Championship Powered By Razer

    ○ Bangladesh Club Cyber Gaming Championship Powered By ЯaZɵЯ ™ ○

    Registration Fee: 300 taka (per person)

    Registration Place: Coming soon ........
    Registration Date: Coming soon ........

    Website: www.ffmediabd.com

    ○ Bangladesh Club Cyber Gaming Championship ---- Prize

    ДLL Gamer per person 1 t-shart , 1 Bag , 1 Cap
    1 mojo , 1 ruchi chanachur΅΅΅΅΅

    ▌FIFA 11΅΅΅΅΅΅


    1st Prize : 20,000 tk + Medal
    2nd Prize : 10,000 tk + Medal
    3rd Prize : 5,000 tk + Medal
    4th Prize : 3,000 tk + Medal
    5th Prize : 2,000 tk + Medal

    (Best 10 Player per person 1,000 tk + Medal)

    Other Prize pay by sponsor only for 1st , 2nd , 3rd ......

    ▌NEED FOR SPEED (MOST WANTED)΅΅΅΅΅΅΅


    1st Prize : 20,000 tk + Medal
    2nd Prize : 10,000 tk + Medal
    3rd Prize : 5,000 tk + Medal
    4th Prize : 3,000 tk + Medal
    5th Prize : 2,000 tk + Medal
    (Best 10 Player per person 1,000 tk + Medal)

    Other Prize pay by sponsor only for 1st , 2nd , 3rd ......

    ▌DOTA (FROZEN THRONE)΅΅΅΅΅΅


    1st Prize : 20,000 tk + Medal
    2nd Prize : 10,000 tk + Medal
    3rd Prize : 5,000 tk + Medal
    (Best 3 Player Per Person 1,000 tk + Medal)
    (Up to 10 team Playing)

    Other Prize pay by sponsor only for 1st , 2nd , 3rd ......


    ▌COUNTER STRIKE SOURCE΅΅΅΅΅


    1st Prize : 20,000 tk + Medal
    2nd Prize : 10,000 tk + Medal
    3rd Prize : 5,000 tk + Medal
    4th Prize : 3,000 tk + Medal
    (Best 5 Player Per Person 1,000 tk + Medal)
    (Up to 15 team Playing)

    Other Prize pay by sponsor only for 1st , 2nd , 3rd ......


    ▌CALL OF DUTY 4 (COD-4)΅΅΅΅΅΅


    Prize Same to FIFA 11 (Close 5 & Best 10 Player)
    1st Prize : 20,000 tk + Medal
    2nd Prize : 10,000 tk + Medal
    3rd Prize : 5,000 tk + Medal
    4th Prize : 3,000 tk + Medal
    (Best 5 Player Per Person 1,500 tk + Medal)


    Other Prize pay by sponsor only for 1st , 2nd , 3rd ......


    ▌AOE II΅΅΅΅΅΅΅

    ( Up to 10 team)
    1st Prize : 10,000 tk + Medal
    2nd Prize : 5,000 tk + Medal
    3rd Prize : 3,000 tk + Medal
    (Best 4 Player Per Person 5,00 tk + Medal)


    Other Prize pay by sponsor only for 1st , 2nd , 3rd ......


    †ơ†āl PЯize money «««2,46,000»»»


    media partners radio amar , channel i , daily prothom alo


    Contacts : Sүed ϝaridul Дlam Яod®o »»»» 01671801061 , 01710248241
    Shade Ruler Raivee([d]RAGON™) »»»» 01675510364

    E-mail : [email protected]

    For More Information : official website..(www.ffmediabd.com)


    ○ RULES ○

    Fifa 11 Rules:

    General provisions
    - Competition Method: 1 vs. 1
    - KNOCKOUT: best of 3 games
    - Game Mode : International and Club
    # Arriving late for a scheduled match may result in a forfeit at the discretion of the Chief Referee.
    # At the end of each match, the players must remain seated, remain at the victory/defeat screen and await a referee to record the results and save the replay. Closing the victory/defeat screen without the replay being saved by a referee may result in a default loss.
    # BCCGC reserves the right to install additional software and/or join as an observer for tournament operations purposes, such as verifying match results or gathering match data.
    # Player changes and strategy changes are limited to 3 times during the game. (The changes before the start of first and second half are not included in this count.)


