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Thread: L.a.noire

  1. #1

    Default L.a.noire

    L.A.NOIRE

    L.A Noire is an interactive detective story set during the classic late 1940's noir period. Players must put the pieces of the puzzle together to solve a series of murders in the area.

    Name:  LA-Noire_PS3_BOX-tempboxart_160w.jpg
Views: 170
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    Genre: Adventure
    Publisher: Rockstar Games
    Developer: Team Bondi

    Release Date: Q2 2011
    MSRP: $59.99
    Also on: X360
    RP-T+ for Rating Pending, Targeting a Rating of Teen or Above

    Rockstar just released the first ever footage of its 2011 detective drama, L.A. Noire. Few details are known about the actual game (and we're still waiting to get our eyes on it), but at least we have a trailer to give us some sense of what the game has in store.

    HERE's THE DEBUT TRAILER:

    Last edited by st_Shuvo; November 13th, 2010 at 06:17.
    I AM ..........a GAMER.

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    Default Re: L.a.noire

    is it me or is the lip sync is too real???

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    Default Re: L.a.noire

    Quote Originally Posted by shuvin View Post
    is it me or is the lip sync is too real???
    thanks to MotionScan.

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    Default Re: L.a.noire

    no pc
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    Default Re: L.a.noire

    eita ki sandbox game? :S


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    Default Re: L.a.noire

    Quote Originally Posted by pollob.codename13 View Post
    eita ki sandbox game? :S
    Not a full sandbox game,but it has lots of sandbox elements.

  7. #7

    Default Re: L.a.noire

    Quote Originally Posted by shuvin View Post
    is it me or is the lip sync is too real???
    Have u seen the lip sync of enslaved? Enslaved got the best most realistic facial animation i have ever seen in any game.

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    Default Re: L.a.noire

    Quote Originally Posted by muscle View Post
    Have u seen the lip sync of enslaved? Enslaved got the best most realistic facial animation i have ever seen in any game.
    Dude this game is gonna blow away every other game in terms of facial expressions
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  9. #9

    Default Re: L.a.noire

    Quote Originally Posted by tanveer View Post
    Dude this game is gonna blow away every other game in terms of facial expressions
    Ehh aisa, game-er matro 1-ta trailer bair hoisa ar ek ek jon akbare game khala suru koira disa. Na, bt seriously enslaved-er akta video check koro youtube-e taile bujba kan bolsi.

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    Default Re: L.a.noire

    Quote Originally Posted by muscle View Post
    Ehh aisa, game-er matro 1-ta trailer bair hoisa ar ek ek jon akbare game khala suru koira disa. Na, bt seriously enslaved-er akta video check koro youtube-e taile bujba kan bolsi.
    Nope dude....Check it
    "As a reminder, the human interactions you see here aren't limited to what is commonly understood as cutscenes in videogames. Thanks to the huge leap forward that MotionScan technology represents, every character in L.A. Noire speaks and emotes with realistic precision throughout the entire game, every facial detail captured regardless of whether searching for clues on foot, in a shootout or in the middle of a crucial interrogation."
    and these Images








    Source
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  11. #11

    Default Re: L.a.noire

    Quote Originally Posted by tanveer View Post
    Nope dude....Check it

    and these Images








    Source
    are vai bujsi, COD BO release hoar age same dialogue marsilo. But pore sala-ra ki motion capturing korlo nijerao jane na, ami cod-e tamon kono impressive facial animation daklam na. Ar ai game-tar cutscene gula-i valoi animation dakha jaitasa, but still ami enslaved-re more credit dai.

    See this------>>
    http://www.youtube.com/watch?v=ExKeb...eature=channel

    Not only you, i say every1 watch this video, this shows how far our game has gone.

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    Default Re: L.a.noire

    Quote Originally Posted by muscle View Post
    are vai bujsi, COD BO release hoar age same dialogue marsilo. But pore sala-ra ki motion capturing korlo nijerao jane na, ami cod-e tamon kono impressive facial animation daklam na. Ar ai game-tar cutscene gula-i valoi animation dakha jaitasa, but still ami enslaved-re more credit dai.

    See this------>>
    http://www.youtube.com/watch?v=ExKeb...eature=channel

    Not only you, i say every1 watch this video, this shows how far our game has gone.
    Its good but LA Noire is gonna be better. Cause The facial expressions gonna play a vital role in the game. You will need to find out who is lying and who is not by seeing their facial expressions
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  13. #13

    Default Re: L.a.noire

    Quote Originally Posted by tanveer View Post
    You will need to find out who is lying and who is not by seeing their facial expressions
    Really? Really Really???? Really Really Really???????

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    Default Re: L.a.noire

    Quote Originally Posted by muscle View Post
    Really? Really Really???? Really Really Really???????
    Ya
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    Default Re: L.a.noire

    Rockstar: L.A. Noire is not a sandbox game
    - The game is open-ended, Rockstar doesn't want to call it a sandbox game
    - "Well, this isn’t really a sandbox game," Rockstar's Jeronimo Barrera tells The Telegraph. "You’re not going to go out and create your own gameplay".
    - This is story-driven. The world is open for the player to explore and there are activities which may allow you to deviate from the straight and narrow – for example, on the way to a crime-scene you may get a call that a bank heist is in progress and you may want to head over there and stop it. You can explore the city and find LA landmarks and such.
    - The main goal for Rockstar to achieve with L.A. Noire to connect the characters in the game with the player through the performances and get the players to do more than pull a trigger.
    more news at http://www.examiner.com/console-gami...a-sandbox-game


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    Default Re: L.a.noire

    L.A. Noire contains 50 hours of dialogue



    According to Team Bondi’s Brendan McNamara, L.A. Noire will feature more than two full days of dialogue. Presumably it also features subtitles and a skip button, or there goes half the audience.


    “We captured over 50 hours worth of dialogue in total, all using MotionScan — it’s equivalent to about two full seasons of a TV show,” McNamara told IGN.

    Thankfully, it seems you won’t be sitting through an identical fifty hours of waffling every time you want to explore 1947 Los Angeles.

    “Each case has its own twists and turns depending on the choices you make, leading you down different paths on your way to cracking the case, giving you plenty of reasons to jump back in and replay the game.”

    From CVG.
    Lol...Notun Jater RPG
    A strong man doesn't need to read the future, he makes his own


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    Default Re: L.a.noire

    Its RPG???
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    Default Re: L.a.noire

    RPG? :S btw, talking about lips sync and facial expressions, Enslaved don't stand a chance against the great Uncharted series

    Red ViperZ---ЯV●shafiee007

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    Default Re: L.a.noire

    rpg..duh..already got a ps3 keeping this game in mind...uncharted is great in dialogs n expression.

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    Default Re: L.a.noire

    Quote Originally Posted by Badhon View Post
    L.A. Noire contains 50 hours of dialogue





    Lol...Notun Jater RPG
    Dialogue skip button thakbe to?

    ---------- Post added at 13:06 ---------- Previous post was at 13:01 ----------

    New L.A Noire screenshots show suspects

    Rockstar releases four new shots from crime thriller

    Rockstar's released four new screenshots from Team Bondi's film noire crime thriller L.A Noire.

    The shots focus on interrogating suspects of all shapes, sizes and shiftiness and that MotionScan technology is pulling out all the stop yet again.










    Looks like most of these 50 hours of dialogues will held in this types of places.

    Like my Facebook page Gaming Newz for new gaming news updates.

    My Facebook Twitter YouTube Steam

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