Genre(s): Action, Adventure
ESRB Rating: M (Mature)
Release Date: July 28, 2009
The first true sequel to the classic 1988 Nintendo Entertainment System original, Bionic Commando sees the return of the bionically-enhanced Nathan "Rad" Spencer, voiced by Mike Patton, the former lead singer of Faith No More. I have been waiting for this game a while. And I finally got around to playing it few days ago. Is it as good as I expected? No. It is better!
Time has not been kind to Spencer: 10 years after his heroic defeat of the Imperials in the original game, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't commit, and sentenced to death. On the very day of Spencer's execution, terrorists detonate a massive experimental weapon in Ascension City, unleashing an intense earthquake that has turned the city into rubble and wiped out its population. With the terrain in ruins and the city's air defense grid now in the control of a massive terrorist force whose goal remains unclear, the FSA have only one option left - a behind-the-lines assault. That’s where you come in. The story has a lot of twists and turns (Although predictable). I loved how everything comes together. It has good amount of drama and emotion.
Graphics are very good. Lighting system is very good . Developer’s artistic direction is awesome. You’ll go through different kinds of environment. Level design never bores. The draw distances are great. The game ran smoothly in my pc. But it didn’t have many options to tweak in the menu. That’s disappointing.
This is another strong point of the game. Voice-acting is done very well. Spencer’s shooter-addicted-teenager like comments are hilarious. The game has an awesome soundtrack. They really contribute to create the environment of the game.
Original Bionic Commando was a hard game. It’s apparent that developers wanted to have similar elements in the sequel. But what we have is a game that is sometimes really unbalanced. E.g. a combination of different class of soldiers can sometimes be a lot harder than a big bad monster boss character. But overall the game play is very satisfying. The bionic arm is very powerful. Using it intelligently can yield some interesting game play scenarios. You’ll find yourself relying more on your arm then the weapons. That’s very appropriate because the game’s story is all about this arm and its connection with Spencer. You can use your arm to do varieties of moves. And they unlock as you progress through the game to give you room to understand the best use of a particular move. Weapons are useful too. A well placed head-shot can get rid of most soldiers. Rocket launchers and grenade launchers are particularly effective against robots or group of soldiers. The game could have been more open though. It’s frustrating to be limited by “Radioactive boundaries” or water. Casual players might find the game’s difficulty a bit steep.
Unlike the original Bionic Commando, the sequel is very linear. You can't go back to a place you've been to again. The only way to do that is use the level-jump system. But that will reset everything at that level. So its not really similar. So if u miss some collectible and challenges , you have to play the whole game again0 to earn them . If you are too hardcore you can play the game in higher difficulty just for the kicks. There's a multiplayer mode that i'vent touched yet. So I can comment on that.
Bionic Commando is a fun game. It could have been better but in its current condition it is still very much enjoyable. For me it was worth the wait. I recommend to anyone who is looking for a fun and challenging 3rd person action game. And I cant wait for the next Bionic Commando.