    # Stadium Setting
    # Stadium : Stadio Olimpico
    # Weather : Dry
    # Time Of Day: Sunny

    # Game Settings
    # Difficulty Level = World Class
    # Keeper Level = World Class
    # Half Length = 6 minutes
    # Injuries = OFF
    # Offside = ON
    # Bookings = ON
    # Radar = ON
    # Camera = Any
    # Time/Score Display = ON
    # Game Speed = Fast
    # number of subs = 5
    # Player auto switching = Slider bar all the way to the left
    # Pass = Assisted
    # Through-ball = Manual
    # Shot = Assisted
    # Lob/Cross = Manual
    # Auto Switching = Bar All the Way To The Left

    # Forbidden moves
    The following rules must be observed:
    1) the players must kick-off with a backward pass at the beginning of each half and after every goal is scored.
    2) the players are not allowed to shoot the ball directly onto the crossbar from a corner kick in order to get a chance for a header when the ball rebounds.
    3) it is not allowed to score a goal from one?s own half of the field.
    4) it is forbidden to make a throw-in directly into the opponent's penalty area. Should a player throw the ball directly into the opponent's penalty area he shall be warned. Should he persist, he shall be disqualified from the tournament. Any goals resulting from a throw-in into the opponent's penalty area will not be counted.
    5) if a player changes his tactics, formation or line-up he has to kick the ball out of bounds after the changes so that his opponent is able to react.
    6) if a player is found to be intentionally delaying the game time by passing the ball around and clearly not attempting to score, he may be given a warning or lose by default at the referee's discretion.
    7) prior to making any changes to one?s team, the player that wants to make a change must be in possession of the ball and be in his own half before he pauses the game. In the last few minutes of the game it is not allowed to make any changes to one?s team with the sole intent of delaying the match. Should this be the case, the player delaying the match will be warned by a referee and, should he persist after the warning, be attributed with a default loss of the match.
    8) there is a bug in FIFA 11 where the ball sometimes enters the goal from the top of the crossbar or from the top or side of the net, and FIFA 11 (PC) considers it a goal. Should such bug occur during a match, the player should take note and, at the end of the match, call a referee to confirm the bug with the use of the in-game replay. Should this bug be confirmed, it will be removed from the final score.

    # Disconnections
    # Disconnection: any connection loss between opponents due to system, network, PC, and/or power problems/issues.
    # Intentional disconnection: any connection loss between opponents due to a player?s actions. Upon judgment by the referee, the offending player may be charged with a default loss.
    # Should a disconnection occur:
    1) A referee will confirm the exact score to that point (even if the ball is about to cross the goal line, the goal shall not count), and restart the match.
    2) A referee will inform the players on exactly how many minutes must still be played in order to complete the match.
    3) Any players sent off the field (red card) shall count as a goal each for the opponent when the match resumes.
    4) If the disconnection occurs after a corner kick was awarded to a player, the match will resume with a corner kick for that same player

