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Thread: New Stable Map & Changelog!

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    Post New Stable Map & Changelog!

    6.52c Changelog
    ================

    * Changed some bounty values on Transmuted neutral creeps when using Hand of Midas
    * Significantly lowered Ancient of Lore and Temple of the Damned's armor and increased their HP regeneration (15->5 armor, 2.5->20 HP/sec)
    * Fixed a minor bug with Juxtapose
    * Fixed some bugs with -pm
    * Fixed a bug with capturing a rune using a Bottle from a leaver
    * Fixed a minor bug when trying to form Satanic on courier.
    * Infest now properly dispels buffs when you go in a unit
    * Fixed Marksmanship hotkey
    * SinglePlayer's test commands -lvlup and -refresh now work for multiple heroes
    * Siege units now get a minor bonus when the respective range rax (Temple of the Damned/Ancient of Lore) is destroyed
    * Fixed Meepo with Aegis of the Immortal
    * Fixed some aggro problems with one of the scourge neutral camps
    * Fixed an issue with buying an item on a unit as it was dying that resulted in a tome version of the item appearing
    * Fixed multiple Dagons with different levels not sharing cooldown
    * Fixed a bug with Sandstorm that caused various game glitches with Blackhole and Spectral Dagger
    * Fixed a potential suicide issue with Fatal Bonds
    * Fixed a minor glitch with Maelstrom triggering Perseverance's cooldown
    * Improved cast range and cooldown on Plague
    * Changed Soul Rip allied damage to hp loss to prevent it from dispelling consumables
    * Improved damage progression on Slithereen Crush
    * Fixed a bug with Morphling in -dm when spawning with melee bashers
    * Fixed the recent Morph not transfering stats at proper speed at levels 2 and 3 (DonTomaso)
    * Increased Howl's duration
    * Fixed a bug when combining -sd and -du game modes
    * Fixed -music from affecting other players
    * Removed leaver hero icon when using -kickafk
    * Lowered Bounty Hunter's Wind Walk cooldown
    * Fixed an exploit with Time Walk
    * Fixed an old rare bug involving Sprout and Spirit Bear
    * Fixed a potential bug when healing with Bottle near the fountain
    * Fixed a bug with captured rune not expiring when using allied shared Bottle
    * Fixed a bug with Spirit Bear dying with bottle in -dm

  2. #2
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    shudnt we play in this stable map ???
    we were supposed to if it came down well it is here !!!

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    This will be the map for the league. No questions asked.

    Steene / Lightstrike - Level 80 Rogue/Paladin - Bloodcraft Blizzclone US
    Anestean - Level 80 Paladin - AlphaWoW EU
    Pyro.Dynam1cs - Garena - Main competitive account
    DietPepsicola - Garena - Trolling, "secret" pub owning account.

  4. #4
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    SO i guess all the gaming cafes should get this new map 6.52b, and theres no difference from 6.52, they have just fixed some bugs.


    Just Chill and KiLL!!

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    Quote Originally Posted by werewolf View Post
    SO i guess all the gaming cafes should get this new map 6.52b, and theres no difference from 6.52, they have just fixed some bugs.
    WeLLL!!!!
    now there is 6.52c and it is the same as 6.52b !!
    so everyone in get ur new dota maps and prepare for it and it is all the same as 6.52 ,, only slight bug fixes and has been made official for a lot of leagues and tournaments!!!!

  6. #6
    Member <nfs>j0j0's Avatar
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    where do u get this stable map ?.So far it is not a stable map

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    Cool

    Quote Originally Posted by Jojo View Post
    where do u get this stable map ?.So far it is not a stable map
    well!!!
    certainly not i m sry abt that but it was said by sin eater that after this map is out we ll play in this and this map has a lot of bug fixes!!

  8. #8
    Member soul's Avatar
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    but it is not dota allstar's stable map

    I'll start again
    And whatever pain may come
    Today this ends
    I'm forgiving what I've done

  9. #9
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    Cool

    yup!!
    i said again this isnt the stable map but is gonno b i suppose thats wat cvp said !!!
    and thats y 6.48b wasnt chosen 4 the league!!

  10. #10

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    itz stll not da stable map for Dota
    goto getdota.com and see it .48b is is stable

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    the league has started.. hasnt it? in a certain map.. so it is no use talking abt map choice now is it?

  12. #12

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    Its a fine map for dota leage,but its not stable.
    Never take life seriously. Nobody gets out alive anyway.

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    Cool

    Quote Originally Posted by Zeus4mSniper View Post
    Its a fine map for dota leage,but its not stable.
    actually!!!
    it is being played in most of the tournaments !!
    like ADCo8's season 2 is gonno b played in 6.52c!!
    then ESWC is gonno use this 6.52c too!!

    thanX

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    True indeed. This map has every possibility to become the stable in near future.
    Click here to find out how a noob plays the Anti Mage

    Honesty and Modesty were the best policy...they still are.
    A single stupid man can ask more questions than a thousand wise men can answer
    <nfs>.......for life..

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    Question

    Quote Originally Posted by Sin Eater View Post
    True indeed. This map has every possibility to become the stable in near future.
    We are playing the league in this map , so y i9s this arguement ?
    i dont get it !

  16. #16

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    Ya i support this map to b stable in near future.
    Never take life seriously. Nobody gets out alive anyway.

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