• Black Ops II PC patch released

    Activision/Treyarch has released a new PC patch for Call of Duty: Black Ops II. The patch fixes a lot of issues from Single Player, Multiplayer, Zombies mode as well as plenty of weapon fixes. Here's the complete list of fixes courtesy of CVG.

    Global Changes:

    • Improved loadtimes when using AMD hardware
    • Fix for issues when binding mousewheel to fire
    • Using arrow keys to adjust Mouse sensitivity will increment the value by .01
    • Fix for some instances of "Error quit was not requested in the main thread"
    • Fix for issues with 16:10 displays
    • Fix for TXAA not disabling when an unsupported card is detected
    • Improvements to ambient occlusion
    • Increased Friends list limit to 300
    • Joinable friends now sort to the top of the friends list
    • Users now have the ability to unlink youtube accounts.
    • Added SFX to sliders in options menu
    • Fix for knife lunge not working when a gamepad is connected
    • Improved film rendering stability and made progression bar more accurate while rendering a film.
    • Improved audio/rumble responsiveness when hitting enemies with gunfire.
    • Fix for issues with changing the gamepad Button Layout in theater
    • Fix for Party host receiving infinite "Reconnecting to Party" message when clicking on "Bring Party" in a post-match lobby.

    Campaign Changes:

    • Fix for crash that could occur during credits
    • Fix for freeze when unlocking Death From Above achievement

    Multiplayer Changes:

    • Matchmaking improvements
    • Added Hardcore Kill Confirmed playlist to the Hardcore category
    • Game now resets the Care Package for a non-owner if the owner re-rolls the package using the Engineer perk.
    • Fix for incorrectly being able to purchase an 11th Create a Class slot
    • Collision and clipping fixes on all maps
    • Fixed a number of new UI error messages reported by users.
    • Improved CoDTV sort filters for browsing content
    • Players can now render films in addition to clips
    • Removed incorrect SFX for placing from party games
    • Fixes for issues with codtv images not loading in
    • Bots no longer count towards the party size limit in Custom Games
    • Added the ability to "View League Teams" from any player's Playercard.
    • Added the ability to "View Playercard" from League solo leaderboards.
    • Map exploit fixes in Meltdown
    • Fixes for errors on Express when the train arrives
    • "Drop Shot" medal is no longer awarded after standing back up.
    • Fix for escort drone cuing incorrect audio
    • Added voice chat volume controls
    • CoDTV video playback improvemnts
    • Fixes for out of sync audio issues in rendered videos
    • Fixes for rendered clips showing the wrong length on youtube
    • Fixes with "Hacked" items not targeting the correct team
    • Shadows seen through sniper scopes now render more correctly.
    • Fix for Hijacked minimap displaying incorrectly
    • Fix for some equipment not being destructible by Friendly Fire in Hardcore mode
    • Fix for final killcams not displaying properly if it is an "Assisted Suicide" kill.
    • Fix for Bomb Defuser Challenge not progressing properly
    • Fix for Hero Medal not appearing in game at the correct time.
    • Fix for XP bar in League Play not displaying correctly
    • Fix for teams being kicked from league play when matched against a previously played team
    • Fix for crash when getting disconnected while viewing the like/dislike menu of a screenshot
    • Fix for partial loss of functionality when theater is started while a party member is in emblem editor
    • Fix for Arch Nemesis challenge unlocking incorrectly
    • Addressed issues which prevented some master challenges from being completed.
    • Fix for friends list showing the wrong rank icon for players
    • Fix for Escort Drones spawning under the map
    • Added a fail-safe to prevent spawn trapping in CTF.
    • Fix for floating corpse models on some maps
    • Players can now copy a custom class to the extra prestige slot.
    • Improved overall communication of Double XP when enabled.
    • AAR better communicates how much XP was earned in each match.
    • Fix for issues with having Assault Shield and no secondary weapon
    • Thermal vision overlay no longer appears using the VTOL glitch.
    • Fix for players not being able to capture their own Care Packages when using the Black Hat PDA in FFA
    • Fix for Camera Marker slide bar not functioning correctly
    • EMP grenades no longer affect the CODcaster HUD.
    • Fix for SFX that plays when player gets in the top 3 in FFA
    • Increased sight checks on turrets to improve spawning algorithms.
    • Multi-team games no longer count as a tie if an entire team quits.
    • Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it.
    • Addressed a number of issues that would cause friendly/enemy color indicators on equipment and scorestreaks to display as the wrong team.
    • Precision challenge "Wet Work" will now unlock with 10 kills.
    • The wins challenge will now account for all FFA modes when ending a match with a tie (if you are in the top 3).
    • Players that help with the "Synchronized Attack" challenge now get credit for it.
    • Players will not be able to manually take control of their AGR if they die at the exact moment that their AGR deploys.
    • Players using Ghost will no longer be invisible at all times in Custom Games with the mini-map option set to "constant".
    • Players using Ghost and a Suppressor attachment will no longer appear on the enemy's minimap while shooting and moving while a UAV is up.
    • The median for the K/D graph in the AAR is set to 1.0 instead of 0.0.
    • Players can no longer get on top of the shrubs in Nuketown 2025.
    • Kills from the explosion on the explosive crossbow bolt now count towards challenges.
    • Clan tag is no longer locked immediately after prestige.
    • Fixed an area in Express where K9 Unit dogs could get stuck.
    • Party Privacy count no longer affects how many bots will spawn in Combat Training.
    • Players can no longer stand on invisible collision in Carrier.