    # Unfair play
    # The following actions will be considered unfair play:
    1) the use of any cheat program
    2) an intentional disconnection
    3) the use of any settings exceeding the standard and permitted settings
    4) any “unnecessary chatting” during the match.
    “Unnecessary chatting” means any chatting other than the cases listed below:
    i. greeting messages between the players;
    ii. repeat of “P” to request for a pause during a stage match;
    iii. a signal for the loss (i.e.: „gg?, „GG?, or any other message that the referee can use to decide the winner);
    iv. chatting between players that does not violate the unsportsmanlike behavior clause;
    v. any message that the referee can judge as part of the game.
    5) Clearly allowing one?s opponent to win a match.
    6) If a referee decides that external conditions (Press, Team Leader, Player, Spectator, etc) are giving or have given an unfair advantage to a player, the player may be given a warning or lose by default at the referee?s sole discretion.
    7) Unsportsmanlike behavior or, in general, disruptive (e.g., shouting),
    inappropriate and/or unprofessional actions directed towards another player (even inside the game).
    8) The use of a program bug that is determined by the board of referees as being unfair.
    9) Upon discovery of any player committing any violations regarded as unfair play, the offending player, at the sole discretion of the board of referees, may receive a warning, a forfeit loss or, in extreme cases, be disqualified from the tournament.
    10) During the course of the Grand Final, the board of referees may determine other actions to embody unfair play.
    11)No headphone will be provided for the tournament.

    Rules Submitted By Shade Ruler Raivee [d]RAGON : 01675510364



    NFS MW RULES AND REGULATIONS:

    Need for Speed: Most Wanted (1v1)
    Game Version: Need For Speed: Most Wanted v1.3 English Version
    General
    - Competition Method: 1 vs. 1
    - Game Type : Circuit
    - Host, client will be announced before the match or decided by coin toss. (Only for LAN Tournament)
    - Other controllers, Steering Wheel allowed
    - At the end of each match, players must maintain the final screens and receive confirmation from a referee.
    - Winning a race: The winner of a race is the first player to complete 5 laps of the circuit course and cross the finish line.
    - Graphic settings such as "motion blur" can be set using external utilities.
    - The use of Porsche GT and BMW M3 are NOT allowed.
    * Using Stock Bodykit & Stock Spoilers after adding Aerodynamics is not allowed. (
    * Using Reverse and Accelerator simultaniously at launch to get Speedboost is not allowed.
    - Car Settings
    1) Visual Upgrade allowed.
    2) Part, Performance (Pro, Super Pro, Ultimate)allowed, Junkman not allowed
    3) Personal save files are NOT allowed.
    4) BCCGC provided save file must be used for car setting.
    5) Cars may be tuned before racing each course.
    Game Setting
    - Courses : Diamond, Dunwich Bay, Heritage Heights, Bay Bridge, East Park
    (*Each Course may be modified by the BCCGCcommittee. Players will be informed before the tournament of any such modifications)
    - The Course selection may be changed prior to the tournament. Players will be informed of any such changes before the tournament.
    - Race Mode Options : Circuit
    1) Track Direction : Forward
    2) LAPS : 5
    3) N20 : Off
    4) Collision Detection : Off
    5) Performance Matching : Off
    6) Min Num. Players : 2
    Disconnect
    - Disconnection: Any disconnection of the connection between match players due to System, Network, PC, and/or Power problems/issues
    - Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit
    - When any disconnection occurs:
    1) If the disconnection is deemed to be unintentional by the referee, the match will be restarted. If any player does not agree to a match restart, that player will lose by default.
    Penalty for Unfair Play
    - Unfair play
    1) Use of any cheat program 2) Intentional disconnection 3) Use of any settings exceeding standard and permitted settings 4) If the match is disrupted due to unnecessary
    chatting, the player may be given a warning or lose by default at the referee’s sole discretion.
    - Upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament.
    - During the course of any match, the operations staff and/or referee may determine other actions to be unfair play at any time.
    - Two warnings constitute being disqualified from the tournament.
    These rules are for the BCCGC and are subject to modification in the following aspects.
    - Use of most recent patch/version release of each official game within BCCGC committee’s own discretion.
    - In-game settings and required factors necessitated by use of most recent patch version/release
    - Cheat Protection Program release and/or cheat protection functions
    - Game settings and/or operations guidelines dictated by differences between online and LAN tournaments.
    Reporting issues and details
    A participant has to report at the Venue with respect to the scheduled time table.
    No participant shall be allowed to participate if he/she does not report to the organizing authority within their reporting time
    A participant will be informed about the exact time of their match when they report.
    A participant might have to wait for a maximum of 2 hours before his/her round begins.
    If a participant is found missing before the round then the opponent shall be awarded a walkover to the next round.
    No participant shall be allowed to participate in a round after the round begins.
    Winners of Round 1 shall be informed about their next schedule at the venue after their match.
    #General Code of Conduct
    ONLY USB devices shall be allowed to be connected. NO PS2 devices allowed.
    No headphones shall be provided. Please bring your own headphones if necessary.
    Gamers must switch off their cell-phones, PDA, Other communication devices before each gameplay.
    Games are played in PC keyboards; other controllers (Wheels/Joysticks/Gamepads) are allowed only after approval by the organizers.
    Food and drinks is prohibited during gameplay (except for chewing gums and breath fresheners etc.).
    Prizes are not transferable.
    Smoking is prohibited in the gaming zone.
    Players must need written permission from FF media to promote any sponsor at the venue premises.
    BCCGC holds the right to change any rules anytime.
    AGAIN A REFEREE’S DECISION HAS TO BE ACCEPTED BY THE PARTICIPANTS AND NO ARGUMENTS SHALL BE ACCEPTED.
    Only USB Pen-Drive is allowed for copying setup files of GamePads. (NO CD-ROM Drive available).
    If a gamer has registered in more than one game, then it’s up to the sole discretion of the committee to disqualify him/her from any of the games in case of a time clash.
    - Player Options
    1) Game Moment Camera : Off
    2) Car Damage : Off
    3) Rearview Mirror: Player’s own discretion
    4) Units : Player’s own discretion

    Rules Submitted By Shade Ruler Raivee [d]RAGON : 01675510364


    Call of Duty 4 Modern Warfare:


    Rules: Team Deathmatch
    Format:Knockout(Best of 3)
    MOD:modwarfare
    Time limit:10 minute
    Score limit:1000
    Friendly fire: ON
    number of lives: unlimited
    killcam: off
    spectating: Team only
    hardcore mode:off
    old school mode:off
    Additional rules: Airsupport,Martyrdom,Laststand,RPG,Grenade Launcher,
    Stungrenade,acogsite,team kill toleration are DISABLED.


    Map Pool for tdm:
    mp_backlot
    mp_crash
    mp_crossfire
    mp_citystreets(district)
    mp_strike
    mp_bog
    mp_bloc
    mp_convoy(ambush)
    mp_cargoship(wetwork)
    mp_overgrown
    mp_farm(downpour)
    mp_vacant
    map will be decided by toss.


    NO Pendrive allowed
    No headphone will be provided for the tournament.

    Rules Were Submitted By Najeeb Ahmed Taher Fury




    Counter Strike Source (CSS) Rules:

    Match rules:
    1.All matches are played using the MaxRounds 9 (mr9) scoring system by default.
    2.A match is either played on one or two maps. Each map will be played one time as CT and one time as T.
    3.Both clans get to choose if they start as T or CT on their own map. The clan with the lowest rank will get to choose what map is played first.
    4.All matches need to be played using the latest Counter-Strike: Source update.
    5.Game starting money will be 16000$.
    6.No headphone will be provided for the tournament.
    7.No pendrive allowed.

    Maplist:
    1.The maplist for Counter-Strike: Source 5on5 is:
    ◦de_dust2
    ◦de_inferno
    ◦de_nuke
    ◦de_train


    .Client settings:
    1.Usage of external programs to modify client settings is strictly forbidden.
    2.Changing the default value of the following commands is not allowed and will be considered in-game cheating.
    r_screenfademinsize 0
    r_screenfademaxsize 0
    3.The usage of the following commands is stricly forbidden:
    mat_dxlevel 80