    MP Gameplay Balancing:
    The following is a list of numerous gameplay balancing tweaks that were made after thorough review of statistical data from player usage of weapons, equipment, perks and scorestreaks since launch.

    • UAV: cost increased from 350 to 425.
    • Lightning Strike: added 750ms delay


    • Bouncing Betty: increased the grace period between trigger and activation by 200ms.
    • Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
    • Concussion Grenade: decreased movement penalty and turn speed penalty when hit.


    • All: increased hip fire recoil.
    • All: increased max hip fire spread from 4.75 to 5.
    • All: reduced bullet penetration.
    • MSMC: increased recoil slightly.
    • PDW-57: increased recoil slightly.

    Assault Rifles:

    • All: reduced idle sway for more reliable long-range aiming.
    • M8A1: reduced lethal range of 3-hit kills from 250 to 50 inches.
    • M8A1 + Select Fire: increased recoil.
    • FAL OSW + Select Fire: increased recoil.
    • SWAT-556 + Select Fire: increased recoil.

    Sniper Rifles:

    • All: increased hip fire spread.
    • All + Laser Sight: increased hip fire spread.
    • XPR-50: increased recoil slightly.


    • R870: reduced one-hit kill range by 45 inches.


    • B23R: reduced headshot multiplier from 1.4 to 1.
    • KAP-40: reduced headshot multiplier from 1.4 to 1

    Zombies Changes:

    • Fix for Reviving text remains on screen during scoreboard after game ends
    • Fix for Mystery Box beacon disappearing after host migration
    • Fixes for players getting inside of or clipping into objects in all ZM maps
    • Improved zombie AI pathing in all maps
    • Fixes for players falling outside of the map for all maps
    • Players will now take damage while holding buildable parts
    • Fixes for issues obtaining the Jet Gun
    • Removed debug text that sometimes appears after host migration
    • "You Have No Power Over Me" achievement is now awarded at the correct time
    • Fix for infinite loading screen when uploading short clips
    • Fix for errors that may occur when viewing long clips
    • Fixes for Green flashes appearing when exiting Nuketown Zombies
    • Dead players can now text chat with living players
    • Added voice chat volume controls
    • Fix for players having unbreakable zombie shield
    • Fix for issues with multiple players buying the same door
    • Fix for incorrect character audio while holding breath with sniper scopes
    • Fix for rare issue with players getting stuck in custom game lobby
    • Fix for players getting permanent perks
    • Fix for persistent upgrades never going away.
    • Fix for players not dying when falling from extreme distances after purchasing juggernog in survival modes
    Comments 3 Comments
    1. Ahnaf_i7X's Avatar
      Ahnaf_i7X -
    1. RZ's Avatar
      RZ -
      Any download links?
    1. redwan hasan's Avatar
      redwan hasan -
      available dwnld link?
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