    6. Server settings
    1.All matches are played with the following server settings.
    sv_pausable 1
    mp_dynamicpricing 0
    mp_allowspectators 0
    mp_buytime 0.25
    mp_roundtime 1.75
    mp_friendlyfire 1
    mp_c4timer 35
    mp_freezetime 10
    mp_forcecamera 1
    mp_fadetoblack 0
    mp_footsteps 1
    mp_flashlight 1
    mp_autocrosshair 0
    mp_limitteams 0
    mp_autoteambalance 0
    mp_autokick 0
    mp_tkpunish 0
    mp_hostagepenalty 0
    mp_chattime 15
    mp_timelimit 0
    mp_winlimit 0
    mp_maxrounds 0
    mp_startmoney 800
    mp_spawnprotectiontime 0
    sv_cheats 0
    sv_pure 2
    sv_maxspeed 320
    sv_gravity 800
    sv_airaccelerate 10
    sv_alltalk 0
    sv_allowupload 1
    sv_allowdownload 1
    sv_bounce 0
    sv_friction 4.000
    sv_stepsize 18
    sv_stopspeed 75.000
    sv_wateraccelerate 10
    sv_waterfriction 1
    sv_mincmdrate 66
    sv_maxcmdrate 101
    sv_minupdaterate 66
    sv_maxupdaterate 101
    sv_minrate 15000
    sv_maxrate 25000
    sv_client_interpolate 1
    sv_client_predict 1
    sv_client_min_interp_ratio 1
    sv_client_max_interp_ratio 5
    sv_client_cmdrate_difference 20


    Violating this rule will result in a forfeit loss.

    Cheating and abuse
    1.Any cheating or excessive abusive behaviour during a match will result in a forfeit loss. Cheating and/or using suspended players in matches results also in different kind of ladder suspensions.
    2.If both clans cheated,both clans get a forfeit loss.

    Rules Submitted By Shade Ruler Raivee [d]RAGON : 01675510364



    DOTA Rules:


    DotA All-Stars Rules
    General Game Rules
    Competition format: 5v5 Teams
    Match format: Best of one game
    Match winner: The team who destroys the opponent’s Throne / World Tree first, or the team who’s opponent surrenders


    Game Settings
    Version: Latest Patch
    Map : Latest Map
    Drafting mode: Captains Mode (-cm)
    Game Speed: Fast
    Item Restrictions: None


    Coin Toss
    Winner: Selects Sentinel / Scourge OR First / Second Hero pick during draft


    Heroes Draft
    Game Mode: Captain’s Mode. (-cm mode will be typed in-game)
    Teams will decide which claims first pick or sides pick after the coin toss.
    Both teams will be allowed to take out up to 4 heroes from the pool of heroes before drafting starts.
    This will work based on a 1-1-1-1-1-1 format.

    Teams can choose to stop taking out heroes before the maximum 4 heroes limit and their turn to take out the heroes will be void.
    Team one will take out / skip the chance : 1 hero
    Team two will take out / skip the chance : 1 hero
    Team one will take out / skip the chance : 1 hero
    Team two will take out / skip the chance : 1 hero
    Team one will take out / skip the chance : 1 hero
    Team two will take out / skip the chance : 1 hero
    Team one will take out / skip the chance : 1 hero
    Team two will take out / skip the chance : 1 hero
    A maximum of (but may not up to) 8 heroes can be taken out before the drafting session happens. After the taking out draft finishes, teams will proceed to pick the heroes for the game. Picking heroes: 122221

    Team one will pick: 1 hero
    Team two will pick: 2 heroes
    Team one will pick: 2 heroes
    Team two will pick: 2 heroes
    Team one will pick: 2 heroes
    Team two will pick: 1 hero


    Important Rules
    Team that plays the sentinel will host the game
    Team members are not allowed to change seats once the DOTA map has started to load
    At the end of the match competitors must maintain the final screenshots and receive the confirmation from the refreel.
    At the end of the game the replay has to be saved and named as “AC_DOTA_TEAM1vsTEAM2 by the winning team. Failure to do so will cause the match to be void and no winner will be declared for that match.


    Backdooring
    Backdooring is allowed.


    Item Pooling:
    Items bought with the competitor’s own gold can only be carried or sold by him/her.


    Control Sharing
    Control Sharing is allowed



    Abuse & Exploitation
    Trees Trapping: intentionally trapping enemies in trees is not allowed
    Pause Abuse: From the point after hero selection process is completed, pausing without any valid reason is disallowed.
    Creep Blocking: Creep blocking (such as using Chen’s creeps to block the entrance to the base disallowing creeps from moving down the lane completely) is not allowed. Creep slowing is allowed (such as moving in front of the creeps in zigzag manner to slow their progress or using fissure) is allowed.
    Bug Exploitation: Exploitation of any known or newly discovered bug during the match will result in an immediate disqualification of the team. Excuses will not be entertained. Not knowing the bug is not an excuse, competitors are expected to know the current bugs


    Definition of Bugs
    Anything abnormal which will give a competitor / team an unfair advantage
    Anything which will cause interruption / fatal error to the game



    Penalties
    Warning: After a warning was given the game goes on. If there warnings are accumulated by the team during the match the team will be disqualified from the tournament
    Game Loss: Game loss given to a team means that the team will automatically lose the game irrelevantly of the actual match result if such took place
    Disqualifications: A team disqualification will lead to the team being ejected from the tournament. They will not be allowed to take part in the current event


    Game Saves

    First save will be at either:

    15 minutes into the game

    First blood

    Second save onwards will be every 15 minutes of the game

    Marshal / Chief Marshal has the right to request for additional game save at any moment during the tournament


    Save Game Validity
    A saved game is outdated if since the save game the following has occurred:
    A tower / barrack has been destroyed
    A total of 12 or more kills occurred (Aegis charges lost count as kills)
    The net total kills changed by 4 or more (Aegis charges lost count as kills)
    The net total is the difference in kill score between both teams
    Examples:
    An 11-4 score at the save leave a net total difference of 7. A 11-8 score at the drop leaves a net total of 3. The net total changed from 7 to 3, the save game is outdated
    A 20-16 score at the save leaves a net total of 4, a 26-22 score at the drop leaves a net total of 4, however, 12 kills have occurred since the save, as such the save is outdated
    A 5-3 score at the save leaves a net total of 2. A 12-7 score at the drop leaves a net total of 5. No towers / barracks have been destroyed. The net total went from 2 to 4, 11 kills occurred, as such the save is valid


    Intentional Disconnections
    Any competitor found to have intentionally disconnected from the game will give that competitor’s team a loss for that match
    Unintentional Disconnections / System Crashes
    If any competitors are disconnected within 15 minutes after the game start the game will be restarted
    If any competitors are disconnected 15 minutes after the game start:
    If there is a valid save, the game will be reloaded
    If the last save is outdated the game will continue


    #Fatal Error / Game Crash (all / multiple competitors)
    Any game crash before the 80 minute mark will be reloaded
    Any game crash after the 80 minute mark will not continue and a decision will be made by the Game manager / Chief Manager based on the replay of that match.

    These rules are for the Bangladesh Club Cyber Gaming Tournament!

    Use of most recent patch/version release of each official game within BCCGC committee’s own discretion.
    In-game settings and required factors necessitated by use of most recent patch version/release
    Cheat Protection Program release and/or cheat protection functions
    Game settings and/or operations guidelines dictated by differences between online and LAN tournaments

    Rules Were Submitted By Shade Ruler Raivee [d]RAGON



    Aoe 2 conquerors _________

    Format: 4v4
    Game type: Death match
    Map stile : Standard
    Location : Random land map
    Size : Giant
    Population: 200
    Game speed: Fast
    Reveal map: Normal
    starting age: Standard
    Victory: Time limit
    Time : 900 year (1:15 hr)
    ( Team together , Lock team , lock speed are allowed )
    ( All tech , allow cheats , are not allowed )


    Rules Were Submitted By
    FF MEDIA....
    Last edited by acE.Shanny; May 11th, 2011 at 21:34.
       2

  2. #2
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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Powered by the gears seller Razer? :S Really?

    Red ViperZ---ЯV●shafiee007
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    that is some prize money
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Quote Originally Posted by ЯV●shafiee007 View Post
    Powered by the gears seller Razer? :S Really?
    I guess, cause they are the only one who can spend these kind of money
    Quote Originally Posted by dipanzan View Post
    that is some prize money
    DUH! It's Razer Dipa! Grow up
       0

  5. #5

    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    No Warcraft 3 classsic sad man very sad. There is lot of players in Uttara Gulshan Banani Dhanmondi.IF AOE 2 there there should be wc3
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    1 Ruchi Chanachaur
    Interesting!!

       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    wow indoor stadium , beshi joss.bds ki ei tourny kortese naki? taile ar obeshi joss. sob alakar manush jon, seirokom moja hobe.
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Quote Originally Posted by solid snake View Post
    wow indoor stadium , beshi joss.bds ki ei tourny kortese naki? taile ar obeshi joss. sob alakar manush jon, seirokom moja hobe.
    It's clearly written Powered by Razer. Read properly please. -_-"
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    how come Razer sponsor a tournament when they have no official Razer store? :\
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    cod4!!!!!
    good to see this kinda big event with so much prize money...
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Quote Originally Posted by Cryminal View Post
    No Warcraft 3 classsic sad man very sad. There is lot of players in Uttara Gulshan Banani Dhanmondi.IF AOE 2 there there should be wc3
    I think,You can promote by simply just calling the organizers. Atleast you guys should try

    Quote Originally Posted by StoryTE||ER View Post
    how come Razer sponsor a tournament when they have no official Razer store? :\
    Well honestly, I'm also confused about it. :/
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Quote Originally Posted by §µNnY View Post
    I think,You can promote by simply just calling the organizers. Atleast you guys should try
    No offense but can you really give us any proof that it is being sponsored by Razer? as far as I know, there's no Razer dealership in Bangladesh ... at least for now ...

    Red ViperZ---ЯV●shafiee007
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Quote Originally Posted by ЯV●shafiee007 View Post
    No offense but can you really give us any proof that it is being sponsored by Razer? as far as I know, there's no Razer dealership in Bangladesh ... at least for now ...
    I called them, they said yes it's really organized by Razer and if in any game have less then 10 teams that game will be canceled.
    Last edited by acE.Shanny; January 24th, 2011 at 21:42.
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Quote Originally Posted by §µNnY View Post
    Well, you can call at the given numbers if you want.
    Obviously I'm not calling somebody and then ask "ARE YOU REAL??"

    Let's see in the upcoming months. If the the budget is this big, we will be seeing some big ads of it, right?

    Red ViperZ---ЯV●shafiee007
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Jak im happy logic breaker organize kortesena. Orelse they will give rules like their dreams.
       1

  16. #16

    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    think dota cancell hobe cz dota 10 teams jibonao entry korbe highest 8 teams may b
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Khelbo khelbo !! NFS,CS , Wc3 !!
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Quote Originally Posted by CLOSERTheSlayer View Post
    think dota cancell hobe cz dota 10 teams jibonao entry korbe highest 8 teams may b
    There will be more than 10 teams AFAIK. So, don't worry Closer you will get 20k.
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Damn, CSS e ki 15 teams hoi? Amar kheyal ashtese na. Teams hoi onek but I always thought it was about 10-12 teams.
       0

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    Default Re: Bangladesh Club Cyber Gaming Championship Powered By Razer

    Quote Originally Posted by aayman_farzand View Post
    Damn, CSS e ki 15 teams hoi? Amar kheyal ashtese na. Teams hoi onek but I always thought it was about 10-12 teams.
    hobe hobe dont worry xD
       0

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